Dungeon Crawl Stone Soup version 0.27-a0-506-g2188dfaaa0 (webtiles) character file. Game seed: 5755639696616960210 72 Morbidden the Chiller (level 4, 28/33 HPs) Began as a Demonspawn Ice Elementalist on Mar 3, 2021. Was an Initiate of Vehumet. Quit the game on level 2 of the Dungeon. The game lasted 00:01:43 (1478 turns). Morbidden the Chiller (Demonspawn Ice Elementalist) Turns: 1478, Time: 00:01:44 Health: 28/33 AC: 2 Str: 8 XL: 4 Next: 6% Magic: 3/7 EV: 12 Int: 17 God: Vehumet [......] Gold: 40 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: mildly poisoned (28 -> 24) A: antennae 1, demonic magic 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Missiles e - 4 curare-tipped darts (quivered) k - 19 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a ring of fire Scrolls d - 2 scrolls of amnesia {unknown} f - 3 scrolls of identify {unknown} Potions c - a potion of ambrosia {unknown} g - a potion of degeneration {unknown} h - 2 potions of heal wounds {unknown} i - a potion of might {unknown} l - a potion of attraction {unknown} Skills: * Level 2.0 Fighting + Level 1.8 Dodging + Level 2.7 Stealth * Level 2.0 Spellcasting * Level 4.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 60% 3% 1 b - Frozen Ramparts Ice 30% 11% 3 Your spell library contained the following spells: Spells Type Power Failure Level Ozocubu's Armour Ice 15% 11% 3 Hailstorm Conj/Ice 8% 63% 4 Summon Ice Beast Ice/Summ 8% 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Spells you cast may paralyse adjacent enemies. Message History The adder misses you. You miss the adder. The adder is severely wounded. A bat comes into view. The adder closely misses you. There are monsters nearby! There are monsters nearby! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You freeze the adder. The adder is almost dead. Malevolent energies surge around you. The adder barely misses you. Unknown command. There are monsters nearby! You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You freeze the adder! You kill the adder! Vehumet accepts your kill. Malevolent energies surge around you. You feel sick. The bat hits you but does no damage. Your Fighting skill increases to level 2! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####.####..##......# #. #............##......# ##. #...#######..##......#####.. ##..........###.........##.. ##########.# #......#...... #.# #.........###. #.# #...†..#..#### #.# #............. #@# #............. #†# #####)..#..... #b# #.####.... #.# #.# #.... #.. ... ..... ... .... ...... ... ......##.... ...# ####### ##### You could see a bat. Vanquished Creatures 3 adders (D:2) A gnoll (D:1) An ooze (D:2) A worm (D:2) A dart slug (D:1) A bat (D:2) 7 goblins A hobgoblin (D:1) 2 jackals (D:2) 3 quokkas (D:2) A frilled lizard (D:2) 2 kobolds 2 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Reached skill level 1 in Fighting 305 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 305 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/5 539 | D:1 | Reached skill level 4 in Ice Magic 636 | D:1 | You fall into a shaft and drop 1 floor! 646 | D:2 | Reached XP level 3. HP: 4/26 MP: 2/6 1040 | D:2 | Learned a level 3 spell: Frozen Ramparts 1204 | D:2 | Found a radiant altar of Vehumet. 1307 | D:2 | Became a worshipper of Vehumet 1478 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1478 | D:2 | Reached XP level 4. HP: 28/33 MP: 3/7 1478 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_end_2, infiniplex_forest_lined_room_3, infiniplex_forest_diagonal, minmay_misc_feat_nine_boxes, minivault_19, chequers_serial_rivers_micro_b D:2: minmay_skewed_foursquare, layout_rooms, nicolae_overflow_crystal_walls, old_standard_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Ice Magic | 4 | 4.1 Stealth | 2 | 2.7 Dodging | | 1.8 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 43 | || 43 Throw: Dart | 1 | || 1 Cast: Freeze | 35 | || 35 Stab: Paralysed | 17 | || 17 Armor: Robe | 10 | || 10 Dodge: Dodged | 66 | || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1477 | 1477 | 0 | 461 | 807 | 2 | 738.5 | Dungeon | 1477 | 1477 | 0 | 461 | 807 | 2 | 738.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 841 daAuts D:1: 636 daAuts