Zot Defence DCSS version 0.14-a0-2746-g43b4f9c (webtiles) character file. 2 Moksha the Skirmisher (level 1, 0/1 (14) HPs) Began as a Gargoyle Fighter on Feb 22, 2014. Rotted away (a bat) ... in the Realm of Zot (Scenario I: Hall of Zot). The game lasted 00:02:04 (178 turns). Moksha the Skirmisher (Gargoyle Fighter) Turns: 178, Time: 00:02:06 HP 0/1 (14) AC 9 Str 19 XL: 1 Next: 40% MP 1/1 EV 6 Int 8 God: Gold 0 SH 18 Dex 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . b - +0 scale mail rNeg + . . Conserve . c - +0 shield rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: Make dart trap You were in the Realm of Zot. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles f - a bread ration Scrolls j - a scroll of blinking Potions d - 3 potions of curing e - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.4 Fighting * Level 2.3 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History Press: ? - help, Dir - move target cursor, f - you You step safely past the trap. There is a dart trap here. You step safely past the trap. There is a dart trap here. You start waiting. You feel a bit more experienced. A bat comes into view. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. You feel a bit more experienced. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your shield and scale mail prevent you from hitting the bat. Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! The bat flies safely over a trap. Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! You die... ######## ########## ...#### ####..... ......### ###........ ........## ##.......... .........# ▓▓▓▓▓▓▓▓▓ #........... .........▓▓▓.......▓▓▓........... .........▓▓.........▓▓........... .........▓...........▓........... .........^.....b@....b........... .........▓...........▓........... .........▓▓.........▓▓........... .........▓▓▓.......▓▓▓........... .........▓ ▓▓▓▓▓▓▓▓▓ ▓........... ........▓▓ ▓▓.......... ......▓▓▓ ▓▓▓........ ...▓▓▓▓ ▓▓▓▓..... ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓ You could see 2 bats. Vanquished Creatures (others) A goblin (Zot) A rat (Zot) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Zot | Moksha, the Gargoyle Fighter, began the quest for the Orb. 0 | Zot | Reached XP level 1. HP: 14/14 MP: 1/1 178 | Zot | Rotted away (a bat) Action || total -------------------------++------- Melee: Mace || 1 Abil: Make dart trap || 6