Monkaria Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (38, 0, D:1) a +0 club (-6, 5, D:1) a +0 club (17, 8, D:1) a +0 dagger (38, 12, D:1) a +0 hunting sling (8, 14, D:1) a +0 short sword (5, 15, D:1) a +0 dagger (-3, 16, D:1) a +0 robe (6, 16, D:1) a +0 short sword a stone (-8, 22, D:1) a +0 short sword (2, 36, D:1) a cursed -3 dagger Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of restore abilities (150 gold) (3, 8, D:2) 18 arrows (13, 15, D:2) 27 arrows (16, 15, D:2) 15 stones (-2, 19, D:2) a +0 club (-27, 23, D:2) 30 stones (-32, 27, D:2) 17 stones (-2, 27, D:2) a +1 dagger of venom (-13, 30, D:2) a +0 flail a +0 whip a +0 spear of flaming (5, 30, D:2) a +0 club (-38, 31, D:2) a cursed -1 hunting sling (-37, 31, D:2) a cursed -2 dagger (16, 31, D:2) a +0 robe (-26, 33, D:2) 8 bolts of flame (-19, 48, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun (9, 1, D:3) 21 stones (14, 8, D:3) a -3 great mace (51, 10, D:3) a +0 club (14, 11, D:3) a +0 club (13, 15, D:3) a +0 leather armour (13, 16, D:3) a +0 club (14, 24, D:3) 13 stones (15, 24, D:3) a +0 mace a +0 scale mail (16, 24, D:3) a +0 dagger a +0 hunting sling 22 stones (15, 25, D:3) a +0 war axe a +0 leather armour (51, 25, D:3) a +0 dagger (15, 26, D:3) a +0 trident (55, 27, D:3) 19 stones (12, 28, D:3) a large rock Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (36, 0, D:4) 14 stones (23, 5, D:4) a +0 dagger (7, 12, D:4) a +0 mace (26, 12, D:4) a +0 giant spiked club (43, 14, D:4) 28 stones (40, 16, D:4) 14 arrows (12, 23, D:4) 23 arrows (8, 30, D:4) a +0 helmet (36, 34, D:4) a +0 halberd (35, 35, D:4) a +0 whip (36, 35, D:4) a +0 spear (54, 37, D:4) a +0 robe (47, 38, D:4) a +0 leather armour a +2 flail of protection (54, 38, D:4) a +0 leather armour (56, 38, D:4) 21 sling bullets (53, 44, D:4) a +0 hand axe (60, 45, D:4) 2 stones (51, 48, D:4) 11 arrows Level 5 of the Dungeon [Shop] Priol's General Store 19 stones (19 gold) a scroll of teleportation (30 gold) 19 stones (19 gold) the ring of Midwinter {rF+ rC+ Dex+2} (432 gold) [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It protects you from cold. 2 scrolls of identify (40 gold) a scroll of remove curse (30 gold) a +0 mace of draining (74 gold) a potion of restore abilities (50 gold) a wand of disintegration (13) (170 gold) a +0 club (10 gold) (0, 0, D:5) a stone (0, 3, D:5) a +0 dagger a +0 hunting sling 9 stones (9, 7, D:5) a +0 cloak (3, 18, D:5) a +1 spear of piercing (0, 21, D:5) a +0 club (33, 32, D:5) a +0 short sword (28, 38, D:5) a giant mite corpse a sewer (0, 0, Sewer) a potion of flight (1, 0, Sewer) a potion of curing (0, 1, Sewer) a potion of heal wounds (1, 1, Sewer) a potion of flight (2, 9, Sewer) 2 stones a kobold corpse (3, 11, Sewer) a +0 whip of venom a +0 blowgun (4, 11, Sewer) a +0 short sword (6, 11, Sewer) a poisoned needle