ASSERT(ray.pos() == oldpos) in 'beam.cc' at line 4478 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-1033-gd598b01645 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4868786393147221280, deterministic pregen: 1 Command line: /usr/games/crawl-git-d598b01645 -name Morbidden -rc /dgldir/rcfiles/crawl-git/Morbidden.rc -macro /dgldir/rcfiles/crawl-git/Morbidden.macro -morgue /dgldir/morgue/Morbidden/ -webtiles-socket /crawl-master/webserver/sockets/Morbidden:2020-12-10.10:22:51.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-d598b01645(_Z17write_stack_traceP8_IO_FILE+0x28) [0x559aa1e33608]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d598b01645(_Z13do_crash_dumpv+0x47c) [0x559aa1e3b8ec]: do_crash_dump() /usr/games/crawl-git-d598b01645(_Z20crash_signal_handleri+0x7e) [0x559aa1e3390e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fa688913060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fa688c8ff9f]: /usr/games/crawl-git-d598b01645(+0x3700a6) [0x559aa1e3b0a6]: /usr/games/crawl-git-d598b01645(+0x370212) [0x559aa1e3b212]: /usr/games/crawl-git-d598b01645(_ZN4bolt15knockback_actorEP5actori+0xeb) [0x559aa1dec3eb]: bolt::knockback_actor(actor*, int) /usr/games/crawl-git-d598b01645(_ZN4bolt16monster_post_hitEP7monsteri+0xf3) [0x559aa1deda93]: bolt::monster_post_hit(monster*, int) /usr/games/crawl-git-d598b01645(_ZN4bolt14affect_monsterEP7monster+0xd3b) [0x559aa1df418b]: bolt::affect_monster(monster*) /usr/games/crawl-git-d598b01645(_Z8cast_imbib+0x3bf) [0x559aa229b43f]: cast_imb(int, bool) /usr/games/crawl-git-d598b01645(+0x7be26e) [0x559aa228926e]: /usr/games/crawl-git-d598b01645(_Z11your_spells10spell_typeibPK8item_defP4dist+0xf49) [0x559aa2290209]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-git-d598b01645(_Z12cast_a_spellb10spell_typeP4dist+0xe3) [0x559aa2292313]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-git-d598b01645(_Z17do_cast_spell_cmdb+0x14) [0x559aa2292ca4]: do_cast_spell_cmd(bool) /usr/games/crawl-git-d598b01645(_Z15process_command12command_typeS_+0xd8) [0x559aa23fd228]: process_command(command_type, command_type) /usr/games/crawl-git-d598b01645(+0x9300c9) [0x559aa23fb0c9]: /usr/games/crawl-git-d598b01645(+0x930d25) [0x559aa23fbd25]: /usr/games/crawl-git-d598b01645(main+0x345) [0x559aa1d96dd5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fa6889002e1]: /usr/games/crawl-git-d598b01645(_start+0x2a) [0x559aa1d9776a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d598b01645/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d598b01645/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d598b01645/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 2 Level id: Lair:2 Level build method = , level layout type = corridors, absdepth0 = 11 Level vaults: layout_misc_corridors grunt_megastairs_2 infiniplex_staircase_pool_2 uniq_nergalle uniq_maggie uniq_fannar Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< No target in view! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 mace. Unknown command. An orc is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! Your foxfire dissipates! Your foxfire dissipates! The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc! You kill the orc! Vehumet accepts your kill. No target in view! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Your foxfire dissipates! Your foxfire dissipates! You now have 839 gold pieces (gained 19). Things that are here: a +0 shortbow; 18 arrows; a centaur corpse An orc comes into view. It is wielding a +0 scimitar. An orc is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! The foxfire hits the orc. The orc is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc! You kill the orc! Vehumet accepts your kill. Vehumet offers you knowledge of Sticky Flame. Unknown command. Your foxfire dissipates! Your foxfire dissipates! Items here: ))) [ †. This spell is dangerous to cast! Memorise Sticky Flame, consuming 4 spell levels and leaving 15? Vehumet grants you knowledge of Sticky Flame. You start memorising the spell. You continue memorising. x4 You finish memorising. You add the spell Sticky Flame to your library. Spell assigned to 'e'. There is a stone staircase leading down here. An orc wizard comes into view. It is wielding a +2 dagger of flaming. An orc wizard is nearby! Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Iskenderun's Mystic Blast Adjust to which letter? z - Iskenderun's Mystic Blast Unknown command. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard shouts! The orc wizard looks satisfied for a moment. The foxfire hits the orc wizard. The orc wizard is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is moderately wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is almost dead. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! Your foxfire dissipates! Things that are here: a +2 dagger of flaming; a +0 robe Items here: ))) [ †. There is a stone staircase leading down here. A wight comes into view. It is wielding a +0 great sword. A wight is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight. The wight is moderately damaged. Unknown command. The wight barely misses you. A wight comes into view. It is wielding a +4 great sword. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (moderately damaged, 0% to evade) The sticky flame hits the wight. The wight is heavily damaged. The wight is covered in liquid flames! The wight burns! The wight hits you but does no damage. You hit the wight but do no damage. The wight is severely damaged. The wight burns! You destroy the wight! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Sticky Flame (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Sticky Flame (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is moderately damaged. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 great sword and wearing a +0 robe (moderately damaged, 17% to evade) The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. A wight comes into view. It is wielding a +4 hand axe. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 hand axe and wearing a cursed +0 robe (17% to evade) The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The foxfire hits the wight! You destroy the wight! Vehumet accepts your kill. Unknown command. Things that are here: a +0 great sword; a +0 robe Things that are here: a cursed +4 great sword; a +0 robe Things that are here: a +0 great sword; a +0 robe Things that are here: a +4 hand axe; a cursed +0 robe Things that are here: a +0 great sword; a +0 robe Things that are here: a cursed +4 great sword; a +0 robe Things that are here: a +0 dagger; a +0 robe You see here a +0 leather armour. Things that are here: a +0 halberd; a +0 chain mail A two-headed ogre comes into view. It is wielding a -3 dire flail and a +0 giant spiked club. The two-headed ogre shouts in stereo! The two-headed ogre misses you. You riposte. You hit the two-headed ogre but do no damage. You drain the two-headed ogre. You kick the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant spiked club! You slash the two-headed ogre! The two-headed ogre is moderately wounded. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a -3 dire flail and a +0 giant spiked club (almost dead, lightly drained, 8% to evade) The searing ray hits the two-headed ogre! You kill the two-headed ogre! Vehumet accepts your kill. (Press . to maintain the ray.) Your Fighting skill increases to level 5! Your Stealth skill increases to level 3! Unknown command. Things that are here: a cursed -3 dire flail; a +0 giant spiked club; a two-headed ogre corpse Things that are here: a +0 dagger; a +0 robe; an orc skeleton You see here a quokka skeleton. You see here 19 sling bullets. Found a stone staircase leading up. j - 2 scrolls labelled UTUOTW VAOF (gained 1) A scorpion comes into view. The scorpion moves out of view. A scorpion is nearby! A scorpion is nearby! Unknown command. A shadow imp and a zombie come into view. The shadow imp puffs mist at you. The adder zombie moves out of view. You barely miss the scorpion. Your kick misses the scorpion. The scorpion is struck by your spines. The scorpion stings you. You barely miss the scorpion. You kick the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. The scorpion barely misses you. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You slash the scorpion! You drain the scorpion. The scorpion is severely wounded. The shadow imp is struck by your spines. The shadow imp hits you but does no damage. The scorpion stings you but does no damage. You hit the shadow imp. Your kick misses the shadow imp. The shadow imp is almost dead. The adder zombie is struck by your spines. The adder zombie barely misses you. You riposte. You slash the adder zombie! You destroy the adder zombie! Vehumet accepts your kill. The shadow imp gestures at you. Pain shoots through your body! The scorpion is struck by your spines. You kill the scorpion! Vehumet accepts your kill. You feel your power returning. The shadow imp is struck by your spines. You kill the shadow imp! Vehumet accepts your kill. Your Long Blades skill increases to level 1! No target in view! No target in view! No target in view! No target in view! You see here a scorpion corpse. You see here a cursed -3 spear. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Unknown command. You see here a +1 halberd of freezing. There is a stone staircase leading down here. You climb downwards. 2 orcs and an orc warrior come into view. The orc warrior is wielding a -2 battleaxe and wearing a +1 plate armour of willpower. The orc shouts! The orc warrior shouts! Found 8 gold pieces. