Dungeon Crawl Stone Soup version 0.15-a0-429-gf5d7e11 (webtiles) character file. 100 Moksha the Insei (level 3, 3/23 HPs) Began as an Octopode Transmuter on May 6, 2014. Quit the game on Level 2 of the Dungeon. The game lasted 00:04:05 (1097 turns). Moksha the Insei (Octopode Transmuter) Turns: 1097, Time: 00:04:05 HP 3/23 AC 1 Str 9 XL: 3 Next: 27% MP 6/6 EV 12 Int 16 God: Gold 68 SH 0 Dex 12 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles b - 36 arrows j - 6 javelins (quivered) k - 4 darts of frost l - 46 darts Comestibles a - a bread ration m - a meat ration o - a chunk of quokka flesh Scrolls c - a scroll of immolation {unknown} e - a scroll of remove curse {unknown} g - a scroll of recharging {unknown} p - a scroll of enchant weapon I {unknown} q - a scroll of identify {unknown} Jewellery f - an uncursed ring of sustain abilities {unknown} i - a cursed ring of stealth {unknown} Potions h - a potion of restore abilities {unknown} Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 3.9 Unarmed Combat - Level 2.0 Spellcasting + Level 2.5 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel sick. You feel sick. You see here an adder corpse. Your transformation is almost over. You feel sick. There is a stone staircase leading up here. You start resting. You feel sick. You feel sick. Your tentacle spike disappears. You feel sick. You start resting. Magic restored. You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ##.. ###..###### #.........# #.........# #..%......# +.........# #.......(.# #...@.....# #.........# #.........# #...%.....# ########### There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) 4 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) A quokka (D:2) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Moksha, the Octopode Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/4 1073 | D:2 | Reached XP level 3. HP: 11/23 MP: 4/6 1097 | D:2 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 39 Cast: Beastly Appendage || 6 Stab: Sleeping || 3