Dungeon Crawl Stone Soup version 0.14-a0-2091-gca92d1a (webtiles) character file. 17 Moksha the Vexing (level 2, 0/19 HPs) Began as a Vampire Enchanter on Jan 25, 2014. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:03:42 (725 turns). Moksha the Vexing (Vampire Enchanter) Turns: 725, Time: 00:03:43 HP 0/19 AC 3 Str 7 XL: 2 Next: 3% MP 2/4 EV 12 Int 17 God: Gold 8 SH 0 Dex 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand weapons a - a +1,+1 dagger (weapon) g - a +1,+0 dwarven dagger Missiles d - 12 darts (quivered) Armour b - a +1 robe (worn) Scrolls f - a scroll of blinking {unknown} h - a scroll of magic mapping {unknown} i - a scroll of amnesia {unknown} j - a scroll of enchant armour {unknown} Potions e - a potion of blood Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: - Level 1.1 Short Blades - Level 1.0 Throwing - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 5.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal stops glowing. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. There is an open door here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ########### #....<....# #.........# #.........# #.....h...# ##+##@##'## #...).....## #####......# ######.# # #.# # #.# # #.# #### #.### #... #...# ####... You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Moksha, the Vampire Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 106 | D:1 | Reached skill level 1 in Throwing 621 | D:1 | Reached skill level 5 in Hexes 703 | D:1 | Reached XP level 2. HP: 8/19 MP: 2/4 725 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 49 Throw: Dart || 2 Cast: Corona || 11 Stab: Distracted || 1