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! The foxfire hits the orc! You kill the orc! Vehumet accepts your kill. The foxfire hits the orc! You kill the orc! Vehumet accepts your kill. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A gargoyle comes into view. It is wielding a +0 morningstar. The foxfire hits the orc warrior but does no damage. x2 Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc warrior. The orc warrior is lightly wounded. The foxfire hits the orc warrior. The orc warrior is lightly wounded. Unknown command. The orc warrior is struck by your spines. The orc warrior barely misses you. You riposte. You barely miss the orc warrior. The orc warrior is moderately wounded. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a -2 battleaxe and wearing a +1 plate armour of willpower (moderately wounded, 0% to evade) The sticky flame hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior is covered in liquid flames! The orc warrior burns! The orc warrior hits you but does no damage. Unknown command. Casting: Sticky Flame (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. The orc warrior burns! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a -2 battleaxe and wearing a +1 plate armour of willpower (severely wounded, covered in liquid flames, 13% to evade) The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior burns! The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. Unknown command. Magic restored. Things that are here: a cursed -2 battleaxe; a +1 plate armour of willpower Done exploring. Done exploring. Done exploring. Done exploring. Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 robe; a +0 dagger There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! A bullfrog and a cane toad come into view. Found a leather armour. There is a staircase back to the Dungeon here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is moderately wounded. The bullfrog gives a loud, deep croak! The bullfrog is engulfed in a cloud of scalding steam. The foxfire hits the bullfrog. The bullfrog is severely wounded. The bullfrog is engulfed in a cloud of scalding steam. The bullfrog is struck by your spines. You kill the bullfrog! Vehumet accepts your kill. You hear a croak. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A bullfrog comes into view. The foxfire hits the cane toad! The cane toad is moderately wounded. Unknown command. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the cane toad. The cane toad is moderately wounded. The bullfrog swells and bulges. The cane toad is engulfed in a cloud of scalding steam. The foxfire hits the cane toad but does no damage. The cane toad is moderately wounded. The foxfire hits the cane toad but does no damage. The cane toad is moderately wounded. The cane toad is engulfed in a cloud of scalding steam. The cane toad is struck by your spines. The cane toad misses you. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (steam, heavily wounded, 15% to evade) The searing ray hits the cane toad! The cane toad is severely wounded. (Press . to maintain the ray.) The cane toad stings you. The searing ray hits the cane toad. The cane toad is almost dead. The bullfrog closely misses you. You riposte. You barely miss the bullfrog. The cane toad is engulfed in a cloud of scalding steam. The cane toad is struck by your spines. You kill the cane toad! Vehumet accepts your kill. You feel your power returning. The bullfrog hits you. Your Fire Magic skill increases to level 2! The bullfrog is struck by your spines. The bullfrog completely misses you. You riposte. You hit the bullfrog. The bullfrog is moderately wounded. Unknown command. The bullfrog barely misses you. The bullfrog completely misses you. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You can't go up here! Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The mystic blast hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the fungus! The fungus begins to die. The fungus is lightly damaged. Your Spellcasting skill increases to level 10! Unknown command. Unknown command. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. Magic restored. A cane toad comes into view. A cane toad is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The cane toad croaks. The foxfire hits the cane toad. The cane toad is lightly wounded. The foxfire hits the cane toad. The cane toad is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the cane toad. The cane toad is lightly wounded. The foxfire hits the cane toad. The cane toad is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the cane toad. The cane toad is moderately wounded. The foxfire hits the cane toad but does no damage. The cane toad is moderately wounded. The cane toad barely misses you. Unknown command. You barely miss the cane toad. You kick the cane toad, but do no damage. The cane toad is moderately wounded. The cane toad barely misses you. The cane toad stings you. You hit the cane toad. You kick the cane toad, but do no damage. The cane toad is heavily wounded. The cane toad stings you! You slash the cane toad! You drain the cane toad. You kick the cane toad, but do no damage. The cane toad is severely wounded. The cane toad is struck by your spines. The cane toad closely misses you. The cane toad is struck by your spines. You kill the cane toad! Vehumet accepts your kill. You feel your power returning. Unknown command. A basilisk comes into view. A basilisk is nearby! A basilisk is nearby! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The basilisk hisses angrily. The foxfire hits the basilisk. The basilisk is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the basilisk. The basilisk is moderately wounded. The foxfire hits the basilisk. The basilisk is moderately wounded. The foxfire hits the basilisk. The basilisk is heavily wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the basilisk. The basilisk is severely wounded. The foxfire hits the basilisk. The basilisk is severely wounded. The basilisk gazes at you. You are slowing down. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the basilisk! You kill the basilisk! Vehumet accepts your kill. Your limbs are stiffening. Unknown command. You have turned to stone. You turn to flesh and can move again. Key pressed, stopping explore. Unknown command. Found 16 stones. Found a ring mail. Found a robe. An oklob plant comes into view. Marking area around an oklob plant as unsafe for travelling. Found a scroll of identify. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The oklob plant spits acid at you. The splash of acid hits you but does no damage. You are splashed with acid! The oklob plant spits acid at you. The splash of acid hits you! The acid corrodes you! You are splashed with acid. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The oklob plant spits acid at you. The splash of acid hits you! The acid corrodes you! You are splashed with acid! The oklob plant spits acid at you. The splash of acid misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You start resting. You are no longer corroded. You start resting. Magic restored. You start resting. HP restored. Found a hand axe and a gilded ring. You start waiting. Found 28 arrows. Unknown command. Unknown command. A komodo dragon comes into view. The komodo dragon hisses angrily. Found a papyrus book. A komodo dragon is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (13% to evade) The searing ray hits the komodo dragon! The komodo dragon is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the komodo dragon! The komodo dragon is heavily wounded. The komodo dragon is struck by your spines. The komodo dragon closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon! The komodo dragon is severely wounded. The komodo dragon is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, 13% to evade) The searing ray hits the komodo dragon. The komodo dragon is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the komodo dragon. The komodo dragon is almost dead. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead, 13% to evade) The searing ray hits the komodo dragon! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Your Conjurations skill increases to level 10! Unknown command. Unknown command. Magic restored. Found a stone staircase leading down. You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Gell's Gravitas, Metabolic Englaciation and Yara's Violent Unravelling to your library. Unknown command. There are no items here. Okay, then. Found a stone staircase leading down. Found a stone staircase leading down. Found a leather armour. You now have 858 gold pieces (gained 19). You see here a leather armour. You now have 872 gold pieces (gained 14). 2 yaks come into view. The yak bellows! x2; You hear a bellow! A yak comes into view. You hear a bellow! There are monsters nearby! 2 yaks come into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (10% to evade) The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak! The yak is moderately wounded. Unknown command. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. The yak is struck by your spines. The yak gores you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is lightly wounded. The yak is knocked back by the mystic blast. The yak collides with the yak! The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The mystic blast hits the yak! The yak is almost dead. The yak gores you! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak but does no damage. The yak is almost dead. The mystic blast hits the yak! The yak is severely wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall! The mystic blast hits the yak. The yak is moderately wounded. The mystic blast hits the yak. The yak is almost dead. The yak is struck by your spines. The yak completely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the yak. The yak is moderately wounded. The yak is knocked back by the mystic blast. The yak collides with the yak! The mystic blast hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the yak! You kill the yak! Vehumet accepts your kill. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall! The mystic blast hits the yak. The yak is heavily wounded. The yak is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is severely wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The yak gores you! The foxfire hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The foxfire hits the yak. The yak is heavily wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 10% to evade) The searing ray hits the yak. The yak is severely wounded. (Press . to maintain the ray.) The yak gores you but does no damage. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. HP restored. You see here a yak corpse. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is lightly wounded. The bullfrog gives a loud, deep croak! The foxfire hits the bullfrog! The bullfrog is moderately wounded. The foxfire hits the bullfrog. The bullfrog is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bullfrog! The bullfrog is almost dead. The foxfire hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. Your Long Blades skill increases to level 2! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 No target in view! Unknown command. Your foxfire dissipates! x2 You now have 881 gold pieces (gained 9). A bullfrog comes into view. A bullfrog is nearby! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bullfrog croaks. The foxfire hits the bullfrog. The bullfrog is moderately wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is moderately wounded. The foxfire hits the bullfrog. The bullfrog is heavily wounded. The foxfire hits the bullfrog. The bullfrog is severely wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Unknown command. Your foxfire dissipates! You see here a bullfrog corpse. You open the door. There is an open door here. Found 20 stones. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. Unknown command. w - a sapphire ring You now have 898 gold pieces (gained 17). You see here 28 arrows. A black mamba comes into view. Unknown command. A black mamba is nearby! Unknown command. A black mamba is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The black mamba hisses angrily. The foxfire hits the black mamba! The black mamba is moderately wounded. The foxfire hits the black mamba. The black mamba is moderately wounded. The black mamba misses you. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba (moderately wounded, 28% to evade) The searing ray hits the black mamba! The black mamba is severely wounded. (Press . to maintain the ray.) The black mamba is struck by your spines. The black mamba bites you. The searing ray hits the black mamba! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. Your Dodging skill increases to level 4! You have reached level 11! Your demonic ancestry asserts itself... Your feet have mutated into hooves. Found 4 javelins. Unknown command. You see here 4 javelins. Found 8 javelins. Partly explored, can't reach some places. Partly explored, can't reach some places. Unknown command. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. A cane toad, a rime drake, Fannar and Maggie come into view. Maggie is wielding a +0 glaive and carrying a wand of disintegration (14). Fannar is wielding a staff of cold and wearing a +2 robe of cold resistance. Found a manual of Unarmed Combat. There is a stone staircase leading up here. Unknown command. The rime drake hisses angrily. Maggie shouts! The rime drake breathes ice at you. The flash freeze hits you! You are encased in ice. Maggie mumbles some strange words. Maggie attempts to bespell you! You resist. You hear an angry hiss. You hear a roar! You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. You can't go up here! Unknown command. Unknown command. The ice encasing you melts away. Magic restored. There is a stone staircase leading down here. Unknown command. Save game and exit? Level annotation: exclusion: oklob plant Welcome back, Morbidden the Demonspawn Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. You start resting. HP restored. You start waiting. Done waiting. Partly explored, can't reach some places. Key pressed, stopping travel. You climb downwards. Level annotation: Fannar; Maggie 5 wolves and Nergalle come into view. Found a potion of might. There is a stone staircase leading up here. There are monsters nearby! Unknown command. Cast which spell? (? or * to list) You conjure some foxfire! Nergalle shouts! The wolf howls! x3; You hear an angry hiss. A wolf comes into view. The wolf is struck by your spines. The wolf closely misses you. The foxfire hits Nergalle but does no damage. The foxfire hits the wolf. The wolf is almost dead. The wolf bites you. The wolf is struck by your spines. You kill the wolf! Vehumet accepts your kill. You feel your power returning. The wolf misses you. The wolf is struck by your spines. The wolf barely misses you. