Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -19, D:1) a stone (4, -19, D:1) a stone (13, -5, D:1) a stone (13, -4, D:1) a stone (14, -6, D:1) a stone (15, -7, D:1) a stone (17, -10, D:1) a +0 robe (21, 7, D:1) a +0 dagger (22, -14, D:1) a +0 club (22, 2, D:1) a +1 whip of flaming (23, 14, D:1) a cursed -3 dagger (24, 22, D:1) a +0 leather armour (26, 17, D:1) a +0 dagger (29, 6, D:1) 11 stones (37, 7, D:1) a +0 shield (43, 2, D:1) 21 arrows (47, -16, D:1) a +0 dagger (48, -16, D:1) a +2 dagger of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a +0 spear (3, -22, D:2) a stone (3, -15, D:2) 9 stones a +0 hunting sling (4, -18, D:2) a stone (17, -9, D:2) 7 stones (18, -8, D:2) a +0 leather armour (18, 21, D:2) a +0 club (19, 11, D:2) a +0 whip (21, -20, D:2) a +0 club (24, -33, D:2) a throwing net (26, -17, D:2) a +0 chain mail (32, -15, D:2) 14 stones (38, 5, D:2) a +0 club (38, 6, D:2) 29 stones (38, 19, D:2) a +0 dagger (39, 9, D:2) 19 arrows (40, -23, D:2) 24 sling bullets (41, -4, D:2) 22 stones (41, 15, D:2) a +0 scale mail (42, -25, D:2) a +0 falchion (42, 19, D:2) a cursed -1 club (49, -2, D:2) a stone (54, -22, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 long sword of draining (3, 34, D:3) an uncursed amulet of guardian spirit (14, 12, D:3) a +0 hunting sling (17, 4, D:3) a +0 leather armour 24 stones (20, 25, D:3) 7 stones (23, 16, D:3) a +0 robe (27, 24, D:3) a +0 club (29, 13, D:3) a +0 giant spiked club (41, 31, D:3) 21 stones (51, 15, D:3) a +0 mace a cursed +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +1 leather armour of cold resistance (12, 25, D:4) a +0 leather armour (18, 1, D:4) a +0 hunting sling (28, 32, D:4) a +0 chain mail (28, 44, D:4) 15 sling bullets (30, 19, D:4) a +0 club (31, 26, D:4) a +0 giant club (33, -12, D:4) a +0 spear a throwing net (34, -12, D:4) a +0 halberd (35, -12, D:4) a +0 flail (37, 33, D:4) a +0 hand axe 2 tomahawks a +0 ring mail a +0 hand axe of draining (37, 34, D:4) a +0 club a +0 leather armour (38, 32, D:4) a +0 dagger a +0 robe (38, 34, D:4) a +0 club a +0 ring mail (41, 33, D:4) a tomahawk (44, 7, D:4) 13 stones (49, 10, D:4) a +0 dagger (53, -3, D:4) 28 bolts (54, -1, D:4) 27 arrows Level 5 of the Dungeon (0, 0, D:5) the +0 long sword of Eriohete {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. (3, -15, D:5) a +0 long sword (10, -29, D:5) a +0 club (14, -19, D:5) a +0 ring mail (14, -12, D:5) a +0 leather armour a +0 hand axe a +0 leather armour (14, 0, D:5) the +6 mace "Momatura" {holy, +Inv rPois Str-2 Dex+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-2). It affects your dexterity (+8). It protects you from poison. It lets you turn invisible. (15, -12, D:5) a +0 robe a +0 ring mail a +0 dagger a +0 flail (16, -11, D:5) a +0 robe a +0 leather armour a +0 flail a +0 scale mail a +0 dagger a +0 dagger a +0 dagger a +0 robe (20, -5, D:5) an uncursed amulet of faith (24, -16, D:5) a +0 ring mail (26, -35, D:5) a +0 chain mail (40, -25, D:5) an uncursed ring of flight (43, -32, D:5) 13 arrows Level 6 of the Dungeon (0, 0, D:6) 28 stones (0, 24, D:6) a +0 spear (21, 17, D:6) a cursed -1 whip (26, 22, D:6) a +0 war axe (28, 20, D:6) 14 arrows (33, 30, D:6) an