Molty Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 1, D:1) a +0 spear (6, 2, D:1) a +0 club (25, -8, D:1) 19 arrows (29, 5, D:1) a +0 short sword (39, 11, D:1) a +0 club (46, -33, D:1) a +0 dagger (64, -11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 chain mail (17, 17, D:2) a +0 club (20, 19, D:2) 32 arrows (23, 2, D:2) a +0 club (30, 20, D:2) a +0 robe (45, 8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, 50, D:3) a +0 mace (16, 26, D:3) a +0 short sword (18, 36, D:3) a +0 scale mail (26, 33, D:3) a +1 hand axe of chopping (26, 45, D:3) a +0 club (28, 18, D:3) a +0 shield (31, 23, D:3) a +0 club (41, 15, D:3) a +0 short sword (52, 29, D:3) a +0 club a +0 hand axe a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Heschazi's Antique Armour Shop the +2 leather armour "Raugam" {*Drain rElec rN+ rCorr} (724 gold) It insulates you from electricity. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. a +1 leather armour of cold resistance (336 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +2 ring mail of magic resistance (504 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 buckler (108 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) (0, 0, D:4) a +0 scale mail (2, -9, D:4) a scroll of identify (7, -5, D:4) 2 needles of confusion (12, 3, D:4) a +0 whip (19, -15, D:4) a +0 hand axe a +0 robe (19, 12, D:4) 3 gold pieces (24, 6, D:4) a +2 naga barding (25, 7, D:4) 13 gold pieces (25, 9, D:4) a +0 war axe (25, 19, D:4) 14 gold pieces (26, -23, D:4) a +0 robe (39, -15, D:4) a +0 hand axe a +0 leather armour (42, -18, D:4) a cursed -1 flail (46, -7, D:4) a +0 ring mail (48, -4, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 32, D:5) a +0 giant spiked club (3, -1, D:5) a +0 leather armour (9, 1, D:5) a +0 dagger a +0 robe (12, 1, D:5) a +0 dagger of speed (18, 10, D:5) a +0 club a +0 ring mail (19, 9, D:5) a +0 club a +0 ring mail a +1 hand axe of pain a +0 whip (20, 16, D:5) a +0 hand axe (24, -5, D:5) 8 tomahawks Level 6 of the Dungeon (0, 0, D:6) a cursed -1 rapier (1, -19, D:6) a +0 ring mail (5, -38, D:6) a +0 war axe a +0 leather armour a +0 mace (5, -36, D:6) a cursed -2 flail (5, -31, D:6) a +0 robe a cursed -3 dagger (7, -28, D:6) a +0 robe a +0 scythe (8, -38, D:6) a +0 leather armour a +0 flail (8, -30, D:6) a cursed -2 mace (12, -33, D:6) a +3 leather armour (19, -8, D:6) 2 needles of sleeping (23, -34, D:6) a +0 buckler (41, -7, D:6) 20 arrows (46, -23, D:6) a +0 hunting sling (54, -7, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a cursed +0 leather armour (2, 2, D:7) a +0 spear a +0 robe (4, -3, D:7) the cursed +0 chain mail of Ru's Indignation {rC+ MR+++ Dex-3} It affects your dexterity (-3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, -17, D:7) 30 arrows (5, 1, D:7) a +0 robe (6, -14, D:7) a +0 falchion (8, 11, D:7) a +0 robe a +1 trident of freezing (16, -16, D:7) a cursed +0 giant club (16, -8, D:7) 4 gold pieces (16, -7, D:7) 13 gold pieces (16, -6, D:7) 19 gold pieces (16, -5, D:7) 14 gold pieces (17, -7, D:7) 13 gold pieces (17, -5, D:7) 12 gold pieces (18, -8, D:7) 16 gold pieces (18, -7, D:7) 13 gold pieces (19, -8, D:7) 15 gold pieces (19, -6, D:7) 14 gold pieces (19, 7, D:7) a +0 flail (23, 9, D:7) a +0 robe a +5 battleaxe (25, 6, D:7) a +0 robe a +0 trident (26, -16, D:7) a +0 flail a +0 chain mail (27, -16, D:7) a +0 morningstar a +0 chain mail (28, 0, D:7) 10 poisoned needles (28, 3, D:7) a cursed +0 leather armour (29, -11, D:7) 5 curare-tipped needles (32, -17, D:7) a +0 ring mail (47, 0, D:7) a +0 leather armour a +0 hand axe a +0 plate armour (47, 3, D:7) a +0 dagger a +0 robe (47, 6, D:7) a +0 club a +0 ring mail a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, 14, D:8) 3 arrows (4, 12, D:8) an arrow (4, 13, D:8) a +0 shortbow 7 arrows (16, 1, D:8) a +0 giant spiked club (28, -2, D:8) a +0 giant club (28, 21, D:8) a +1 whip of draining (29, 1, D:8) a +0 quarterstaff (30, -9, D:8) a +0 shield (30, 9, D:8) a +0 plate armour (45, 12, D:8) a +0 dagger a +0 robe (45, 14, D:8) a +0 dagger a +0 leather armour (46, -11, D:8) 16 arrows Level 9 of the Dungeon (0, 0, D:9) 17 arrows (8, 55, D:9) a cursed ring of attention (11, 0, D:9) a +0 giant spiked club a +0 robe (16, 31, D:9) a +0 dagger (16, 32, D:9) a +0 dagger (16, 39, D:9) a +2 long sword of slicing (18, 6, D:9) a +0 spear (24, 55, D:9) a cursed -2 club (28, 14, D:9) a +0 blowgun (28, 15, D:9) 15 gold pieces (29, 48, D:9) 3 tomahawks (32, 56, D:9) a +0 halberd a +1 dagger of speed a +0 halberd a +0 dagger of speed 3 potions of magic a +0 robe (36, 53, D:9) a +0 dagger a +0 blowgun 11 poisoned needles a +0 dagger (37, 53, D:9) a +0 short sword a +0 dagger (39, 13, D:9) 3 javelins (46, 11, D:9) a +0 long sword (47, 19, D:9) a cursed -1 whip a cursed -1 hand crossbow a +0 club 15 bolts (48, 18, D:9) a +0 flail a cursed -1 dagger a +0 flail a +0 leather armour a +0 short sword a +0 dagger a cursed +0 robe a +0 dagger (48, 19, D:9) a bolt (49, 13, D:9) a +0 flail (49, 19, D:9) a bolt Level 10 of the Dungeon (0, 0, D:10) a +0 mace (unseen) (1, 0, D:10) a +0 trident a cursed +0 chain mail (1, 4, D:10) a +0 giant club (2, 2, D:10) a +0 dagger a +0 robe (13, 2, D:10) 15 stones (21, -10, D:10) an uncursed ring of attention a +0 helmet a +3 leather armour (22, -10, D:10) a +0 hat of see invisible (22, -5, D:10) 16 bolts (25, -24, D:10) 16 arrows (25, -1, D:10) 20 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (2, 32, Lair:1) 16 arrows (3, 13, Lair:1) a +1 hunting sling of flaming (5, 13, Lair:1) 22 sling bullets (30, 13, Lair:1) a +0 rapier (31, 27, Lair:1) a +0 hunting sling (37, 10, Lair:1) a cursed -2 flail (44, 3, Lair:1) 15 bolts (46, 14, Lair:1) 9 poisoned needles (47, 24, Lair:1) a +0 leather armour (48, 37, Lair:1) a +0 leather armour (51, 41, Lair:1) a +0 club (52, 1, Lair:1) 24 arrows (54, 25, Lair:1) a +2 leather armour of positive energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (7, 27, Lair:2) a +0 war axe (8, 34, Lair:2) a +0 rapier a +0 robe (14, -4, Lair:2) a +0 arbalest (15, -4, Lair:2) the +1 longbow of Okawaru's Whim {velocity, rElec rN+ Str-5 Int+7 Stlth+} Any arrow fired from it inflicts extra damage. It affects your strength (-5). It affects your intelligence (+7). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (31, -8, Lair:2) a +0 scale mail (42, 16, Lair:2) a +0 falchion (46, 3, Lair:2) a +0 club (48, -2, Lair:2) a cursed +0 leather armour (49, -7, Lair:2) a +0 falchion (54, 23, Lair:2) a cursed ring of attention (58, 24, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 gold pieces (12, -2, Lair:3) 4 large rocks (25, -1, Lair:3) a +0 quarterstaff (32, -2, Lair:3) a yak corpse