Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 spear (22, 26, D:1) a +0 club (29, 15, D:1) 57 arrows (29, 20, D:1) a +1 robe (55, -2, D:1) a +0 dagger (66, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (17, 9, D:2) a +0 dagger (25, 43, D:2) 168 bolts (33, -2, D:2) (unseen) (33, 3, D:2) a +0 robe (33, 24, D:2) a +0 dagger (38, 20, D:2) a +0 dagger (39, 37, D:2) a +0 club (39, 38, D:2) a +0 ring mail (46, 15, D:2) a +1 hat (47, 4, D:2) a +0 whip Level 3 of the Dungeon (12, -3, D:3) a +0 club (18, 23, D:3) a +0 falchion (20, 4, D:3) a +0 whip a +0 dagger a +0 robe (20, 5, D:3) a +0 club (20, 6, D:3) an uncursed amulet of magic regeneration (23, 35, D:3) a +0 leather armour a cursed +0 club (26, 37, D:3) a +0 spear (30, 35, D:3) a +0 whip (34, 3, D:3) a +0 dagger (35, 2, D:3) 147 bolts (35, 4, D:3) a +0 mace (41, 7, D:3) a +0 leather armour (44, 19, D:3) a +0 club Level 4 of the Dungeon [Shop] Himekhos's Book Emporium a book of Clouds (630 gold) a book of Party Tricks (700 gold) a book of Minor Magic (280 gold) a book of Misfortune (280 gold) Funideb's Sorcery, Part One (462 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Slow Hexes 1 d - Animate Skeleton Necromancy 1 e - Pain Necromancy 1 the Guide on Air and Calling (782 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Silence Hexes/Air 5 c - Summon Demon Summoning 5 d - Chain Lightning Conjuration/Air 8 a book of Changes (350 gold) [Shop] Veusmao's Book Boutique a book of Misfortune (200 gold) a book of Minor Magic (200 gold) a book of Burglary (750 gold) Sif Muna's Disquisition on Boosts and the Birds (470 gold) Spells Type Level a - Flaming Arrows Charms/Fire 2 b - Swiftness Charms/Air 2 c - Airstrike Air 4 d - Deflect Missiles Charms/Air 6 e - Freezing Cloud Ice/Air 6 a book of Maledictions (250 gold) a book of Frost (350 gold) a book of Fire (650 gold) a book of Summonings (700 gold) a book of Flames (350 gold) (0, 0, D:4) a +0 rapier a +0 leather armour (20, -23, D:4) a cursed -2 pair of boots (20, -9, D:4) a +0 spear (25, -26, D:4) a +0 club (27, -15, D:4) 166 arrows (28, 3, D:4) a cursed +0 robe (32, -28, D:4) a +0 ring mail (37, -8, D:4) a +0 medium shield (42, -13, D:4) a +0 flail (43, -11, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour (46, -6, D:4) a +0 robe Level 5 of the Dungeon [Shop] Rowuigug's General Store 146 bolts (175 gold) a potion of flight (48 gold) a potion of magic (60 gold) a scroll of remove curse (36 gold) a cursed +0 rapier (12 gold) a wand of iceblast (9) (180 gold) a potion of curing (30 gold) 157 stones (188 gold) 97 arrows (116 gold) the cursed +2 dagger "Newtbane" {flame, Dex+4} (312 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your dexterity (+4). It has a curse placed upon it. a +0 buckler (54 gold) (24, -14, D:5) 165 bolts (32, -17, D:5) a +0 whip (33, -4, D:5) a +0 long sword (44, 24, D:5) a +0 dagger (50, 19, D:5) a +0 falchion (53, 22, D:5) a +0 hand axe (62, 24, D:5) a +0 rapier a +0 short sword Level 6 of the Dungeon [Shop] Gasmass's Jewellery Shoppe an uncursed ring of insulation (375 gold) an uncursed ring of protection from fire (375 gold) the ring "Horat" {Fire Str+3 Stlth-} (478 gold) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. an uncursed amulet of the gourmand (375 gold) a +6 ring of dexterity (435 gold) an uncursed amulet of rage (480 gold) the cursed ring of Xom's Hope {Dex+4 Stlth--} (298 gold) [ring of attention] It affects your dexterity (+4). It