arrow (33, 34, D:6) 17 bolts (34, 30, D:6) an arrow (37, 30, D:6) a +0 shortbow 19 arrows Level 7 of the Dungeon (0, 0, D:7) a +4 spear (0, 21, D:7) a +0 falchion a +0 chain mail (0, 34, D:7) a +0 club 23 stones (2, 36, D:7) a stone (3, 37, D:7) a stone a +0 halberd a +0 plate armour (9, 7, D:7) a +0 rapier (19, 49, D:7) a +0 great sword (25, 26, D:7) a +2 halberd a +0 robe (27, 25, D:7) a +4 halberd of freezing a cursed +0 robe (27, 27, D:7) a +3 trident a +0 robe (30, 43, D:7) a +0 dagger (33, 22, D:7) a cursed -2 robe a cursed +0 mace (33, 23, D:7) 2 arrows (34, 21, D:7) an arrow (34, 22, D:7) an arrow (34, 24, D:7) an arrow (35, 22, D:7) a +0 robe a +5 short sword (36, 19, D:7) an arrow (37, 19, D:7) an arrow (38, 20, D:7) 2 arrows (39, 21, D:7) an arrow (40, 21, D:7) an arrow (41, 39, D:7) 12 stones (43, 21, D:7) a +3 vampiric dagger a +0 shortbow 6 arrows (43, 44, D:7) a +0 whip of draining Level 8 of the Dungeon (0, 0, D:8) a cursed -2 trident (0, 27, D:8) a +0 leather armour (3, 25, D:8) a +0 shortbow 24 arrows (6, 25, D:8) 2 arrows (7, 25, D:8) an arrow (9, 25, D:8) an arrow (24, 0, D:8) a +0 chain mail (26, 5, D:8) a +0 short sword (27, -10, D:8) a +0 robe (27, 3, D:8) 11 poisoned needles (34, 15, D:8) 5 needles of confusion Level 9 of the Dungeon (0, 0, D:9) the +1 longbow "Ivuovur" {venom, MR+ Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 giant club a throwing net (4, 2, D:9) a fan of gales (5, -49, D:9) 27 stones (7, -5, D:9) a cursed -1 halberd 2 throwing nets a +0 chain mail (10, -14, D:9) 6 curare-tipped needles (18, -18, D:9) a +3 ring of dexterity (20, -33, D:9) a +0 giant club (29, -38, D:9) a +0 leather armour (36, -16, D:9) a +1 trident of piercing a cursed +0 scale mail (36, -15, D:9) a +0 flail (39, -33, D:9) 20 bolts (43, -2, D:9) a +0 hand axe a +0 hand axe a +0 hand axe (44, -2, D:9) a +0 hand axe (46, -11, D:9) 15 stones (53, -40, D:9) a +0 bardiche Level 10 of the Dungeon (0, 0, D:10) a +1 falchion of electrocution (0, 3, D:10) 7 tomahawks (2, 16, D:10) 11 stones (4, -15, D:10) a +1 leather armour of positive energy (5, 26, D:10) a +0 giant spiked club (6, -14, D:10) a +0 hand axe (unseen) (8, 19, D:10) a +2 quarterstaff of protection a +0 hunting sling 15 sling bullets a +1 ring mail of poison resistance (10, 19, D:10) a sling bullet (20, -25, D:10) 6 tomahawks (21, -20, D:10) a +0 great sword (21, -7, D:10) 11 poisoned needles (34, -3, D:10) a +0 dagger a +0 whip 7 stones (34, -2, D:10) a +0 dagger (36, 6, D:10) a +0 trident (40, 0, D:10) a +0 glaive Level 11 of the Dungeon [Shop] Suegir's Antique Weapon Shoppe a +0 mace (63 gold) a +0 hand axe (63 gold) a cursed -2 quarterstaff (2 gold) a +0 hand axe (63 gold) a +2 rapier of electrocution (462 gold) a +0 hand crossbow (73 gold) a +0 great mace (136 gold) a +0 spear (63 gold) a +0 whip (52 gold) the +4 shortbow "Undertaker" {freeze, Str+3} (812 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). a +2 mace of draining (365 gold) a +1 hand crossbow of freezing (279 gold) (0, 0, D:11) a +0 mace of draining (1, 1, D:11) a +0 dagger (2, 1, D:11) a cursed -2 club a +0 flail a +0 ring mail a +1 mace of protection a +0 giant club a +0 giant club (4, 3, D:11) a