Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 8, D:1) 18 bolts (3, 9, D:1) a +0 leather armour (4, -1, D:1) a +0 whip (13, -2, D:1) a +0 leather armour (13, 12, D:1) a cursed -1 club (27, 4, D:1) a +0 scale mail (30, 4, D:1) a +0 leather armour (32, 18, D:1) a +0 ring mail (41, 28, D:1) 17 sling bullets (45, 11, D:1) a +0 leather armour (46, 24, D:1) 7 curare-tipped needles (49, 1, D:1) a +2 vampiric dagger (50, 22, D:1) a +2 short sword of venom Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of speed (6, 0, D:2) a +0 war axe (17, -16, D:2) a +0 dagger (19, -24, D:2) a +0 robe a +0 scythe (20, -5, D:2) a +0 pair of gloves (40, -7, D:2) a +0 chain mail (52, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -6, D:3) a +0 hand axe (3, -7, D:3) a +0 spear (4, -33, D:3) a +0 club (12, -16, D:3) a +0 leather armour a +0 trident a cursed +0 scale mail (13, -16, D:3) a +0 whip (14, -16, D:3) 3 scrolls of amnesia a +0 leather armour a cursed -3 hand axe (15, -18, D:3) a +0 leather armour (20, 4, D:3) a +0 flail (24, -1, D:3) a +0 dagger (25, -4, D:3) a poisoned needle (25, -1, D:3) 5 poisoned needles a +0 blowgun a +2 short sword of draining (26, -5, D:3) a poisoned needle (27, -6, D:3) a poisoned needle (33, -32, D:3) a +0 dagger of electrocution (55, 12, D:3) a +0 dagger a +0 ring mail of poison resistance (55, 13, D:3) a +0 short sword (60, 15, D:3) a cursed -2 rapier Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of positive energy a +0 giant club a +0 giant club (22, 4, D:4) a +0 trident (23, 5, D:4) a +0 dagger a cursed -3 short sword (23, 6, D:4) a +2 mace of holy wrath a +0 leather armour (24, 5, D:4) a +0 hand axe a +0 ring mail (24, 6, D:4) a +0 dagger a +0 robe (25, 6, D:4) a +0 dagger a +0 robe a +0 dagger (25, 15, D:4) a +0 ring mail (36, 28, D:4) a +0 flail (37, 24, D:4) a +0 falchion (40, 12, D:4) an arrow (41, 13, D:4) 2 arrows (41, 35, D:4) a +0 hand axe (42, 9, D:4) 2 arrows (42, 11, D:4) 2 arrows (42, 12, D:4) an arrow (42, 13, D:4) an arrow (43, 6, D:4) a +0 shortbow (48, 39, D:4) 17 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (5, -14, D:5) a +0 ring mail (5, 22, D:5) a +0 club (7, 5, D:5) a +0 short sword (7, 6, D:5) a cursed +0 dagger a +0 robe a +0 dagger (8, 6, D:5) a +0 falchion a +0 scale mail (9, 6, D:5) a +0 flail a +0 leather armour (9, 7, D:5) a cursed +3 scimitar a +0 robe a +3 mace of freezing a +0 robe a +3 morningstar a +0 robe a +0 flail a +0 robe (23, -15, D:5) a cursed -3 spear (26, 6, D:5) 15 arrows (32, 12, D:5) a +0 mace (47, -9, D:5) a +0 dagger a +0 robe (47, -8, D:5) a +0 flail a +0 war axe a +0 leather armour (48, -9, D:5) a +0 hand axe (54, -13, D:5) a +2 leather armour of cold resistance Level 6 of the Dungeon (1, 0, D:6) a +0 dagger (1, 7, D:6) 18 poisoned needles (2, 0, D:6) a +0 leather armour (10, 29, D:6) a +0 giant spiked club (15, 5, D:6) a +0 hand axe a +0 leather armour (16, 5, D:6) a cursed -1 war axe a cursed +0 ring mail a +0 dagger a +0 robe (16, 6, D:6) a +0 dagger (17, 8, D:6) the +0 long sword of the Dragonfly {venom, +Blink MR+ MP-9 Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you blink. (21, -10, D:6) a +0 giant