MondaySad Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 18, D:1) a +0 dagger (12, 5, D:1) 23 stones (19, 0, D:1) 17 stones (33, -12, D:1) a +0 club (39, -9, D:1) 15 stones (39, 25, D:1) a +0 short sword (40, 15, D:1) a stone (42, 19, D:1) a stone (42, 21, D:1) 3 stones (46, 22, D:1) a +0 leather armour (48, 18, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 12, D:2) a +0 mace (18, 29, D:2) a +0 hunting sling (23, 9, D:2) 20 arrows (35, 33, D:2) a +0 short sword (37, 15, D:2) a +0 whip (46, 20, D:2) a meat ration (50, 9, D:2) a +0 robe (50, 32, D:2) a +0 mace (53, 17, D:2) 20 stones (55, 22, D:2) a +0 spear (55, 45, D:2) a cursed -3 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 4, D:3) 15 arrows (3, 25, D:3) a +0 helmet (7, 20, D:3) a +0 robe (9, 21, D:3) 2 stones (10, 21, D:3) a stone (11, 16, D:3) 2 stones (11, 19, D:3) a stone (16, 21, D:3) a +0 club a +0 hunting sling 12 stones (17, 5, D:3) 6 large rocks (20, 19, D:3) 12 stones (32, 4, D:3) a +0 falchion a +0 scale mail (32, 5, D:3) a +0 dagger (35, 12, D:3) a +0 club (37, 15, D:3) 12 arrows (38, 0, D:3) a +0 flail of crushing a +0 chain mail (42, 8, D:3) a +0 club (43, -5, D:3) 28 stones (49, -5, D:3) 2 potions of curing (51, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 stones (15, 14, D:4) a +0 club (18, 13, D:4) a +0 dagger a +0 club (18, 17, D:4) a stone (18, 19, D:4) a stone (18, 31, D:4) a meat ration (19, 7, D:4) a poisoned needle (19, 9, D:4) a poisoned needle (19, 11, D:4) a poisoned needle (19, 12, D:4) a +0 club a +0 blowgun 2 poisoned needles (19, 13, D:4) a +0 dagger (19, 18, D:4) a stone (19, 20, D:4) a cursed -1 club (19, 21, D:4) 4 stones (20, -19, D:4) a +0 trident (20, 3, D:4) a +0 ring mail (20, 20, D:4) 2 stones a +0 whip (21, 20, D:4) a poisoned needle (22, 21, D:4) 5 stones (22, 22, D:4) a +0 dagger a poisoned needle (22, 23, D:4) a +0 blowgun a +0 short sword 11 poisoned needles (22, 29, D:4) a +0 whip (23, 14, D:4) a +0 giant club (25, -22, D:4) a +0 short sword (28, 10, D:4) 27 arrows (29, -5, D:4) a +0 club (31, -4, D:4) an uncursed ring of teleportation (33, 11, D:4) 27 stones (36, 9, D:4) a +0 giant spiked club (36, 20, D:4) 10 stones (43, 7, D:4) a +0 ring mail (45, 2, D:4) a +0 mace (46, -10, D:4) 15 arrows (50, 16, D:4) a +0 giant spiked club (53, -11, D:4) 20 stones (57, 2, D:4) a +0 club Level 5 of the Dungeon (3, 25, D:5) 13 stones (5, 26, D:5) 17 stones (8, -11, D:5) a +0 leather armour (9, -7, D:5) 23 arrows (15, -3, D:5) 12 stones (30, 12, D:5) 17 arrows (32, -10, D:5) a +0 shortbow 16 arrows (38, -7, D:5) 2 arrows (49, -2, D:5) 15 stones (50, 1, D:5) a +0 helmet (58, 30, D:5) a meat ration Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 9 arrows (15, -7, D:6) 2 steel javelins (15, -6, D:6) a +0 pair of boots (20, -12, D:6) a +0 robe (34, 0, D:6) a +0 falchion a +0 leather armour (40, -10, D:6) 25 bolts (40, 1, D:6) a +0 war axe a +0 robe (42, 12, D:6) 13 bolts (48, -14, D:6) a +0 war axe a +0 animal skin (48, 28, D:6) 15 arrows (50, -10, D:6) 17 poisoned needles Level 7 of the Dungeon [Shop] Rutsy's Antique Weapon Shop a +2 dagger of venom (302 gold) a +0 rapier (84 gold) a +1 scythe of freezing (260 gold) a +0 great sword (136 gold) the +7 hand axe "Omnacisch" {freeze, rF+ MR+ Str-3 Stlth+} (1186 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 great mace of draining (287 gold) a +0 rapier (84 gold) a +0 mace (63 gold) a +0 battleaxe (136 gold) [Shop] Xaitay's Weapon Boutique a +0 long sword (38 gold) a +0 rapier (44 gold) the +11 morningstar "Suriclia" {flame, MR+ Str+3} (892 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your resistance to hostile enchantments. a +4 dagger (264 gold) a +0 long sword (38 gold) a +0 hand axe (33 gold) the cursed +1 shortbow "Ritzeit" {flame, Str+4} (250 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It has a curse placed upon it. a +0 lajatang (165 gold) 25 stones (27 gold) a +0 rapier (44 gold) [Shop] Siusch's General Store a scroll of amnesia (52 gold) a scroll of identify (30 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1611 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 spear of piercing (97 gold) a wand of random effects (5/48) (52 gold) 10 arrows (30 gold) a book of Debilitation (600 gold) 4 stones (6 gold) 13 stones (19 gold) [Shop] Irue's Jewellery Emporium the ring "Amoph" {Wiz rN+ Dex+4} (595 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). It protects you from negative energy. an uncursed ring of protection from fire (300 gold) the amulet "Kaxoacya" {Regen+ Int+7 Dex+4 Slay+3} (872 gold) [amulet of regeneration] It affects your intelligence (+7). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. a +3 amulet of reflection (188 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of poison resistance (240 gold) a +2 ring of protection (120 gold) [Shop] Dimnifeeny's Antique Armour Emporium a +3 scale mail (609 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 shield (130 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) (0, 0, D:7) 21 stones (6, 2, D:7) a cursed -2 hand axe (9, 5, D:7) 14 sling bullets (10, 0, D:7) a +0 club (21, 31, D:7) a +0 club (22, 5, D:7) a +0 dagger a +0 robe (23, 4, D:7) a +0 rapier a +0 chain mail (24, -25, D:7) 11 bolts (33, -20, D:7) a +0 war axe (35, -15, D:7) 26 arrows (35, -10, D:7) a +0 hand axe (35, -6, D:7) 29 stones a +0 leather armour (37, 26, D:7) a +0 robe (38, -18, D:7) a +0 war axe (39, -12, D:7) a +0 war axe (45, 6, D:7) the +9 war axe "Beetleslayer" {chop, +Blink rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you blink. Level 8 of the Dungeon (0, 0, D:8) a +0 whip (4, 2, D:8) a +0 large shield (8, 13, D:8) a +0 leather armour (28, 9, D:8) a +0 short sword (31, -9, D:8) the +4 trident of the Abyss {speed, *Corrode rF+++ rC- Str+6} Attacks with this weapon are significantly faster. It affects your strength (+6). It renders you almost immune to fire. It makes you vulnerable to cold. It may corrode you when you take damage. (32, 24, D:8) a +0 scale mail (42, -3, D:8) 19 stones (56, -10, D:8) a +0 dire flail a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 28 arrows (6, -28, D:9) 13 stones (12, -7, D:9) 5 large rocks (17, -15, D:9) a +0 leather armour (19, -34, D:9) a stone (20, -38, D:9) a +0 dagger a +0 robe (20, -34, D:9) a +0 dagger a +0 dagger a +0 short sword 7 stones a +0 whip (21, -34, D:9) an uncursed amulet of inaccuracy a +1 dagger (21, -33, D:9) a +0 short sword (22, -3, D:9) 18 bolts (24, -6, D:9) a +0 war axe (25, -26, D:9) 2 javelins (29, -31, D:9) a +0 robe of magic resistance (29, -1, D:9) a book of Maledictions (30, -35, D:9) 25 bolts (30, -33, D:9) 12 arrows (32, -13, D:9) a +0 whip (unseen) (32, -11, D:9) a scroll of noise (34, -37, D:9) a meat ration (35, -34, D:9) a +0 war axe (37, -26, D:9) 12 stones (41, -34, D:9) a stone (42, -36, D:9) 2 stones (42, -19, D:9) 14 stones (48, -8, D:9) a +0 chain mail (51, -22, D:9) 19 bolts Level 10 of the Dungeon (0, 0, D:10) 5 stones (22, 3, D:10) a +0 giant club (23, 3, D:10) a +0 leather armour a +0 flail (25, 19, D:10) a +0 dagger (26, 3, D:10) a tomahawk a +0 plate armour a +0 glaive a +0 robe a +0 dagger (27, 3, D:10) a +0 club (27, 4, D:10) a +0 war axe a +0 robe a +0 plate armour a +0 dire flail (27, 5, D:10) 3 tomahawks a +0 giant club a +0 giant spiked club a +0 plate armour a +0 short sword (27, 6, D:10) a tomahawk a +0 club (27, 11, D:10) a +2 flail of draining (28, 11, D:10) a +0 ring mail (29, -12, D:10) 23 sling bullets (31, 24, D:10) a +0 mace (32, 30, D:10) 5 poisoned needles a +0 blowgun (33, 30, D:10) a +0 whip (33, 34, D:10) a poisoned needle (34, 24, D:10) a +0 longbow (35, 33, D:10) a stone (38, 36, D:10) a +0 troll leather armour a +0 giant spiked club (39, 36, D:10) 2 stones (40, 36, D:10) a stone (47, -1, D:10) 13 stones Level 11 of the Dungeon (3, 9, D:11) a +0 robe (4, -4, D:11) 16 stones (6, 20, D:11) a cursed +0 long sword a +0 robe a cursed +5 great sword a +0 robe a +0 shortbow 19 arrows a +3 great sword of freezing a +0 robe (7, 19, D:11) a +0 hand axe a +0 robe (14, 6, D:11) a +2 short sword of draining a +4 blowgun 8 curare-tipped needles (20, 18, D:11) a komodo dragon corpse (skeletalised by now) (23, 20, D:11) a jackal corpse (skeletalised by now) (23, 21, D:11) a jackal corpse (skeletalised by now) (28, -7, D:11) a +0 robe (28, 26, D:11) a +0 vampiric hand axe a +0 shortbow 34 arrows an uncursed amulet of magic regeneration a centaur corpse (skeletalised by now) (29, 19, D:11) a jackal corpse (skeletalised by now) (31, 17, D:11) a +0 rapier (37, -1, D:11) 18 arrows (39, -5, D:11) a +0 war axe (52, 4, D:11) a +0 chain mail (54, 22, D:11) an uncursed staff of wizardry