Dungeon Crawl Stone Soup version 0.26-a0-1020-ge47f559bc5 (webtiles) character file. Game seed: 13848710147902380662 522 Morbidden the Conjurer (level 7, 49/49 HPs) Began as a Demonspawn Conjurer on Dec 8, 2020. Quit the game on level 5 of the Dungeon. The game lasted 00:06:36 (4846 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 4846, Time: 00:06:36 Health: 49/49 AC: 3 Str: 7 XL: 7 Next: 1% Magic: 17/22 EV: 9 Int: 22 God: Gold: 240 SH: 9 Dex: 11 Spells: 11/14 levels left rFire . . . SeeInvis . y - +0 long sword rCold . . . Faith . l - +2 kite shield rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . u - +0 cloak (curse) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn b - ring of wizardry MPRegen 0.18/turn p - ring of magical power @: no status effects A: antennae 1, demonic guardian 1, powered by pain 2, sanguine armour 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons y - a +0 long sword (weapon) Missiles j - 5 javelins v - 6 curare-tipped darts (quivered) Armour a - a +0 robe (worn) l - a +2 kite shield (worn) u - a cursed +0 cloak (worn) Jewellery b - a ring of wizardry (left hand) n - an uncursed ring of resist corrosion p - a ring of magical power (right hand) w - a cursed -4 ring of intelligence {unknown} Scrolls e - 5 scrolls of identify f - 2 scrolls of enchant armour {unknown} h - 5 scrolls of magic mapping {unknown} k - 2 scrolls of remove curse {unknown} o - 5 scrolls of teleportation {unknown} q - a scroll of random uselessness {unknown} r - 4 scrolls of noise {unknown} s - 2 scrolls of blinking {unknown} A - a scroll of amnesia {unknown} Potions c - a potion of lignification {unknown} d - a potion of attraction {unknown} g - a potion of brilliance {unknown} i - a potion of haste m - a potion of curing {unknown} t - 2 potions of degeneration {unknown} x - 2 potions of heal wounds {unknown} z - a potion of mutation {unknown} Skills: * Level 1.8 Fighting + Level 2.1 Dodging + Level 3.1 Stealth * Level 1.6 Shields + Level 0.2 Unarmed Combat * Level 4.2 Spellcasting * Level 5.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 2% 1 b - Searing Ray Conj ####.. 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ###... 22% 3 Fulminant Prism Conj/Hex ###....... 56% 4 Iskenderun's Mystic Bla Conj/Tloc ###..... 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Ashenzari Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Trog Xom Zin Shops: D:4 ( Annotations: D:2 exclusion: centaur D:3 2 transporters Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A weak demonic guardian rushes to your aid. You sometimes gain power by taking damage. When seriously injured, your bleeding wounds create armour. (AC +0) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a +0 leather armour (21% to evade) The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a +0 leather armour (severely wounded, 21% to evade) The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) You have reached level 7! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.#.###.#...... #####...###......(#..##.# #.....#.......##..(.....# #...####..#####..#### ##.#####..#####...# #....##.........)# # #.##.##.######...# # ###.##.##.# #...# # #...<@.[..# #..)### #######[####.#### #...5o. #.....#.####.#########...### #.....#.##...##........... #.......................... #.....#.#................... #.....#.........######...### #########.##.#..# ..... #.##.#..# ..... There were no monsters in sight! Vanquished Creatures A centaur (D:5) A scorpion (D:5) 2 hounds A bullfrog skeleton (D:5) An orc priest (D:5) An orc wizard (D:5) A worker ant (D:4) 2 adders 3 white imps (D:5) An ooze (D:1) 3 dart slugs 3 leopard geckos 4 orcs (D:5) 2 ball pythons 4 giant cockroaches 9 goblins 4 hobgoblins 5 kobolds A quokka (D:5) 10 bats 7 frilled lizards A quokka zombie (D:5) 8 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) A big kobold (D:5) A scorpion (D:4) An orc wizard (D:5) A kobold (D:5) 4 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 372 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 372 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 445 | D:1 | Learned a level 2 spell: Searing Ray 1555 | D:2 | Noticed a centaur 1571 | D:2 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 1571 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 2196 | D:3 | Found a transporter. 2300 | D:3 | Found a transporter. 2486 | D:3 | Reached skill level 5 in Conjurations 2588 | D:3 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 2588 | D:3 | Reached XP level 4. HP: 31/31 MP: 7/7 2618 | D:3 | Found a glowing silver altar of Zin. 2628 | D:3 | Found an opulent altar of Gozag. 2766 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2770 | D:3 | Found a broken altar of Ashenzari. 2771 | D:3 | Found a blossoming altar of Fedhas. 2931 | D:3 | Found a burning altar of Makhleb. 3141 | D:4 | Reached skill level 1 in Fighting 3233 | D:4 | Found Saoh's Antique Weapon Shop. 3271 | D:4 | Found a blossoming altar of Fedhas. 3466 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3467 | D:4 | Found a shimmering altar of Xom. 3467 | D:4 | Found a bloodstained altar of Trog. 3601 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3601 | D:4 | Reached XP level 5. HP: 37/37 MP: 9/9 3647 | D:4 | Reached skill level 1 in Shields 4022 | D:5 | Entered Level 5 of the Dungeon 4189 | D:5 | Reached XP level 6. HP: 43/43 MP: 11/11 4501 | D:5 | Found a staircase to the Ecumenical Temple. 4846 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 4846 | D:5 | Reached XP level 7. HP: 49/49 MP: 13/13 4846 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, hex_medium, minmay_misc_feat_diagonals D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b D:3: gammafunk_wand_slinger, layout_loops_cross, grunt_temple_overflow_gold_and_silver, makhleb_heckhound_becter, minitemple, st_stairs_2, minmay_hedge_maze D:4: layout_gridville, gammafunk_temple_overflow_forgotten, serial_shops, shop, fedhas_altar_fruit_tree D:5: layout_loops_cross, nicolae_dithmenos_the_darkroom, minmay_temple_entry_glass, dk_vineyard_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.8 Dodging | 2 | 2.1 Fighting | 1 | 1.8 Stealth | 2 3 | 3.1 Shields | 1 | 1.6 Spellcasting | 3 4 | 4.2 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 22 | | || 22 Long sword | | 1 | || 1 Cast: Magic Dart | 72 | 42 | || 114 Searing Ray | 2 | 19 | || 21 Use: Scroll | 2 | | || 2 Armor: Robe | 11 | 6 | || 17 Dodge: Dodged | 22 | 7 | || 29 Block: Kite shield | 2 | 8 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4852 | 4612 | 240 | 498 | 3622 | 5 | 970.4 | Dungeon | 4852 | 4612 | 240 | 498 | 3622 | 5 | 970.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:4: 1204 daAuts D:2: 974 daAuts D:3: 925 daAuts D:5: 525 daAuts