club (38, 23, D:6) a +0 spear a +0 ring mail a +0 flail (38, 24, D:6) a +0 club (39, 23, D:6) a scroll of amnesia a +0 whip a +0 ring mail a +0 whip (39, 24, D:6) a +0 leather armour a +0 dagger (40, 20, D:6) a +0 giant club (41, -1, D:6) a +0 robe a +0 club (53, 26, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 ring mail (1, -1, D:7) a +0 short sword a +0 ring mail (1, 0, D:7) a +2 ring mail of cold resistance (2, 15, D:7) a +0 dagger a +0 mace (2, 16, D:7) a +0 leather armour (4, -1, D:7) a +0 dagger a +0 robe (18, -16, D:7) an uncursed amulet of magic regeneration (26, -30, D:7) 19 bolts (26, 15, D:7) a +0 quarterstaff (27, -28, D:7) an uncursed staff of fire (30, -19, D:7) a +0 shield (33, -37, D:7) 17 arrows (46, -4, D:7) a +4 long sword a +0 robe (46, -3, D:7) a +0 mace a +0 robe (47, -4, D:7) a cursed +0 long sword a +0 robe (48, -3, D:7) a +1 war axe a +0 robe (50, -2, D:7) a cursed +0 flail a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 short sword (2, 2, D:8) a +0 dagger a +0 robe (2, 8, D:8) a +0 dagger (4, 10, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 leather armour a cursed -3 trident (5, 8, D:8) a +0 dagger a +0 robe (5, 11, D:8) a +0 war axe a +0 plate armour (23, 8, D:8) a cursed -3 rapier (40, -1, D:8) 22 sling bullets (41, 20, D:8) a +0 falchion (43, 8, D:8) a cursed +0 robe (45, 47, D:8) a +0 helmet (48, -4, D:8) a cursed -3 long sword (48, 8, D:8) a +0 animal skin (51, 10, D:8) a +0 short sword 2 exploding tomahawks (51, 11, D:8) a +0 chain mail (52, 10, D:8) a +0 long sword a +0 plate armour (52, 11, D:8) a +0 dagger a +0 robe (53, 12, D:8) a +0 giant spiked club (54, 27, D:8) a +0 dagger a +0 robe a +0 club the +0 ring mail of Zitsaeru {Int+8 SInv Stlth-} It affects your intelligence (+8). It lets you see invisible. It makes you less stealthy. (55, 25, D:8) a +0 falchion (55, 26, D:8) a +1 vampiric hand axe a +0 flail a +0 chain mail (55, 27, D:8) a +4 antimagic quarterstaff a +0 short sword a +0 scale mail (55, 28, D:8) a +0 scale mail a +0 trident (56, 48, D:8) a +0 giant club a +0 giant club (57, 27, D:8) a +0 mace a +0 leather armour (61, 12, D:8) the Guide on Enchantment Spells Type Level a - Confusing Touch Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Darkness Hexes 6 Trog disapproves of the use of such an item. (61, 19, D:8) a +0 leather armour (68, 18, D:8) a +0 dagger Level 9 of the Dungeon (11, -2, D:9) a +0 dagger a +0 leather armour (11, -1, D:9) a +0 dagger a +0 robe (12, -3, D:9) a +0 flail a +0 leather armour (12, -1, D:9) a +0 club a +0 leather armour (18, -20, D:9) a +0 robe a +0 dagger (19, -22, D:9) a +0 plate armour a +0 mace (20, -22, D:9) a +0 robe a +0 dagger (32, -6, D:9) a +0 robe (37, -19, D:9) a +0 war axe a +0 chain mail (38, -20, D:9) a +1 scimitar of slicing a +0 plate armour (40, -20, D:9) a +0 leather armour a +0 mace a +0 trident a +0 ring mail of cold resistance (41, -22, D:9) a +0 hand axe a +0 mace a +4 chain mail a +0 club a +0 leather armour (41, -21, D:9) a +0 club a +0 chain mail a cursed -3 trident a +0 chain mail a cursed -1 flail a +0 plate armour a +0 whip a +0 flail a +0 ring mail a +0 whip a +0 leather armour