Molochmanic Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 18, D:1) a +0 hand axe (0, 20, D:1) a rat corpse (skeletalised by now) (10, 23, D:1) 3 curare-tipped darts (13, 4, D:1) a +0 dagger (19, 16, D:1) a ball python corpse (skeletalised by now) (19, 18, D:1) a potion of enlightenment (22, 22, D:1) a potion of enlightenment (26, 7, D:1) a +0 flail (26, 8, D:1) a +0 dagger (29, 6, D:1) a bat corpse (skeletalised by now) (30, 7, D:1) a +0 mace (40, 4, D:1) a +0 ring mail (40, 24, D:1) a potion of might 5 stones (46, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 24, D:1) a +0 whip Level 2 of the Dungeon (1, 20, D:2) 5 stones (11, 36, D:2) a ball python skeleton (13, 31, D:2) 2 potions of attraction (14, 13, D:2) a +0 sling (21, 3, D:2) a +0 hand axe (22, 38, D:2) a potion of berserk rage (27, 22, D:2) a ball python corpse (skeletalised by now) (28, 11, D:2) a +0 dagger (29, 6, D:2) a hobgoblin skeleton (33, 35, D:2) a riddle talisman (36, 22, D:2) a potion of berserk rage (39, -2, D:2) a +0 scale mail (39, 1, D:2) a bat skeleton a rat skeleton (39, 27, D:2) a rat skeleton (40, 40, D:2) an adder skeleton (50, 39, D:2) a +0 short sword 2 stones a kobold skeleton (53, 21, D:2) a +0 leather armour (55, 9, D:2) a stone Level 3 of the Dungeon (4, -11, D:3) an adder corpse (skeletalised by now) (13, -7, D:3) a +0 mace (16, -25, D:3) a +0 dagger 4 atropa-tipped darts (20, -8, D:3) a +0 leather armour (20, -7, D:3) a hobgoblin corpse (skeletalised by now) (21, -24, D:3) a +0 war axe (23, -2, D:3) a +0 robe (25, -9, D:3) a potion of curing (25, -5, D:3) 3 potions of moonshine (35, -18, D:3) 6 gold pieces (40, -10, D:3) a scarab talisman (41, -26, D:3) a hobgoblin corpse (skeletalised by now) (42, 2, D:3) a potion of curing Level 4 of the Dungeon (5, -20, D:4) a ball python skeleton (6, -25, D:4) 2 potions of curing (7, -16, D:4) an adder skeleton (11, -38, D:4) a +0 rapier a +0 leather armour (11, -19, D:4) a +0 ring mail (13, -37, D:4) the +1 mace of Resourcefulness {spect, *Rage ^Fragile rF+ Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). (18, -2, D:4) a ball python skeleton (19, -1, D:4) a +0 short sword a kobold skeleton (23, -10, D:4) 5 stones (23, 2, D:4) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (26, -19, D:4) a +0 dagger (40, -6, D:4) 5 large rocks (47, -21, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a potion of curing (1, 0, D:5) a +0 giant club (4, 16, D:5) a hound corpse (skeletalised by now) (6, 13, D:5) a +0 spear (16, 20, D:5) an adder corpse (19, 25, D:5) 2 potions of curing