Monkaria the Dungeon [Shop] Qaana's Distillery 2 potions of resistance (280 gold) a potion of ambrosia (112 gold) a potion of poison (14 gold) a potion of resistance (140 gold) a potion of poison (14 gold) a potion of brilliance (56 gold) [Shop] Mesuh's Weapon Shop a +0 short sword (30 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a cursed -3 mace (1 gold) a +1 mace of holy wrath (124 gold) a +0 dagger (20 gold) a +4 blowgun (245 gold) [Shop] Teshroet's Antique Armour Boutique a +4 chain mail of fire resistance (144 gold) a +0 helmet (144 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +2 chain mail of fire resistance (144 gold) a cursed +0 leather armour (64 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) [Shop] Ushruexia's Food Shop 3 fruits (58 gold) a royal jelly (26 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a beef jerky (19 gold) a royal jelly (26 gold) a slice of pizza (19 gold) a meat ration (65 gold) 2 beef jerkies (39 gold) a royal jelly (26 gold) a beef jerky (19 gold) a bread ration (65 gold) (0, 0, D) a +0 dagger of distortion (5, 7, D) a +0 pair of boots (5, 9, D) a +0 cloak (1, 13, D) a troll hide (9, 18, D) a +0 shortbow 13 arrows (1, 19, D) a +0 plate armour (9, 19, D) a +0 scale mail a +0 long sword (-7, 20, D) a swamp dragon hide (-3, 20, D) a +0 dire flail 2 large rocks (-3, 22, D) a +0 dagger a +0 robe a +0 arbalest 25 bolts (-3, 23, D) a +0 giant spiked club a large rock a +1 shortbow of flaming 13 arrows (-5, 24, D) a +4 dagger of chaos a +0 robe (-3, 24, D) a +1 dire flail of protection a +2 battleaxe of freezing (-1, 24, D) a +0 giant club a +2 robe of cold resistance (9, 24, D) a +4 quarterstaff of speed the +2 halberd "Feas" {drain, -Cast rN+ Int-2 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It affects your dexterity (+3). It protects you from negative energy. It prevents spellcasting. a +2 dire flail of crushing a +1 broad axe of freezing a +2 vampiric rapier (-3, 25, D) a large rock an arrow (9, 25, D) an uncursed staff of energy (-3, 26, D) a +0 giant club (still there?) a +0 shield (still there?) a +0 pair of gloves (still there?) (1, 26, D) a +0 club a +0 robe (1, 28, D) a +0 giant club (1, 29, D) a +0 giant spiked club a +0 robe (1, 30, D) a +0 giant club (-15, 31, D) the +2 chain mail "Nogonaust" {+Inv rElec Int-2} It affects your intelligence (-2). It insulates you from electricity. It lets you turn invisible. (5, 31, D) an arrow (-15, 32, D) a +5 chain mail (1, 32, D) a troll hide (-15, 33, D) a +0 gold dragon armour (1, 33, D) a +0 whip a +0 robe (-15, 34, D) a +0 helmet of see invisible (-15, 35, D) a +0 helmet of intelligence (1, 35, D) a +0 giant club (-15, 36, D) a +3 ice dragon armour (-3, 36, D) a +2 plate armour (3, 37, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (-3, 39, D) a +3 chain mail (1, 39, D) a +0 long sword a +0 chain mail a +0 trident a +0 chain mail (-15, 40, D) a +4 great mace (-3, 40, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself when equipped. It has a curse placed upon it. (1, 40, D) a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 trident of venom a +0 chain mail a cursed -2 dagger of chaos a +0 robe a cursed +0 long sword a +0 arbalest 15 bolts a +0 plate armour (-15, 41, D) a +1 great sword of holy wrath (-7, 41, D) a +2 flail of holy wrath a +2 glaive of chopping a +0 robe (-15, 42, D) the +0 bardiche of the Spider Nest {flame, rElec rPois- MR+ Int+4 Stlth-} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. It makes you vulnerable to poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (-15, 43, D) a +2 glaive of freezing (-7, 43, D) a +2 battleaxe of electrocution (1, 43, D) a +0 short sword a +0 ring mail a +0 halberd a +0 plate armour a +0 short sword a cursed +0 chain mail a +0 hand axe (-11, 44, D) a +0 longbow (unseen) (-11, 45, D) 2 arrows (-3, 45, D) a +1 war axe of freezing (-11, 46, D) an arrow (-3, 46, D) a +0 triple crossbow (-11, 47, D) 2 arrows (-3, 47, D) a +0 rapier of freezing (1, 47, D) a +0 flail a +0 ring mail (-11, 48, D) 3 arrows a bolt a storm dragon corpse (-3, 48, D) a +0 shortbow of evasion (1, 48, D) a +0 short sword (-11, 49, D) a +0 great sword a +0 arbalest 16 bolts a +0 plate armour a +0 great mace a +0 ring mail a human corpse (-7, 49, D) a +0 greatsling a +0 spear 12 sling bullets (-3, 49, D) a +1 glaive (1, 49, D) a +0 club (-7, 50, D) 4 sling bullets a +0 spear (-3, 50, D) a +3 dire flail (1, 50, D) a +0 club a +0 ring mail (-7, 51, D) a +0 trident a throwing net a +1 spear of venom (-3, 51, D) a +1 giant spiked club (1, 51, D) a +0 great sword a +0 chain mail a +0 dagger (-11, 52, D) a +0 arbalest 11 bolts (-3, 52, D) a +0 triple crossbow (1, 52, D) a +0 short sword 50 gold pieces (-11, 53, D) 4 large rocks (-7, 53, D) a throwing net (1, 53, D) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe 200 gold pieces (-3, 54, D) an uncursed ring of see invisible (1, 54, D) a +0 dagger a +0 robe 50 gold pieces (5, 54, D) a +0 trident (-11, 55, D) a +0 halberd a +0 robe an ogre corpse (9, 56, D) a +0 hand axe a +0 club (9, 62, D) a +0 club a +0 short sword (-11, 66, D) a troll hide (-11, 67, D) a +0 halberd a +0 robe