a +0 leather armour a +0 mace a +0 halberd a +0 chain mail (41, -20, D:9) a +0 falchion a +0 leather armour a +0 mace a +0 leather armour (42, -20, D:9) a +0 club a +0 scale mail a +0 ring mail (44, 6, D:9) 6 poisoned needles (48, -18, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Cicluys's Assorted Antiques a scroll of random uselessness (19 gold) a scroll of identify (38 gold) a +0 leather armour (38 gold) a scroll of identify (38 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a book of the Dragon (1710 gold) a scroll of remove curse (57 gold) a +0 long sword (66 gold) a scroll of enchant weapon (142 gold) (0, 0, D:10) a +0 falchion (1, 1, D:10) a +0 dagger a +0 leather armour (3, -3, D:10) a +0 hand axe (4, -5, D:10) a +0 giant club (5, -25, D:10) a +0 chain mail (7, -3, D:10) a +0 antimagic flail (13, -10, D:10) a +0 whip (13, -7, D:10) a +0 spear (16, 10, D:10) a +0 spear a +0 robe (17, 11, D:10) a cursed -2 short sword a +0 robe (18, 11, D:10) a +3 short sword a +0 robe (22, 0, D:10) an uncursed amulet of magic regeneration (22, 1, D:10) 17 gold pieces (22, 2, D:10) 13 gold pieces (23, 0, D:10) 23 gold pieces (23, 2, D:10) a potion of heal wounds (24, 0, D:10) a +2 ring of intelligence (24, 1, D:10) 23 gold pieces (24, 2, D:10) a potion of flight (36, 2, D:10) a +0 dagger (37, 2, D:10) a cursed +0 large shield (38, -9, D:10) a +0 dire flail (45, 25, D:10) a +1 antimagic long sword (48, -26, D:10) a +0 giant spiked club (49, -17, D:10) a scroll of amnesia (51, -13, D:10) a +0 trident (53, -12, D:10) the cursed +1 robe of Shadows and Fog {*Corrode rElec rN++} It insulates you from electricity. It greatly protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. a cursed amulet of inaccuracy (56, -19, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) 11 arrows (2, -2, D:11) a +0 flail a cursed +0 robe a +3 morningstar (3, -2, D:11) a +0 robe a +0 dagger a +0 robe a +2 dagger of venom a +0 leather armour a +0 whip a +0 robe a +0 falchion (4, -2, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 robe a +4 short sword (6, -13, D:11) an uncursed staff of conjuration (6, -10, D:11) 19 sling bullets (6, -2, D:11) a +0 robe a +5 short sword (13, -3, D:11) a +0 buckler (17, 2, D:11) a scroll of amnesia a +3 dagger of chaos (17, 3, D:11) 2 potions of degeneration a +2 robe of cold resistance (18, -9, D:11) 7 poisoned needles (21, 2, D:11) a +0 short sword (22, 2, D:11) a +0 mace (22, 3, D:11) a +0 club a +0 ring mail (22, 4, D:11) a +0 dagger a +0 scale mail (25, 0, D:11) 22 sling bullets (25, 3, D:11) a +0 mace (27, -6, D:11) 17 sling bullets Level 12 of the Dungeon (0, 0, D:12) a +1 mace of venom (6, -3, D:12) a +0 rapier (13, 14, D:12) a cursed +0 spear a +0 robe (14, 7, D:12) a +0 short sword a wand of flame (14) (15, 4, D:12) a potion of degeneration (15, 14, D:12) a +0 long sword a +0 robe (16, 9, D:12) 3 scrolls of random uselessness (16, 35, D:12) a +0 falchion a +0 mace a +0 plate armour (17, 35, D:12) a +0 club (18, -6, D:12) an arrow (18, -5, D:12) an arrow (18, -3, D:12) an arrow (18, -2, D:12) 2 arrows (19, 0, D:12) an arrow (19, 38, D:12) a +0 whip (20, -4, D:12) an arrow (21, 