Molochmanic Level 1 of the Dungeon (3, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -14, D:1) a rat corpse (skeletalised by now) (10, -7, D:1) 2 poisoned darts (15, -21, D:1) a +0 hand axe (16, 12, D:1) a bat skeleton (26, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 2, D:1) a jackal corpse (skeletalised by now) (34, -2, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, 8, D:1) a +0 dagger 4 stones (38, -13, D:1) a ball python skeleton (38, 9, D:1) a potion of mutation Level 2 of the Dungeon (0, 0, D:2) a +0 trident (7, -21, D:2) a +0 dagger (8, -14, D:2) a potion of heal wounds (8, 0, D:2) a jackal skeleton (9, 0, D:2) a +0 club a goblin skeleton (16, -34, D:2) a ball python corpse (skeletalised by now) (16, 1, D:2) 4 stones (17, -16, D:2) a +0 dagger (17, -11, D:2) a +0 dagger (18, -39, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -38, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (18, -37, D:2) a +0 sling (18, -30, D:2) a +0 rapier (19, 8, D:2) a +0 short sword a stone (20, -39, D:2) a +0 mace a +0 animal skin a +0 club a +0 dagger of electrocution a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -39, D:2) a +0 dagger a +0 club (25, 3, D:2) a +0 dagger (31, -34, D:2) a +0 sling (31, -11, D:2) 7 stones (37, -2, D:2) 9 stones (39, -26, D:2) a +0 ring mail (43, -30, D:2) a +0 dagger a kobold skeleton (43, -12, D:2) a +0 club a +0 sling a goblin skeleton (43, -3, D:2) a bat skeleton (44, -6, D:2) 3 flux baubles (44, -5, D:2) a +0 scimitar (46, -4, D:2) a rat skeleton (48, -5, D:2) 5 stones (49, -10, D:2) a potion of lignification (49, -9, D:2) 4 stones (61, -28, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (8, 1, D:3) a +0 leather armour (9, -20, D:3) a +0 dagger a goblin skeleton (12, 8, D:3) a +0 leather armour (13, 5, D:3) a ball python corpse (skeletalised by now) (14, 5, D:3) a frilled lizard corpse (skeletalised by now) (15, 6, D:3) a +0 flail (18, 13, D:3) a +0 flail (25, -22, D:3) a +0 cloak (31, -4, D:3) a +0 leather armour (45, -9, D:3) a +0 short sword (47, -29, D:3) a bat corpse (skeletalised by now) (51, -1, D:3) 5 stones Level 4 of the Dungeon [Shop] Ywaosag's Book Emporium a book of Hexes (396 gold) a Compendium of Siegecraft (572 gold) a book of Party Tricks (242 gold) a Treatise on Traps (330 gold) a book of Burglary (242 gold) [Shop] Dongoica's Antique Weapon Shop a +2 hand axe of venom (405 gold) a +1 trident of protection (291 gold) the +2 rapier of Havoc {heavy, rC+ Int+3} (1045 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the +1 flail of the Bear {freeze, rPois rCorr Int+5} (1003 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a +0 club (13 gold) the +1 dagger of Itecamel {drain, Fly rF+ Int+2 Dex+2} (860 gold) Fly: It grants you flight. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +0 shortbow (78 gold) a +0 hand axe (78 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1409 gold) rPois: It protects you from poison. a +0 sling (39 gold) (8, 10, D:4) a +0 robe (13, -11, D:4) a +0 hammer (13, 5, D:4) a hound corpse (skeletalised by now) (14, 4, D:4) a jackal corpse (skeletalised by now) (24, -31, D:4) a +0 spear (27, -32, D:4) a +0 club (29, -13, D:4) a +0 spear of pain (30, -29, D:4) 6 gold pieces a +0 club a +0 ring mail (31, -31, D:4) a potion of might (31, 20, D:4) a +0 giant club a hound corpse (skeletalised by now) (32, 20, D:4) a jackal corpse (skeletalised by now) (34, -33, D:4) a +0 double sword (34, 20, D:4) a hobgoblin corpse (skeletalised by now) (45, -23, D:4) a +0 sling (48, -27, D:4) a +0 flail a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (61, -15, D:4) a +0 whip 7 poisoned darts a kobold corpse (skeletalised by now)