Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 7254703197801232304 18 Molochmanic the Vexing (level 2, -18/21 HPs) Began as a Formicid Hexslinger on July 30, 2025. Demolished by an ogre ... wielding a +0 giant club (29 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1042 turns). Molochmanic the Vexing (Formicid Hexslinger) Turns: 1042, Time: 00:01:41 Health: -18/21 AC: 2 Str: 12 XL: 2 Next: 85% Magic: 3/3 EV: 11 Int: 12 God: Gold: 104 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 scale mail Scrolls c - a scroll of fear {unknown} e - 2 scrolls of immolation {unknown} h - 2 scrolls of amnesia {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of ambrosia {unknown} j - 2 potions of attraction {unknown} k - a potion of berserk rage {unknown} l - 2 potions of heal wounds {unknown} n - 2 potions of magic {unknown} Skills: - Level 1.1 Fighting + Level 3.1 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Sandblast Erth 0% 2d4 30% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History c - a +0 scale mail There is an open door here. An ogre comes into view. It is wielding a +0 giant club. You shoot a sling bullet. The sling bullet hits the ogre. The ogre shouts! The ogre is lightly wounded. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club. Read: scroll of poison Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. You shoot a sling bullet. The sling bullet barely misses the ogre. You don't know any spells. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. No target in view! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #####.. .....#...# #...... .....#...# ###.#.... .........## ..°.....## .#......... #.......# ........... .......################# #.......... #○..########### ...#○°.O@○.°.....#### #°..°°°..°○.°°....# ## #.#....○°......>..# #. #.#####'####.°....# #. #.......# #......# #. ######### #......# #. #####......####. #...'......'..'. #.###......####. You could see an ogre. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:2) 2 ball pythons (D:2) 2 bats 2 goblins (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Molochmanic the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 227 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 303 | D:1 | Found Lerchueci's Jewellery Emporium. 1023 | D:2 | Noticed an ogre 1042 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_rooms, serial_shops, shop, minmay_misc_feat_hallway D:2: layout_basic, minmay_stone_trees_medium Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.1 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 70 Use: Scroll || 1 Armour: Robe || 25 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1060 | 1030 | 30 | 0 | 884 | 2 | 530.0 | Dungeon | 1060 | 1030 | 30 | 0 | 884 | 2 | 530.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 578 daAuts D:2: 482 daAuts