Monkaria the Dungeon (9, 1, D) a +0 scale mail a +5 triple crossbow (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +8 lance "Wyrmbane" {slay drac, +Rage rPois+ rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (62, 1, D) an uncursed staff of air (63, 1, D) a +3 scale mail of poison resistance (69, 1, D) the cursed ring "Lohegoo" {+Fly rPois+ AC-3 Str+2 Int-2 Dex-5} [ring of protection] It affects your AC (-3). It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (-5). It protects you from poison. It lets you fly. It has a curse placed upon it. (3, 2, D) a +5 great sword a +5 double sword (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) the +3 whip "Tomueggu" {flame, *Rage Int+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It enhances your eyesight. It may make you go berserk in combat. (73, 2, D) the +4 ring mail of Gafalamo {rElec rPois+ rF- rN+} It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It protects you from negative energy. (74, 2, D) a +0 short sword a +0 ring mail (75, 2, D) a +5 plate armour of ponderousness (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (76, 3, D) a +0 long sword a +0 longbow 18 arrows (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (74, 5, D) an arrow (7, 6, D) a +3 shield a +3 large shield a +0 shield the +6 shillelagh "Devastator" {shatter} a +0 war axe a +5 demon blade (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 8, D) a +5 plate armour a +5 ice dragon armour a +5 fire dragon armour a +5 shadow dragon armour a +5 storm dragon armour (61, 9, D) a +0 scale mail of poison resistance (62, 9, D) a +3 buckler a +5 triple sword (63, 9, D) a +1 spear of venom (70, 9, D) an uncursed staff of fire (71, 9, D) the +8 broad axe of Desertification {chop, Noisy Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It may make noises in combat. a +0 trident (62, 10, D) an uncursed staff of power (70, 10, D) a +0 trident (still there?) an uncursed ring of wizardry (still there?) (72, 10, D) a +0 trident a cursed amulet of inaccuracy (71, 11, D) a +0 trident 3 throwing nets a +0 trident (71, 14, D) a throwing net (62, 17, D) an uncursed staff of fire (71, 17, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. (72, 17, D) a book of Hinderance (73, 17, D) a book of Party Tricks (62, 18, D) a +2 robe of fire resistance (63, 18, D) a book of Unlife (64, 18, D) the +5 ring mail of the Storm King {rPois- rC+ rCorr Int+5 Dex+4} It affects your intelligence (+5). It affects your dexterity (+4). It protects you from cold. It makes you vulnerable to poison. It protects you from acid and corrosion. (71, 18, D) a book of Beasts (72, 18, D) a +2 halberd of flaming (73, 18, D) a +3 double sword of slicing (62, 20, D) a +0 trident (63, 20, D) a +0 trident 6 tomahawks a merfolk corpse (skeletalised by now) (64, 20, D) a +1 trident of protection (unseen) (62, 21, D) a sheep corpse (skeletalised by now) (64, 21, D) a sheep corpse (skeletalised by now) (64, 22, D) a +0 trident (unseen) (63, 23, D) a tomahawk (61, 27, D) a +6 scythe of venom (64, 27, D) an uncursed ring of flight an uncursed staff of cold (65, 27, D) a +2 great sword of protection (72, 27, D) a +0 flail of protection (62, 28, D) a +1 trident of piercing (63, 28, D) an uncursed amulet of rage (64, 28, D) the cursed +3 short sword of the Hand {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (71, 28, D) a +2 great sword of electrocution (72, 28, D) a +1 greatsling of flaming (74, 28, D) the +7 Singing Sword a +6 ring of intelligence a +6 ring of intelligence (65, 32, D) a +2 ring of evasion (72, 32, D) a +0 dagger a +0 robe (63, 34, D) a +3 scimitar of flaming (60, 37, D) the Guide on the Noxious Entourage Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Butterflies Summoning 1 c - Cure Poison Poison 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Summon Guardian Golem Hexes/Summoning 4 f - Summon Lightning Spire Summoning/Air 4 (61, 37, D) a +3 plate armour of fire resistance (62, 37, D) a phantom mirror (63, 37, D) a book of Battle (69, 37, D) an uncursed ring of protection from cold (70, 37, D) a +1 shield of protection (71, 37, D) a +0 chain mail of fire resistance (72, 37, D) a +1 chain mail of cold resistance (73, 37, D) the Grimoire of Beguiling Spells Type Level a - Confusing Touch Hexes 2 b - Tukima's Dance Hexes 3 c - Mass Confusion Hexes 6 d - Gell's Gravitas Hexes/Translocation 6 (59, 38, D) a fan of gales (60, 38, D) the +8 chain mail of the Black Moon {rF- rN+ Str+3} It affects your strength (+3). It makes you vulnerable to fire. It protects you from negative energy. (61, 38, D) an ornate deck of wonders (62, 38, D) a +5 mace of protection (70, 38, D) a crystal ball of energy (73, 38, D) a +0 dagger (69, 41, D) a +0 short sword (68, 42, D) a +0 short sword a +0 shortbow 16 arrows a +0 long sword an elf corpse (69, 42, D) a +0 short sword a +0 leather armour a +0 short sword an elf corpse (70, 42, D) a +0 long sword a +0 longbow of flaming 16 arrows a +0 leather armour a +2 morningstar of freezing (70, 43, D) a +0 dagger a +0 leather armour (68, 44, D) an arrow (69, 44, D) an arrow