Morbidden Level 1 of the Dungeon (11, -32, D:1) a +0 robe (17, -32, D:1) a +0 short sword (18, -13, D:1) a +0 chain mail (34, -2, D:1) 2 stones a +0 short sword (36, -27, D:1) a +0 short sword (40, -45, D:1) a +0 robe (40, -27, D:1) a +0 club (44, -16, D:1) a +0 club (62, -37, D:1) a +0 short sword (64, -21, D:1) a +0 club Level 2 of the Dungeon (6, 16, D:2) a +0 halberd (7, 2, D:2) a +0 short sword (15, 11, D:2) a +0 club (18, 32, D:2) a +0 robe (20, 16, D:2) a +0 flail (20, 17, D:2) a +0 spear (20, 27, D:2) 21 stones (25, 4, D:2) 4 stones a +0 dagger (29, 17, D:2) 25 bolts (35, 32, D:2) a +0 dagger (41, -9, D:2) 15 arrows (48, 12, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 24 stones (5, -33, D:3) a +0 robe (5, -10, D:3) a +0 antimagic dagger 4 stones (9, 10, D:3) a +0 dagger (12, -7, D:3) a +0 dagger (12, 0, D:3) 4 boomerangs (16, -27, D:3) 9 arrows (17, -13, D:3) 23 sling bullets (25, -7, D:3) a +1 dagger of venom a +0 robe (25, -4, D:3) a +0 flail (26, -8, D:3) 23 stones (26, -6, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 16 arrows (3, -4, D:4) an amulet of guardian spirit (4, 4, D:4) a +0 dagger (5, -4, D:4) 19 stones (10, 1, D:4) a +0 hand axe (15, -3, D:4) a +0 robe (18, 6, D:4) 19 bolts (21, 5, D:4) a +0 whip a +0 robe (26, -15, D:4) a +0 halberd a +0 robe (37, -22, D:4) a +0 dagger a +0 leather armour (37, 9, D:4) a +0 robe (39, 16, D:4) a +0 dagger (43, -10, D:4) a +0 club (44, -11, D:4) 24 stones Level 5 of the Dungeon [Shop] Yptimef's Antique Weapon Emporium a +0 short sword (60 gold) a +0 mace (60 gold) a +0 club (20 gold) a +0 club (20 gold) a +0 war axe (70 gold) the +7 rapier of Kismet {flame, Int+2} (1068 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). a +0 shortbow (60 gold) the +8 whip "Snakebite" {curare, rPois} (1084 gold) It poisons the flesh of those it strikes. It protects you from poison. (0, 0, D:5) 24 sling bullets (7, -3, D:5) 14 bolts (8, 0, D:5) 16 arrows (13, 5, D:5) a +0 ring mail (19, -6, D:5) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Reference Book on Dislocation (still there?) Spells Type Level Known a - Apportation Translocation 1 no (20, -6, D:5) a +0 dagger (still there?) a +0 robe (still there?) (29, -2, D:5) 16 gold pieces (29, 38, D:5) a +0 war axe (33, 3, D:5) a +0 club (35, 26, D:5) a +0 robe (40, 8, D:5) a +0 great sword (50, 47, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +3 scythe of protection a +0 robe a +0 short sword a +0 dagger (0, 1, D:6) a +0 dagger a +0 robe (0, 2, D:6) a +0 dagger a +0 robe (0, 3, D:6) a +0 dagger 3 stones (0, 4, D:6) a +0 falchion (2, -7, D:6) a +0 club (3, 5, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 6, D:6) a +0 dagger a +0 robe (7, 4, D:6) 20 stones (15, 9, D:6) a +0 leather armour (16, 34, D:6) a +0 dagger (22, 13, D:6) a scroll of immolation (22, 22, D:6) a +0 giant spiked club (23, 9, D:6) 10 stones (26, 14, D:6) a +0 shortbow (34, 14, D:6) the +1 hunting sling "Rapumusm" {speed, +Blink rF+ Will- SInv} Attacks with this weapon are significantly faster. It protects you from fire. It lets you see invisible. It lets you blink. It decreases your willpower. (35, 9, D:6) 25 bolts (39, 4, D:6) a +0 ring mail (44, 2, D:6) a +0 spear (44, 13, D:6) a +0 mace (52, -1, D:6) 12 arrows (58, 12, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (2, 1, D:7) a +0 whip a kobold corpse a bullfrog corpse (3, 1, D:7) a sky beast corpse (9, -24, D:7) a +0 giant spiked club (10, -29, D:7) 23 stones (14, -30, D:7) 5 boomerangs (22, -21, D:7) 13 sling bullets (31, -21, D:7) a +0 robe (35, -21, D:7) a +0 chain mail