Monkaria the Dungeon (0, 0, D) a +2 ring of evasion (1, 0, D) a +3 ring of dexterity (2, 0, D) a +2 ring mail of magic resistance (3, 0, D) a +0 helmet (4, 0, D) a +0 centaur barding (5, 0, D) the +2 scimitar of Harpheg {freeze, rPois- Int+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to poison. a +4 quarterstaff of speed a +2 halberd of protection the +2 dire flail of Hupyiz {pain, rElec rC+ Str-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It protects you from cold. It insulates you from electricity. a +1 broad axe of freezing a +2 rapier of draining (6, 0, D) an uncursed staff of energy (37, 0, D) a +0 whip a +0 ring mail a +0 club a hound corpse an orc corpse a hobgoblin corpse (43, 0, D) a +0 club a kobold corpse a kobold corpse a rat corpse a rat corpse