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus! The fungus begins to die. The fungus is lightly damaged. The mystic blast hits Nergalle but does no damage. The mystic blast hits the wolf! The wolf is heavily wounded. The wolf is knocked back by the mystic blast. The mystic blast hits the wolf! The wolf is heavily wounded. The wolf is knocked back by the mystic blast. The mystic blast hits the wolf. The wolf is lightly wounded. The wolf is knocked back by the mystic blast. The wolf slams into the rock wall! You hear an angry hiss. The wolf closely misses you. Nergalle is struck by your spines. Nergalle misses you. You riposte. You barely miss Nergalle. Nergalle is lightly wounded. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus! The fungus is lightly damaged. The mystic blast hits the wolf. The wolf is severely wounded. The wolf is knocked back by the mystic blast. The mystic blast hits the wolf. The wolf is lightly wounded. The wolf is knocked back by the mystic blast. The mystic blast hits Nergalle but does no damage. Nergalle is lightly wounded. The mystic blast hits the wolf! The wolf is severely wounded. The wolf is knocked back by the mystic blast. The mystic blast hits the wolf! The wolf is moderately wounded. The wolf is knocked back by the mystic blast. The mystic blast hits the wolf! The wolf is severely wounded. The wolf is knocked back by the mystic blast. The wolf slams into the rock wall! A rime drake comes into view. The wolf closely misses you. Nergalle hits you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus. The fungus is lightly damaged. The mystic blast hits the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the wolf! The wolf is almost dead. The wolf is knocked back by the mystic blast. The wolf enters a dispersal trap! The wolf blinks! x2; Nergalle blinks! The rime drake blinks! The wolf blinks! You blink. The wolf blinks! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-1033-gd598b01645 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Morbidden] Species: Demonspawn Job: Conjurer HP: 84/84; mods: 0/0 MP: 33/43; mod: 0 Stats: 7 (7) 23 (23) 12 (12) Position: (51, 48), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 12 | 5 | 910 | 160/300 Short Blades | X | 1 | 0 | 0 | 13 | 13/59 Long Blades | X | 1 | 4 | 2 | 222 | 44/178 Axes | X | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 0 | 0 | 0/59 Staves | X | 1 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 0 | 0 | 0 | 0/59 Bows | X | 1 | 0 | 0 | 0 | 0/59 Crossbows | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 12 | 12/59 Armour | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 2 | 13 | 4 | 605 | 11/297 Stealth | X | 1 | 4 | 3 | 317 | 17/200 Shields | X | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 1 | 0 | 1 | 82 | 23/119 Spellcasting | X | 2 | 31 | 10 | 3655 | 326/773 Conjurations | X | 2 | 27 | 10 | 2961 | 161/650 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 4 | 0 | 44 | 44/59 Transmutations | X | 1 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 5 | 2 | 246 | 68/178 Ice Magic | X | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Poison Magic | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 0 | 0 | 16 | 16/50 Spell bugs: Durations: Attributes: #12: 1138 #13: 240 #23: 10053 #24: 1833927480 #27: 11095 #49: 1276 #59: 1 Mutations: hooves: 3 (innate) rugged brown scales: 2 (innate) spiny: 1 (innate) magic shield: 1 (innate) magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #31: +2 demon blade of draining eq slot #1, inv slot #25: +1 cloak of poison resistance eq slot #2, inv slot #2: +1 helmet eq slot #3, inv slot #30: +0 pair of gloves eq slot #6, inv slot #6: +2 robe of fire resistance eq slot #7, inv slot #29: ring of magical power eq slot #8, inv slot #28: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....#. .... .....#. ..P ....... #..#### ..P#.!.h........# ................ . .#.h.§.P#....... .. ###....#§.#..$.... ...#o......k.@.h.# ............P...PP... P.................}.. #...§<.†.§......>.. #h....§.#...§...... ###P...##..#.#..... ###P##### ##..#.# ### ....# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>