22, D:12) a +0 war axe (22, -4, D:12) an arrow (22, 14, D:12) a +0 short sword (23, -4, D:12) an arrow (24, 11, D:12) a +0 dagger a +0 robe (24, 38, D:12) a +0 falchion (25, -6, D:12) a +0 shortbow an arrow (27, 19, D:12) a +0 dagger a +0 robe (30, 28, D:12) 23 arrows (33, 34, D:12) an ugly thing corpse (skeletalised by now) (37, 43, D:12) a +0 giant club (43, 43, D:12) a +0 shortbow 15 arrows (45, 43, D:12) a +0 scale mail (45, 44, D:12) a +0 scimitar a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +4 battleaxe of electrocution (still there?) a +4 battleaxe of electrocution (still there?) a cyclops corpse (still there?) (1, 1, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (2, 2, D:13) an ugly thing corpse (2, 3, D:13) 2 large rocks (2, 4, D:13) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (2, -6, Lair:1) a book of Conjurations (10, -34, Lair:1) a +4 battleaxe of freezing (40, -6, Lair:1) a curare-tipped needle (45, -6, Lair:1) 3 curare-tipped needles (48, -26, Lair:1) the cursed +2 trident of Scorn {freeze, *Drain rF+ MR+ Int+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). It protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. (50, -11, Lair:1) a +1 short sword of distortion a +0 blowgun (55, -16, Lair:1) a cursed -2 buckler (56, 5, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (33, 13, Lair:2) a +0 flail (33, 40, Lair:2) a +0 great sword (45, 28, Lair:2) a phial of floods (47, 42, Lair:2) a +0 whip (48, 17, Lair:2) 3 needles of paralysis Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Dreams (1, 4, Lair:3) a +0 quarterstaff (4, -7, Lair:3) a cursed +0 robe (4, -3, Lair:3) a +0 dagger a +2 robe of magic resistance (6, 24, Lair:3) a +0 shield (24, -16, Lair:3) a wand of flame (50) 19 stones (24, 15, Lair:3) +0 steam dragon scales (39, -1, Lair:3) 18 arrows (45, 5, Lair:3) a +0 robe Level 4 of the Lair of Beasts (8, -18, Lair:4) a +0 scale mail (22, 12, Lair:4) a +0 ring mail (32, -11, Lair:4) a wand of flame (26) (33, -11, Lair:4) a +0 buckler (45, 21, Lair:4) 25 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (2, 26, Lair:5) 23 bolts (5, 27, Lair:5) 19 stones (24, 1, Lair:5) a +0 flail (30, 24, Lair:5) a +0 rapier (36, 5, Lair:5) a book of the Sky (36, 10, Lair:5) 18 stones (43, -2, Lair:5) a +0 robe (45, -4, Lair:5) a wand of paralysis (12) (49, -21, Lair:5) 563 stones (49, -5, Lair:5) a +2 demon whip of flaming (51, -19, Lair:5) a +0 scimitar of slicing (54, -23, Lair:5) 29 stones Level 6 of the Lair of Beasts (5, -13, Lair:6) a +0 scale mail (10, 13, Lair:6) a +0 morningstar (11, 28, Lair:6) a +0 rapier (20, -17, Lair:6) 15 stones (20, 23, Lair:6) 20 stones (26, -9, Lair:6) 11 poisoned needles (26, -5, Lair:6) a +0 leather armour (27, 24, Lair:6) a +0 blowgun (30, 31, Lair:6) 17 sling bullets (30, 33, Lair:6) 24 stones (30, 34, Lair:6) a +0 mace (31, 32, Lair:6) the +5 lajatang of Omiuff {vamp, +Rage Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It lets you go berserk. (31, 33, Lair:6) a +2 hunting sling of velocity (33, 30, Lair:6) 8 stones (38, 14, Lair:6) a +0 robe (50, -4, Lair:6) 28 arrows (50, -3, Lair:6) 20 arrows (52, 30, Lair:6) a +0 robe