Dungeon Crawl Stone Soup version 0.25-a0-277-g7046ed1b37 (webtiles) character file. Game seed: 3243719873113478174, levelgen mode: deterministic 7 MoonlitKnight the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Dec 9, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (652 turns). MoonlitKnight the Vexing (Deep Elf Enchanter) Turns: 652, Time: 00:02:04 Health: 0/10 AC: 3 Str: 5 XL: 1 Next: 91% Magic: 5/6 EV: 12 Int: 19 God: Gold: 56 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe e - a +0 leather armour (worn) Comestibles d - 2 rations Skills: - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting + Level 4.7 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 14% 2 ##..... Dazzling Flash Conj/Hex ##.... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 75%) The jackal is outlined in light. The jackal bites you. You die... .........#######.# .......h #.# (...... #K# .. ..K #g# ##+## #.# ...# #h# #### #h# ###### #h# .....# ### #@#### .....# ..#.#....# .....# ##.#.####.# .....#. .... #...# #'####.#####.# #.### #............####.# #.######.#........# .........#.######## ###.######.# You could see 3 jackals, a goblin and a kobold. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MoonlitKnight the Deep Elf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 652 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic Action || total -------------------------++------- Melee: Dagger || 46 Cast: Corona || 8 Armor: Leather armour || 19 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------