Mooni Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:1) a +0 short sword (5, -14, D:1) a rat corpse (skeletalised by now) (37, 18, D:1) a rat skeleton (37, 28, D:1) a jackal corpse (skeletalised by now) (38, 28, D:1) a jackal corpse (skeletalised by now) (41, -6, D:1) a +0 mace (43, 32, D:1) a rat corpse (skeletalised by now) (44, 0, D:1) a ball python corpse (skeletalised by now) (46, 12, D:1) a +0 robe (47, 28, D:1) a frilled lizard corpse (skeletalised by now) (49, 29, D:1) a goblin corpse (skeletalised by now) (51, 7, D:1) a rat corpse (skeletalised by now) (56, 27, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (57, 27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Celic's Jewellery Shop a +4 ring of protection (unknown) (468 gold) an amulet of the acrobat (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of flight (unknown) (227 gold) a scarab talisman (325 gold) a ring of fire (unknown) (325 gold) a ring of see invisible (unknown) (195 gold) the wellspring talisman of Odaqawki {Fly Will- Str+6 SInv} (1322 gold) [wellspring talisman] Fly: It grants you flight. Will-: It decreases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. a +6 ring of strength (unknown) (468 gold) the amulet "Paacwus" {Spirit Will+ MP+9} (799 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (1, 6, D:2) a +0 ring mail (7, 26, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (8, 3, D:2) a bat skeleton (9, 26, D:2) a jackal corpse (skeletalised by now) (16, 26, D:2) an adder corpse (skeletalised by now) (25, 19, D:2) a rat corpse (skeletalised by now) (28, -2, D:2) a +0 club (29, 8, D:2) a quokka skeleton (30, 9, D:2) a bat skeleton (31, 6, D:2) 3 javelins (32, 12, D:2) a +0 club a goblin skeleton (39, 21, D:2) a +0 dagger a goblin skeleton (54, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (6, 2, D:3) a +0 club a kobold corpse (9, -4, D:3) a +0 club a +0 leather armour (10, -4, D:3) a +0 whip a kobold corpse (17, 30, D:3) a +0 dagger a goblin corpse (18, -13, D:3) 3 poisoned darts (20, -12, D:3) a +5 ring of evasion (20, 20, D:3) an adder corpse (skeletalised by now) (24, 8, D:3) a +0 falchion (28, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 32, D:3) a +0 hand axe (39, 27, D:3) a rat skeleton (41, 5, D:3) a +0 mace (49, 6, D:3) 6 stones (49, 23, D:3) a +0 spear