large rock (5, -8, D:11) a stone a +0 flail (5, -7, D:11) a +0 giant club (6, -8, D:11) a +0 club a +0 shield a +0 ring mail a +0 trident a +0 ring mail a +0 short sword (7, -9, D:11) a cursed -3 whip a +0 giant club (7, -8, D:11) a +0 short sword a +0 flail a +0 plate armour a +0 hand axe a +0 spear a cursed +0 chain mail a +0 short sword a cursed +0 buckler a +0 scale mail a +0 spear (7, -7, D:11) a +0 buckler a +0 ring mail a +3 spear of freezing a +0 giant club a +0 antimagic dagger a +0 short sword (7, 5, D:11) a large rock (8, -9, D:11) a +0 trident (8, 6, D:11) a large rock (8, 12, D:11) a +0 club (19, -1, D:11) a +0 short sword 3 silver tomahawks a cursed +0 chain mail (21, -3, D:11) a silver tomahawk (22, -4, D:11) a silver tomahawk (25, -18, D:11) a +0 shortbow 27 arrows (25, 8, D:11) 21 stones (26, -18, D:11) a +0 trident a cursed -2 plate armour (28, -18, D:11) a +0 mace a +0 ring mail (29, -17, D:11) a +0 whip a +0 scale mail (30, -17, D:11) a +2 trident of venom (31, -13, D:11) a +0 ring mail a +0 battleaxe a +0 chain mail a +0 dagger a +0 plate armour a +0 great mace (31, -12, D:11) a +0 chain mail a cursed -3 scimitar a +0 plate armour a +0 long sword a +0 dagger (32, -12, D:11) a +0 dagger a +0 falchion a +0 leather armour a +0 morningstar a +0 chain mail a cursed -3 battleaxe a cursed +0 leather armour a +0 ring mail a +0 short sword (36, 13, D:11) a cursed +0 chain mail (38, -10, D:11) a +0 chain mail a cursed +0 dire flail (41, -16, D:11) a +0 buckler a +0 leather armour a +2 war axe (42, -15, D:11) the +6 hunting sling "Xar Ece" {flame, Str+5 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your dexterity (+2). a +0 scale mail a +0 flail a cursed -2 hand axe (42, -14, D:11) a +0 leather armour (48, 17, D:11) 10 sling bullets Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (1, 16, D:12) a +0 shortbow (2, 3, D:12) a +0 trident (4, 32, D:12) 22 stones (5, 14, D:12) a +0 short sword (6, 14, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, 13, D:12) a +0 flail a cursed +0 plate armour a +0 leather armour of fire resistance a +0 dire flail a +3 chain mail (7, 14, D:12) a cursed -2 hand axe a +0 whip (10, 22, D:12) a scarf of resistance (11, 34, D:12) a +0 giant club (16, 16, D:12) 14 bolts (22, 36, D:12) a +0 chain mail (29, 7, D:12) a +0 giant spiked club a +0 giant spiked club (29, 8, D:12) a +0 battleaxe a +0 plate armour (30, 8, D:12) a +0 flail (30, 9, D:12) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger (30, 10, D:12) a +0 rapier a +0 leather armour (31, 10, D:12) a +0 long sword a cursed +0 chain mail (34, 32, D:12) 26 stones Level 13 of the Dungeon (5, -25, D:13) a +0 scale mail (5, -16, D:13) a +0 whip (5, 10, D:13) an arrow (7, -27, D:13) a +0 trident (11, 6, D:13) 19 arrows (12, 10, D:13) a +0 shortbow 7 arrows (13, 2, D:13) 4 curare-tipped needles (15, 4, D:13) 27 stones (18, 9, D:13) an arrow (19, -3, D:13) a +0 dagger a +0 robe (19, 8, D:13) an arrow (19, 9, D:13) a +0 scale mail (20, -3, D:13) 3 steel javelins (20, 8, D:13) an arrow (21, 8, D:13) an arrow (22, 8, D:13) an arrow (24, 8, D:13) 22 arrows a +0 shortbow (41, 2, D:13) 14 poisoned needles (46, -30, D:13) a +1 hat (51, -26, D:13) 5 stones a +0 leather armour a +0 long sword a +0 plate armour a +0 shield a +0 war axe a +0 plate armour a +0 shield (51, -25, D:13) a stone a scarf of cloud immunity (51, -24, D:13) a +0 leather armour an uncursed amulet of faith Level 14 of the Dungeon (10, 17, D:14) a +0 mace a +0 chain mail (11, 17, D:14) a +0 falchion a +0 dagger a +0 robe (12, 25, D:14) the +0 robe "Ewnaleol" {rElec Dex+5} It affects your dexterity (+5). It insulates you from electricity. (32, 23, D:14) a +0 robe (34, 3, D:14) 20 bolts (38, -8, D:14) 16 sling bullets (38, 4, D:14) a +0 giant club (39, 1, D:14) the +1 buckler of Amorality {MR+} It affects your resistance to hostile enchantments. (39, 2, D:14) a +0 quarterstaff of crushing a +2 robe (40, 16, D:14) a ration (40, 17, D:14) a potion of cancellation (40, 19, D:14) 16 gold pieces (40, 20, D:14) 16 gold pieces (48, -8, D:14) a scroll of teleportation (48, -7, D:14) a +4 morningstar of protection (48, -6, D:14) a ration (48, -5, D:14) a wand of digging (4) (48, -4, D:14) a scroll of identify (48, -3, D:14) a +2 battleaxe of distortion (48, -2, D:14) an uncursed staff of fire (49, 35, D:14) 16 arrows (49, 39, D:14) 20 stones (55, -11, D:14) the +9 chain mail "Yxkiukk" {rN++} It greatly protects you from negative energy. (56, -9, D:14) a +0 club Level 15 of the Dungeon (0, 0, D:15) a scroll of random uselessness (1, 21, D:15) a cursed +0 arbalest 27 bolts (1, 22, D:15) a +0 arbalest 21 bolts (1, 23, D:15) a +0 arbalest a +4 arbalest 41 bolts (1, 24, D:15) a +0 glaive a +0 arbalest 20 bolts (2, 24, D:15) 2 bolts (3, 24, D:15) a bolt (4, 24, D:15) 4 bolts (4, 25, D:15) a +0 mace a +0 war axe (9, 32, D:15) a +0 glaive 4 silver tomahawks a +0 chain mail (10, 31, D:15) a +0 dagger a +0 robe (10, 32, D:15) a +1 whip of draining a +0 leather armour (11, 31, D:15) a silver tomahawk (12, 14, D:15) a +0 robe (13, 31, D:15) a silver tomahawk (17, 8, D:15) +0 fire dragon scales (18, 8, D:15) +0 ice dragon scales (20, -5, D:15) a +0 pair of boots (25, -18, D:15) 6 poisoned needles (28, 21, D:15) a book of Necromancy (36, 4, D:15) a +0 club (39, 20, D:15) a +0 short sword (50, 1, D:15) an uncursed staff of death (51, -14, D:15) 22 bolts (56, 2, D:15) +0 swamp dragon scales (62, 20, D:15) a +0 quarterstaff (63, 30, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour 3 tomahawks (0, 1, Orc:1) a +0 chain mail a +0 scimitar (0, 2, Orc:1) a +1 flail of crushing a +0 long sword a +0 chain mail (1, 0, Orc:1) a +0 leather armour a +0 morningstar (1, 2, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 dagger (2, 2, Orc:1) a +0 leather armour a +0 dagger (6, 2, Orc:1) a +0 long sword a +0 plate armour (6, 6, Orc:1) a +0 club (7, 7, Orc:1) a +0 ring mail a cursed +0 dagger (7, 8, Orc:1) a +0 leather armour a +0 dagger a +0 scale mail a +0 war axe a +2 dagger of speed (10, -12, Orc:1) a +0 leather armour a +0 club a +0 hand axe a +0 plate armour (11, -14, Orc:1) a +0 giant spiked club (11, -13, Orc:1) a +0 robe a +0 dagger (12, -13, Orc:1) a +0 chain mail a +0 halberd Level 2 of the Orcish Mines [Shop] Donuan's General Store a +0 quarterstaff of speed (196 gold) a scroll of identify (28 gold) a ration (70 gold) 15 sling bullets (105 gold) 5 curare-tipped