Monkaria the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois+ rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +4 ring mail of cold resistance (63, 1, D) a +4 ring of dexterity a +0 spear of piercing (67, 1, D) a +2 hand crossbow of flaming (68, 1, D) a +1 great sword of distortion (74, 1, D) a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +0 scale mail a +0 shield an uncursed ring of magical power (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a Grand Grimoire (75, 2, D) a +2 leather armour of poison resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (62, 3, D) a +1 scythe of freezing a +0 robe the human corpse of Sigmund (73, 3, D) a +0 dagger a +0 robe (74, 3, D) a +0 dagger an orc corpse (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (62, 4, D) a +0 dagger a +0 robe a potion of agility a +2 quarterstaff of chaos a +0 cloak a wand of polymorph (17) the human corpse of Jessica the gnoll corpse of Crazy Yiuf (63, 4, D) a +0 flail a +0 robe the orc corpse of Blork the orc (68, 4, D) a scorpion corpse (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +4 rapier of speed (63, 9, D) the +7 shortbow "Liedomn" {freeze, rF+ Str+2 Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. (70, 9, D) a +2 hand crossbow of flaming (70, 10, D) a +2 arbalest of evasion (69, 12, D) a +0 rapier (70, 13, D) a +0 long sword a +0 buckler a +0 long sword a +0 long sword an elf corpse an elf corpse (61, 17, D) a cursed -2 ring of intelligence (64, 17, D) the ring of Rekkur {rElec rF+ Str+2 Int-2 Dex+5 Stlth+} [ring of strength] It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (71, 17, D) a +2 chain mail of cold resistance (62, 18, D) an uncursed ring of wizardry (63, 18, D) a manual of Hexes (64, 18, D) the Reference Book on Blistering Arcane Weapons Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Ignite Poison Fire/Transmutation 5 d - Bolt of Fire Conjuration/Fire 6 (71, 18, D) a +1 longbow of evasion (72, 18, D) an uncursed amulet of faith (72, 19, D) a +0 glaive (unseen) (73, 19, D) a +1 war axe of chopping a +0 leather armour a +0 falchion an orc corpse an orc corpse (74, 19, D) a +0 dagger (unseen) (72, 20, D) a +0 dagger (unseen) (73, 20, D) a +0 hand axe (63, 21, D) a +4 mace of protection (still there?) a +3 broad axe of flaming (still there?) (71, 27, D) a +7 hand crossbow of velocity (73, 27, D) an uncursed staff of poison (72, 28, D) a +4 chain mail of magic resistance (73, 28, D) a cursed staff of air (71, 30, D) a +0 flail (72, 30, D) a +0 halberd a naga corpse (73, 31, D) an adder corpse