Dungeon Crawl Stone Soup version bcrawl-1.28.1b (webtiles) character file. Game seed: 12871209035389053055 207620 Morbidden the Conjurer (level 8, -9/66 HPs) Began as a Djinni Conjurer on Dec 25, 2020. Was a Believer of Vehumet. Shot with an arrow by a centaur (11 damage) ... on level 6 of the Dungeon. The game lasted 00:09:29 (6464 turns). Morbidden the Conjurer (Djinni Conjurer) Turns: 6464, Time: 00:09:30 Health: -9/66 AC: 4 Str: 11 XL: 8 Next: 51% Magic: 15/18 EV: 12 Int: 20 God: Vehumet [**....] Gold: 232 SH: 5 Dex: 11 Spells: 15/21 levels left rFire . . . SeeInvis . a - +2 dagger (elec) rCold . . . Gourm . I - +0 buckler (curse) rNeg . . . Faith + d - +0 robe rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . C - +1 pair of gloves MR ..... Rnd*Rage + (boots unavailable) Stlth ++........ h - amulet of faith (curse) HPRegen 0.21/turn x - +1 ring of slaying MPRegen 0.16/turn B - ring of insulation @: flying A: never pass out, berserk 2, blink, blurry vision 2, wild magic 3, MP-powered wands, floating a: Blink, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 372 gold pieces. You spent 140 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of electrocution (weapon) q - a +1 dagger of holy wrath H - a +1 short sword of protection Armour d - a +0 robe (worn) v - a +2 medium shield C - a +1 pair of gloves (worn) I - a cursed +0 buckler (worn) M - the +1 robe of Coim {rN+, unknown} (You found it on level 5 of the Dungeon) It protects you from negative energy. Jewellery h - a cursed amulet of faith (around neck) s - an uncursed amulet of the gourmand x - a +1 ring of slaying (left hand) B - a ring of insulation (right hand) Wands t - a wand of flame (19) E - a wand of polymorph (14) Scrolls g - a scroll of remove curse i - 4 scrolls of fear j - 4 scrolls of teleportation l - a scroll of amnesia {unknown} n - 2 scrolls of noise {unknown} r - a scroll of blinking {unknown} w - 4 scrolls of immolation {unknown} y - 3 scrolls of identify G - a scroll of enchant armour {unknown} K - a scroll of magic mapping Potions b - 9 potions of curing {unknown} c - a potion of magic f - a potion of invisibility {unknown} k - 3 potions of might {unknown} m - a potion of haste {unknown} o - a potion of berserk rage p - a potion of lignification {unknown} u - a potion of brilliance {unknown} z - 6 potions of heal wounds A - a potion of cancellation {unknown} D - a potion of resistance {unknown} F - 4 potions of flight {unknown} J - a potion of agility {unknown} Comestibles e - 6 rations {!d} Skills: * Level 4.0 Fighting + Level 2.5 Short Blades * Level 4.2 Dodging + Level 2.6 Stealth * Level 2.4 Shields + Level 1.0 Unarmed Combat * Level 7.0 Spellcasting * Level 7.6 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ######.. 2% 2 None c - Iskenderun's Mystic Conj ######.. 3% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #####... 10% 3 None Fulminant Prism Conj/Hex #####..... 22% 4 ####... Irradiate Conj/Tmut #####..... 47% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (6/12) Temple: D:4-7 Altars: Hepliaklqana Okawaru Trog Vehumet Xom Zin Shops: D:4 ! D:5 ( D:6 [ Annotations: D:2 2 transporters Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. You can translocate small distances at will. Scrolls take you longer to read. Your spells are much harder to cast, but much more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The ogre completely misses you. The searing ray hits the ogre! You kill the ogre! Vehumet accepts your kill. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 4! Your Spellcasting skill increases to level 7! No path to travel! The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow hits you! You die... ............... ...c........... ............... .........g....