needles (42 gold) a +0 arbalest of velocity (121 gold) a scroll of vulnerability (105 gold) a +0 dagger of venom (61 gold) 32 bolts (89 gold) 25 arrows (70 gold) [Shop] Jihoatai's General Store 2 scrolls of fog (68 gold) a ration (85 gold) a wand of flame (23) (212 gold) 3 scrolls of fog (102 gold) a wand of random effects (17) (161 gold) a +2 long sword of slicing (292 gold) a fan of gales (680 gold) a potion of haste (170 gold) (0, 0, Orc:2) a +1 morningstar of protection (1, 1, Orc:2) a +0 robe a +0 dagger (2, 0, Orc:2) a +0 club (2, 1, Orc:2) a +0 plate armour a cursed -2 glaive (6, 30, Orc:2) a +0 dagger a +0 robe (7, 30, Orc:2) a +0 long sword a +0 plate armour of cold resistance (8, 29, Orc:2) a +0 whip (8, 30, Orc:2) a +0 mace a +0 ring mail (9, 25, Orc:2) a +3 dire flail (unseen) (9, 29, Orc:2) a +0 dagger a +0 robe (9, 30, Orc:2) a +0 dagger of venom a +0 robe (10, 24, Orc:2) a +0 long sword (still there?) a +0 chain mail (still there?) a +2 demon whip of electrocution (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) 6 tomahawks (still there?) a +0 plate armour (still there?) (10, 25, Orc:2) a +0 leather armour a +0 morningstar a +0 ring mail a +0 dagger a gelid demonspawn skeleton (11, 25, Orc:2) a +0 hand axe (12, 26, Orc:2) a +0 scimitar a +0 chain mail a +0 long sword (12, 27, Orc:2) a +0 trident an orc skeleton (14, 28, Orc:2) a +0 trident (14, 29, Orc:2) a +0 ring mail a +0 dire flail an orc skeleton (14, 30, Orc:2) a +0 chain mail a +0 short sword (16, 30, Orc:2) a +3 chain mail a +0 broad axe a cursed +0 plate armour a +0 battleaxe a +2 robe of cold resistance a +0 dagger (18, 6, Orc:2) a +0 club (18, 30, Orc:2) a +0 chain mail a +3 great sword an orc skeleton (19, 7, Orc:2) a +0 mace (19, 33, Orc:2) a +0 flail a +0 plate armour (19, 35, Orc:2) a +0 dagger (20, -2, Orc:2) a +0 ring mail a cursed -3 falchion (21, -2, Orc:2) a +0 robe a +0 dagger (21, 26, Orc:2) an orc skeleton (22, -1, Orc:2) a +0 plate armour a +0 halberd (23, 1, Orc:2) a cursed +0 giant spiked club (23, 18, Orc:2) a +0 whip (23, 19, Orc:2) a +0 scale mail a +0 hand axe (24, 18, Orc:2) a +0 chain mail a +0 dagger a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 short sword a +0 chain mail a +0 long sword a +0 chain mail a +0 dire flail (24, 20, Orc:2) a +0 leather armour a +0 flail (25, 16, Orc:2) a +0 mace a +0 flail a +0 whip (25, 17, Orc:2) a +0 dagger a +0 chain mail a cursed -2 scimitar (25, 18, Orc:2) a +0 leather armour a +0 mace a +0 chain mail a +0 war axe a +0 chain mail a +1 dire flail of pain (26, 17, Orc:2) 2 silver tomahawks a +0 dagger (26, 18, Orc:2) a +0 plate armour a +0 long sword a +4 flail (28, -2, Orc:2) a +0 plate armour a +0 war axe (30, -2, Orc:2) a +0 robe a cursed -2 dagger (30, -1, Orc:2) a +0 hand axe (30, 0, Orc:2) a +0 club a +0 ring mail a +0 whip (31, -3, Orc:2) a +0 giant club (34, -7, Orc:2) a +0 whip (34, -6, Orc:2) a +0 plate armour a +0 hand axe (35, -7, Orc:2) a +0 chain mail a +0 falchion (35, -6, Orc:2) a +0 hand axe (35, 12, Orc:2) a tomahawk (36, -9, Orc:2) a +0 dire flail a cursed +0 plate armour a +0 robe a +0 dagger (37, -8, Orc:2) a +0 leather armour (38, 17, Orc:2) a +0 battleaxe a +0 plate armour (39, 17, Orc:2) a +0 club a tomahawk (39, 19, Orc:2) a +0 club a tomahawk (40, 16, Orc:2) a +0 battleaxe a +0 plate armour (40, 17, Orc:2) a +0 long sword (41, 15, Orc:2) a +0 dagger (42, 16, Orc:2) a +0 dagger a +0 robe (53, 25, Orc:2) a +0 flail a +0 leather armour (54, 25, Orc:2) a +0 scimitar a +0 plate armour (55, 25, Orc:2) a +0 dagger of speed a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 robe of fire resistance (23, 9, Lair:1) a +0 chain mail (26, -10, Lair:1) a +0 trident (39, -26, Lair:1) a +0 arbalest (39, 5, Lair:1) 33 stones (47, 2, Lair:1) a +0 quarterstaff (47, 9, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 arrows (14, 5, Lair:2) a +0 scale mail (16, 12, Lair:2) a +0 falchion (36, -28, Lair:2) a +0 dagger (44, -32, Lair:2) 6 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 potions of degeneration (16, -14, Lair:3) 22 sling bullets (17, -13, Lair:3) an uncursed amulet of regeneration (24, 3, Lair:3) a +0 dagger a +0 robe (30, -20, Lair:3) a +0 dagger (36, -29, Lair:3) a +0 dagger of venom (38, -9, Lair:3) 18 poisoned needles (43, -37, Lair:3) a +4 dagger of venom Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (4, -15, Lair:4) 16 poisoned needles (7, 6, Lair:4) a +6 quick blade (9, -8, Lair:4) a +0 ring mail (9, -2, Lair:4) a +0 quarterstaff (10, -17, Lair:4) 21 stones (14, -31, Lair:4) 12 stones (17, -7, Lair:4) the -6 pair of gloves of Dice, Bag, and Bottle {rElec rF++ Int-3 SInv} It affects your intelligence (-3). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. (20, -30, Lair:4) a +0 short sword (21, 6, Lair:4) a +0 ring mail (23, 8, Lair:4) a +1 buckler of protection (24, 4, Lair:4) a scroll of teleportation (25, 6, Lair:4) a wand of acid (9) (28, 14, Lair:4) a +0 scale mail (29, 13, Lair:4) a +0 quarterstaff (38, 12, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 5, Lair:5) a +1 crystal plate armour (6, 5, Lair:5) a +0 dagger (7, 16, Lair:5) 13 arrows (14, -10, Lair:5) 6 needles of confusion (14, -7, Lair:5) a cursed +0 club (16, -31, Lair:5) a +0 chain mail (21, -26, Lair:5) the amulet of Waohenaj {Harm *Drain rElec rPois rF+} [amulet of harm] It increases damage dealt and taken. It protects you from fire. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (28, 9, Lair:5) a +0 dire flail (30, -33, Lair:5) 15 stones (31, -32, Lair:5) a +0 robe (45, -22, Lair:5) a +0 pair of boots (45, -21, Lair:5) a scroll of fear (46, -20, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (4, 14, Lair:6) 20 arrows (5, -23, Lair:6) a +0 blowgun (5, -22, Lair:6) 32 arrows (5, -20, Lair:6) a scroll of noise (6, -24, Lair:6) a +0 ring mail (29, -6, Lair:6) an uncursed staff of death (29, 3, Lair:6) a cursed ring of attention (36, 13, Lair:6) a +2 quarterstaff of crushing (40, 2, Lair:6) a cursed ring of teleportation (41, 29, Lair:6) a +4 dagger of venom (42, 20, Lair:6) the ring "Dijaq" {*Tele rN++ Stlth+} [ring of teleportation] It may teleport you next to monsters. It greatly protects you from negative energy. It makes you more stealthy. (51, -4, Lair:6) a +0 quarterstaff (55, -15, Lair:6) a +0 quarterstaff (56, -10, Lair:6) 3 needles of sleeping (65, 19, Lair:6) 23 stones (67, 20, Lair:6) 16 sling bullets