makes you much less stealthy. It has a curse placed upon it. a +6 ring of intelligence (435 gold) a cursed ring of teleportation (67 gold) an uncursed ring of wizardry (345 gold) an uncursed ring of poison resistance (300 gold) (1, 22, D:6) a +0 scale mail (12, 37, D:6) (unseen) (22, 35, D:6) a +0 chain mail a +0 scimitar (43, -9, D:6) a +0 falchion a +0 leather armour a +1 dagger of venom a +0 short sword a +0 chain mail a +0 hand axe (57, 32, D:6) a +0 leather armour a +0 flail (57, 33, D:6) a +0 morningstar a +0 scale mail a +0 flail (58, 33, D:6) the ring "Ymuiran" {*Drain MR+ SInv Stlth--} [ring of attention] It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. It makes you much less stealthy. (65, -2, D:6) a potion of degeneration a +0 helmet Level 7 of the Dungeon [Shop] Figezat's Book Emporium a book of Air (490 gold) a book of Debilitation (560 gold) Vehumet's Handbook of Conjuration (742 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iron Shot Conjuration/Earth 6 e - Spellforged Servitor Conjuration/Summoning 7 a book of Enchantments (700 gold) a book of Geomancy (490 gold) a book of Minor Magic (280 gold) a book of Frost (490 gold) a book of Misfortune (280 gold) a book of Flames (490 gold) a book of Annihilations (1545 gold) a manual of Throwing (1545 gold) (0, 0, D:7) a +0 giant club a +0 giant club (0, 2, D:7) a cursed -3 giant spiked club (7, -1, D:7) a +0 shortbow (8, -3, D:7) (unseen) (8, -1, D:7) a scroll of immolation (9, -1, D:7) a book of Enchantments (14, 14, D:7) 148 arrows (21, -1, D:7) 99 arrows (27, -13, D:7) a +0 animal skin (32, 10, D:7) a +0 plate armour a +0 scimitar (37, -6, D:7) 42 large rocks (38, -28, D:7) a +0 cloak (45, -16, D:7) a +0 animal skin a cursed +0 animal skin a +0 robe a +2 whip of freezing (50, 13, D:7) a +0 cloak (52, -2, D:7) a +0 giant club (55, 0, D:7) a +0 ring mail (63, 13, D:7) a +0 chain mail (65, 13, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (6, 4, D:8) a cursed +0 hand axe a +0 animal skin (12, 18, D:8) a +0 leather armour (12, 22, D:8) a +0 robe (23, -8, D:8) a cursed -2 hand axe (24, -7, D:8) a +0 robe a +0 dagger (26, 5, D:8) a +0 helmet (27, -3, D:8) a cursed -3 scimitar (33, -2, D:8) a +0 mace (53, -5, D:8) 116 arrows (54, 15, D:8) 209 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (1, 23, D:9) a +0 flail a +0 chain mail (2, 22, D:9) a cursed +0 great sword a +0 robe a +4 giant club a +0 robe (6, 12, D:9) a fan of gales (2/2) (8, 17, D:9) a +0 battleaxe a +0 chain mail a +3 scimitar a +0 robe (8, 18, D:9) a +3 vampiric war axe (9, 17, D:9) a cursed +4 falchion a +0 robe a +2 hand axe a +0 robe a +4 short sword a +0 robe (9, 18, D:9) a +0 whip (11, 24, D:9) 196 arrows (16, -15, D:9) a -4 ring of strength (24, 17, D:9) (unseen) (24, 27, D:9) a +0 plate armour a +2 trident of protection (25, 27, D:9) a +0 short sword a +0 scale mail a cursed +0 leather armour a +0 flail (28, 15, D:9) a potion of degeneration (34, 10, D:9) an uncursed amulet of faith (34, 23, D:9) a +0 chain mail a +0 flail (37, 26, D:9) a +3 chain mail a +0 flail (37, 27, D:9) a +0 scale mail Level 10 of the Dungeon (4, -18, D:10) a +0 club (6, 13, D:10) a +0 troll leather armour (10, -25, D:10) a scroll of immolation (12, 14, D:10) an uncursed ring of positive energy (13, -14, D:10) 82 arrows (13, 2, D:10) a +0 giant club a cursed -2 giant spiked club (21, -13, D:10) +0 steam dragon scales (23, -33, D:10) a +0 shortbow 107 arrows (26, -11, D:10) a +0 short sword of speed (26, -10, D:10) a +0 mace (28, -12, D:10) a +0 dagger a +0 falchion (29, -13, D:10) a +1 whip of electrocution a +0 blowgun (34, -14, D:10) a +0 scythe (36, -26, D:10) a +0 shortbow 115 arrows (39, 11, D:10) a scroll of immolation (41, -4, D:10) the ring "Botsigho" {Fire MR+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (53, 7, D:10) a +0 fustibalus (56, -5, D:10) a +0 falchion (56, 0, D:10) a +0 plate armour a +0 long sword (61, -3, D:10) a +0 hand axe a +0 scale mail (61, -1, D:10) a +0 dagger a +0 robe (61, 1, D:10) a +0 hand axe a +0 leather armour a +0 battleaxe a +1 chain mail of poison resistance (62, -3, D:10) a cursed -1 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 20 gold pieces (unseen) (1, -20, D:11) a wand of polymorph (7) (2, -21, D:11) a +0 whip (4, -10, D:11) an uncursed staff of power (5, -11, D:11) a lightning rod (4/4) (5, -10, D:11) an uncursed staff of earth (5, -8, D:11) a +0 hunting sling (6, -9, D:11) the amulet "Ballafu" {Gourm rElec MP+9 Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). (9, -38, D:11) 95 bolts (10, -8, D:11) a +0 dire flail a +0 great mace a +0 trident (10, -7, D:11) a +0 giant club a +0 giant spiked club (11, -40, D:11) a +0 scale mail of fire resistance a +0 medium shield a +3 spear of flaming (11, -7, D:11) a +0 great mace a +0 dire flail a +0 dire flail a cursed -3 great mace (13, -15, D:11) a +0 scale mail a +0 long sword (15, -36, D:11) an uncursed ring of see invisible (28, -25, D:11) a +2 scale mail of cold resistance a +0 medium shield a +2 spear of freezing (29, -24, D:11) a +2 scale mail of poison resistance a +0 medium shield a +3 spear of venom (36, -14, D:11) a +2 scale mail of positive energy a +0 medium shield a +0 spear of draining (39, -25, D:11) 57 large rocks (42, -23, D:11) a +0 flail (43, -24, D:11) a +0 whip (43, -23, D:11) a +0 spear (52, -15, D:11) a wand of polymorph (12) Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (5, -4, D:12) +0 fire dragon scales (6, 7, D:12) a +0 long sword a +0 chain mail a +0 medium shield (9, 12, D:12) a +0 quarterstaff (15, 10, D:12) a +0 trident (17, 17, D:12) a +0 halberd (34, -7, D:12) 93 arrows (37, 14, D:12) a +0 shortbow 127 arrows (38, 13, D:12) a +0 long sword a +0 ring mail (38, 14, D:12) a cursed +0 trident (38, 15, D:12) a +0 whip a +0 robe (41, 12, D:12) a +0 great sword of protection a +0 ring mail (42, -7, D:12) a +0 scale mail a +2 dagger of venom (42, -6, D:12) a +2 trident of protection a +0 hunting sling (42, -5, D:12) a +0 leather armour a +0 trident (43, -5, D:12) a +0 giant club (43, -4, D:12) a +0 dagger a +1 hunting sling of flaming a +0 dagger 59 large rocks a +0 fustibalus a +0 fustibalus a +0 hunting sling (44, -5, D:12) a +0 whip a +0 club (44, -4, D:12) a +0 quarterstaff a +0 trident (45, -5, D:12) a +0 falchion a +0 giant club a +0 trident a +0 fustibalus (45, -4, D:12) 111 arrows a +0 shortbow (46, -4, D:12) a +0 chain mail a +2 broad axe (46, 1, D:12) a +0 lajatang (48, 7, D:12) a +0 short sword the Orcish Mines [Shop] Varoy's Weapon Emporium a +0 trident (52 gold) a +1 long sword of protection (168 gold) a +0 long sword (52 gold) a cursed -2 lajatang (60 gold) 138 stones (207 gold) 42 arrows (63 gold) a +0 hand crossbow (52 gold) the cursed +1 great sword of Makhleb {flame, rPois rF- MR+ Str+3} (447 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 great mace of protection (297 gold) a +0 whip (37 gold) a +0 morningstar (60 gold) a +0 dire flail (60 gold) a +3 dagger of protection (291 gold) [Shop] Veusmao's Antique Weapon Shop a +0 hunting sling (45 gold) a +0 dagger (60 gold) a +0 fustibalus (450 gold) a +0 whip (75 gold) a +0 trident (105 gold) a +0 short sword (90 gold) a +0 dagger (60 gold) a cursed -3 morningstar (3 gold) a +0 flail (105 gold) [Shop] Dolaozun's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Xuedoq's Gadget Emporium a phial of floods (480 gold) a wand of enslavement (5) (72 gold) a wand of flame (14) (72 gold) a phantom mirror (240 gold) a wand of enslavement (3) (48 gold) a wand of random effects (7) (60 gold) a phial of floods (480 gold) a box of beasts (240 gold) (6, -7, Orc) (unseen) (8, 5, Orc) a cursed +0 flail a +2 robe of cold resistance a +0 dagger (9, 4, Orc) a +0 plate armour a +0 glaive (12, -22, Orc) a +0 giant club a +0 giant club (13, -22, Orc) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (13, -9, Orc) a +0 giant spiked club (14, -22, Orc) a cursed +0 dire flail a +0 giant spiked club a +0 giant club a cursed -1 giant club a +0 giant spiked club (14, -10, Orc) a +0 giant club a +0 giant club (14, -9, Orc) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail (14, -8, Orc) a +0 giant spiked club a +0 giant club (15, -10, Orc) a +0 giant club (15, -9, Orc) a +0 robe a +0 spear (16, -9, Orc) a +0 giant spiked club (16, -8, Orc) a cursed -2 great mace a +0 giant club a +0 giant club a +0 dire flail (17, -9, Orc) a +0 giant spiked club (17, -8, Orc) a +0 giant club a +0 robe a +0 flail (18, -13, Orc) a +0 giant club a +0 robe a +0 flail (20, -1, Orc) a +0 hand axe a +0 club (21, -22, Orc) a +1 battleaxe a +0 chain mail (21, -19, Orc) a +0 giant club (21, 1, Orc) a +4 chain mail a +0 dire flail (22, -22, Orc) a +0 giant club (22, -12, Orc) a +0 giant club (22, -5, Orc) a +0 dire flail a +0 giant club (24, -22, Orc) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club (26, -23, Orc) a cursed -2 club (26, -20, Orc) a +0 dagger a +0 robe (26, -5, Orc) a cursed -1 giant spiked club (27, -11, Orc) a +0 giant club a +0 giant spiked club (28, -25, Orc) a +0 hand axe a cursed +0 leather armour (33, 0, Orc) a +0 giant club a +0 giant spiked club a +0 giant spiked club (33, 1, Orc) a +2 robe of positive energy a +0 dagger (34, 0, Orc) a cursed -1 giant spiked club (34, 2, Orc) a +0 giant club a +0 giant club (34, 3, Orc) a +0 robe a +0 whip (35, 2, Orc) a +0 giant club a +0 giant spiked club (35, 3, Orc) a +0 giant spiked club (36, 1, Orc) a +0 giant club (36, 2, Orc) a +0 giant club (37, -8, Orc) a +0 giant club (38, -20, Orc) a wand of enslavement (11) (49, 23, Orc) a +0 mace a +0 leather armour (50, 21, Orc) a +0 leather armour (51, 24, Orc) a +0 short sword (54, 22, Orc) a +1 antimagic flail (54, 24, Orc) a +0 whip a +0 chain mail (54, 29, Orc) a cursed -2 whip a +0 scale mail (55, 21, Orc) a +0 war axe Level 1 of the Lair of Beasts (0, 50, Lair:1) a cursed -1 mace (4, 23, Lair:1) a +3 ring mail (13, 34, Lair:1) a +0 leather armour (16, 53, Lair:1) a +0 ring mail (20, 30, Lair:1) a +0 leather armour (20, 48, Lair:1) a +0 ring mail (31, 0, Lair:1) a +0 pair of boots (34, -1, Lair:1) an uncursed ring of positive energy (35, 0, Lair:1) 146 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (3, 4, Lair:2) a +0 rapier (6, 5, Lair:2) a +0 morningstar (21, 10, Lair:2) (unseen) (29, -16, Lair:2) an uncursed staff of poison (30, -23, Lair:2) a manual of Staves (32, -22, Lair:2) the +9 arbalest "Zitaoc" {penet, Fragile +Inv rF+ Dex+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your dexterity (+5). It protects you from fire. It lets you turn invisible. It will be destroyed if unequipped. (36, -6, Lair:2) a +0 ring mail (39, -21, Lair:2) a +0 morningstar (41, -18, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 longbow (21, 33, Lair:3) the +7 plate armour of the Original Sin {rElec Str-3 Slay+3} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. (51, 32, Lair:3) a +0 ring mail (53, 3, Lair:3) a +0 plate armour (56, -16, Lair:3) an uncursed staff of conjuration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (4, 5, Lair:4) an uncursed ring of fire (5, 5, Lair:4) the ring "Roxiunto" {Fire rN+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (17, 13, Lair:4) a +0 flail (21, 21, Lair:4) a +0 quarterstaff (28, 0, Lair:4) +0 fire dragon scales (33, -10, Lair:4) (unseen) (37, -1, Lair:4) a +0 long sword of electrocution (45, -1, Lair:4) a potion of degeneration (51, 30, Lair:4) a +0 leather armour (53, 27, Lair:4) (unseen) (54, 0, Lair:4) a +0 ring mail (67, 3, Lair:4) (unseen) (73, 1, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 34 needles of confusion (2, 38, Lair:5) 246 arrows (10, -4, Lair:5) a +0 dagger (13, -7, Lair:5) a +0 leather armour (16, -7, Lair:5) a +0 robe (23, 0, Lair:5) (unseen) (26, -5, Lair:5) a +0 hand axe (27, 31, Lair:5) 133 arrows Level 6 of the Lair of Beasts (6, -21, Lair:6) a +0 hand axe a +0 robe (7, -21, Lair:6) a +2 war axe of freezing a +0 leather armour (8, -16, Lair:6) a +0 war axe a +0 leather armour (11, 22, Lair:6) a scroll of immolation (12, 11, Lair:6) a +0 robe (15, -5, Lair:6) a +0 robe (20, -3, Lair:6) a +0 mace (22, 17, Lair:6) a wand of random effects (9) (22, 18, Lair:6) a +0 medium shield (23, 18, Lair:6) the cursed +4 dagger "Morg" {pain, MR+ Int+12 *Curse} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. (32, -9, Lair:6) a +0 leather armour (34, 15, Lair:6) 190 arrows (44, 3, Lair:6) a +0 ring mail (58, -23, Lair:6) a scroll of immolation (59, -14, Lair:6) a +0 rapier (60, -16, Lair:6) a +0 ring mail (67, -7, Lair:6) a +0 lajatang Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (10, -5, Spider:1) an uncursed amulet of magic regeneration (11, -17, Spider:1) a +0 shortbow (11, -6, Spider:1) a +1 chain mail of cold resistance (14, -5, Spider:1) a +0 robe (14, 17, Spider:1) a +3 ring mail (33, -11, Spider:1) a +0 long sword (36, 7, Spider:1) a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) (unseen) (10, -44, Spider:2) a +0 robe (14, -19, Spider:2) the +6 staff of Battle {slice, MP+12} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your magic capacity (+12). (14, -4, Spider:2) 117 arrows (20, -5, Spider:2) a +0 scimitar (21, -49, Spider:2) (unseen) (41, -60, Spider:2) (unseen) (41, -12, Spider:2) 4 scrolls of amnesia (44, -14, Spider:2) a +0 war axe (47, -5, Spider:2) a scroll of vulnerability (65, -20, Spider:2) a +0 hunting sling Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (5, -14, Spider:3) an emperor scorpion corpse (12, -32, Spider:3) a +0 robe (12, -10, Spider:3) a +0 blowgun 331 poisoned needles 4 curare-tipped needles (15, -16, Spider:3) a +0 scimitar (17, -6, Spider:3) the cursed +1 ring mail "Hyjox" {rElec Str+3} It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (23, -37, Spider:3) a scroll of noise (30, -8, Spider:3) 3 large rocks (31, -11, Spider:3) 71 large rocks