Dungeon Sprint DCSS version 0.15.2 (webtiles) character file. 47 Mood the Chucker (level 3, 32/37 HPs) Began as an Ogre Hunter on June 26, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (111 turns). Mood the Chucker (Ogre Hunter) Turns: 111, Time: 00:00:22 HP 32/37 AC 3 Str 18 XL: 3 Next: 70% MP 3/3 EV 10 Int 10 God: Gold 0 SH 0 Dex 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 club rCold . . . Clarity . d - +0 animal skin rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +1 club (weapon) Missiles b - 5 large rocks (quivered) c - 2 throwing nets Armour d - a +0 animal skin (worn) Comestibles f - a meat ration Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 3.3 Fighting * Level 4.2 Maces & Flails + Level 7.5 Throwing + Level 2.6 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Your Throwing skill gained 2 levels and is now at level 7! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You hit the rat. You kill the rat! You hit the adder skeleton. The adder skeleton barely misses you. You hit the adder skeleton. The adder skeleton barely misses you. You hit the adder skeleton. The adder skeleton bites you. You hit the adder skeleton. The adder skeleton bites you but does no damage. The adder skeleton bites you. You hit the adder skeleton. The adder skeleton bites you but does no damage. You hit the adder skeleton. You destroy the adder skeleton! b - 5 large rocks (gained 2) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....@'.....).....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A jelly (D) An adder skeleton (D) A bat (D) A hobgoblin (D) A giant cockroach (D) A giant newt (D) A goblin (D) 3 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Mood, the Ogre Hunter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 8 | D | Reached skill level 5 in Throwing 96 | D | Noticed a jelly 101 | D | Killed a jelly 101 | D | Reached skill level 7 in Throwing 101 | D | Reached XP level 2. HP: 29/31 MP: 2/2 101 | D | Reached XP level 3. HP: 34/37 MP: 3/3 111 | D | Quit the game Action || total -------------------------++------- Melee: Club || 24 Throw: Large rock || 4 Stab: Sleeping || 1