[ >.............. ........g...... ....c..g....... #@....... #####.... . You could see 2 centaurs and 3 gnolls. Vanquished Creatures A hungry ghost (D:5) 2 sky beasts (D:5) A black bear (D:5) An ogre (D:6) 2 centaurs (D:5) 2 big kobolds (Sewer) A scorpion (D:4) A howler monkey (D:4) A bullfrog skeleton (D:4) A centaur zombie (D:5) 2 hounds 2 orc wizards (D:4) An iguana (D:5) 5 worker ants 6 gnolls 4 river rats (Sewer) 7 adders An ooze (Sewer) 4 worms A dart slug (D:2) 7 leopard geckos 7 orcs 5 ball pythons 6 bats 7 giant cockroaches 6 goblins 12 hobgoblins 5 jackals (D:1) 5 quokkas 9 frilled lizards 26 kobolds A quokka skeleton (D:4) 26 rats 168 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 6 | D:1 | Noticed a killer bee 6 | D:1 | Noticed an anaconda 7 | D:1 | Noticed a rime drake 7 | D:1 | Noticed a black bear 83 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/6 266 | D:1 | Reached skill level 1 in Fighting 576 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/7 618 | D:1 | Learned a level 2 spell: Searing Ray 622 | D:1 | Learned a level 3 spell: Iskenderun's Mystic Blast 1049 | D:2 | Reached skill level 5 in Conjurations 1461 | D:2 | Found a transporter. 1501 | D:2 | Gained mutation: Your spells are harder to cast, but more | powerful. [Djinni growth] 1501 | D:2 | Gained mutation: You can translocate small distances at | will. [Djinni growth] 1501 | D:2 | Reached XP level 4. HP: 35/35 MP: 6/9 1515 | D:2 | Found a hazy altar of Hepliaklqana. 1515 | D:2 | Noticed an orc warrior 1534 | D:2 | Found a transporter. 2205 | D:2 | Reached skill level 1 in Unarmed Combat 2205 | D:2 | Reached XP level 5. HP: 41/41 MP: 2/11 2989 | D:3 | Found a glowing silver altar of Zin. 3379 | D:4 | Found Iwkoar's Distillery. 3382 | D:4 | Bought a potion of heal wounds for 70 gold pieces 3382 | D:4 | Bought a potion of heal wounds for 70 gold pieces 3643 | D:4 | Found a radiant altar of Vehumet. 3680 | D:4 | Became a worshipper of Vehumet 3793 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/13 3867 | D:4 | Reached skill level 5 in Spellcasting 3924 | D:4 | Reached skill level 1 in Short Blades 4034 | D:4 | Reached skill level 1 in Shields 4219 | D:4 | Found a bloodstained altar of Trog. 4219 | D:4 | Found an iron altar of Okawaru. 4559 | D:5 | Entered Level 5 of the Dungeon 4588 | D:5 | Reached XP level 7. HP: 25/57 MP: 9/15 4881 | D:5 | Noticed a hungry ghost 4901 | D:5 | Killed a hungry ghost 4911 | D:5 | Found a glowing drain. 4926 | D:5 | Reached * piety under Vehumet 4926 | D:5 | Offered knowledge of Flame Tongue by Vehumet. 4936 | Sewer | Entered a sewer 5012 | Sewer | Gained mutation: Your spells are much harder to cast, but | much more powerful. [Djinni growth] 5012 | Sewer | Reached XP level 8. HP: 26/66 MP: 17/17 5353 | Sewer | Offered knowledge of Shock by Vehumet. 5370 | Sewer | Reached ** piety under Vehumet 5924 | D:5 | Found a shimmering altar of Xom. 5936 | D:5 | Offered knowledge of Conjure Flame by Vehumet. 6005 | D:5 | Got an opalescent robe 6069 | D:5 | Found Ufof's Weapon Shop. 6347 | D:6 | Found Doclon's Antique Armour Emporium. 6463 | D:6 | HP: 3/66 [centaur/arrow (1)] 6464 | D:6 | Shot with an arrow by a centaur Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.0 Conjurations | 5 6 7 | 7.6 Spellcasting | 4 5 6 7 | 7.0 Unarmed Combat | 1 | 1.0 Stealth | 2 | 2.6 Short Blades | 1 2 | 2.5 Shields | 1 2 | 2.4 Dodging | 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 51 | | || 51 Whip | | 6 | || 6 Dagger | | 63 | 47 || 110 Cast: Magic Dart | 75 | 60 | 72 || 207 Searing Ray | 2 | 12 | 9 || 23 Iskenderun's Myst | | | 2 || 2 Use: Scroll | | 7 | 1 || 8 Stab: Sleeping | | 2 | || 2 Eat: Chunk | 5 | 13 | 5 || 23 Ration | | 1 | 2 || 3 Armor: Robe | 21 | 7 | 10 || 38 Dodge: Dodged | 66 | 45 | 58 || 169 Block: Buckler | | | 6 || 6