Moksha Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip (4, 1, D:1) a +0,+0 club (-21, 11, D:1) a +0,+0 club (-9, 11, D:1) 10 arrows (3, 11, D:1) a +0,+0 whip (-53, 18, D:1) a +0,+0 dagger (-3, 22, D:1) a +0,+0 dagger (-40, 26, D:1) a +0,+0 club (-31, 28, D:1) 12 bolts of penetration (-7, 34, D:1) a +0,+0 whip (-19, 35, D:1) a +0,+0 club (-40, 38, D:1) a +0,+0 club (-39, 55, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (10, 4, D:2) 15 bolts (9, 5, D:2) a +0,+0 club (11, 7, D:2) a +0 robe (-28, 11, D:2) a +1 ring mail (8, 13, D:2) a +0,+0 whip (-29, 18, D:2) a scroll of identify (-3, 20, D:2) an adder skeleton (-16, 26, D:2) a cursed -3,-2 club (-13, 26, D:2) a +0 leather armour (-15, 27, D:2) a +1,+1 dagger (-23, 29, D:2) a +0,+0 club a +0,+0 club (-15, 30, D:2) 18 arrows (-21, 35, D:2) 18 poisoned needles (-11, 39, D:2) a +0,+0 sling (1, 43, D:2) a +0,+0 dagger (-18, 46, D:2) a +0 ring mail a +0 animal skin