Dungeon Crawl Stone Soup version bcrawl-1.28.1b (webtiles) character file. Game seed: 2213905329366055654 135835 Morbidden the Conjurer (level 2, 22/22 HPs) Began as a Djinni Conjurer on Dec 14, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (307 turns). Morbidden the Conjurer (Djinni Conjurer) Turns: 307, Time: 00:00:27 Health: 22/22 AC: 2 Str: 10 XL: 2 Next: 55% Magic: 4/6 EV: 12 Int: 17 God: Gold: 6 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . - Fists (3.0) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions c - a potion of magic Comestibles b - 5 chunks of flesh e - 2 rations {!d} Skills: * Level 0.5 Fighting + Level 2.0 Dodging + Level 1.5 Stealth * Level 3.1 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 4% 1 None b - Searing Ray Conj ####.... 5% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 10% 3 ####... Fulminant Prism Conj/Hex ##........ 61% 4 #####.. Irradiate Conj/Tmut ##........ 90% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) The magic dart hits the jackal but does no damage. The jackal barks! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No path to travel! Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. No path to travel! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) )..# #..# .. #..# #.. #..# #.) . #..############ ..## .. ..............# ...#h.# #..##########.# ..... #..# #######.###.h# #..####....รท....@..# #..##.....###.###.## #.....###.###.# .# ##....# #.....# .# ###..###.##### .# ####....... .. #.....#.### .. #........####. .. ....(......... You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 96 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/6 230 | D:1 | Reached skill level 5 in Conjurations 307 | D:1 | Learned a level 2 spell: Searing Ray 307 | D:1 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Fighting | | 0.5 Dodging | | 2.0 Stealth | | 1.5 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 21 Armor: Robe || 1 Dodge: Dodged || 6