Morbidden Level 1 of the Dungeon (18, 22, D:1) a +0 hand axe (20, 3, D:1) a +0 whip (22, 30, D:1) a +0 club Level 2 of the Dungeon [Shop] Qecip's Antique Weapon Emporium the +8 short sword of Kegreokh {elec, Contam Dex+4} (1203 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+4). It causes magical contamination when unequipped. the +5 fustibalus of the Wraith {vorpal, rN+ Dex+3} (1365 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from negative energy. a +0 hunting sling (31 gold) a +0 war axe (73 gold) a +0 long sword (73 gold) a +0 spear (63 gold) a +0 falchion (63 gold) a +2 scimitar of flaming (403 gold) a +0 whip (52 gold) a +4 glaive of venom (625 gold) a +0 hand axe (63 gold) the +9 short sword of Hubris {vorpal, rElec rF+ Stlth-} (1451 gold) It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It makes you less stealthy. [Shop] Muwab's Jewellery Emporium a ring of poison resistance (280 gold) a ring of ice (350 gold) an amulet of guardian spirit (420 gold) a ring of protection from cold (350 gold) a +6 ring of dexterity (819 gold) a ring of poison resistance (280 gold) a ring of wizardry (420 gold) a ring of wizardry (420 gold) the ring of Seofoi {Wiz rF- Int+4} (537 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It makes you vulnerable to fire. a ring of positive energy (280 gold) a +4 ring of evasion (504 gold) a ring of flight (245 gold) an amulet of the acrobat (420 gold) (0, 0, D:2) a +0 robe (7, -30, D:2) a +0 dagger 5 stones (13, -14, D:2) a +0 dagger a goblin corpse (21, -24, D:2) a +0 scale mail