Morbidden Level 1 of the Dungeon [Shop] Ytoulu's Antique Weapon Shoppe the +4 war axe "Juqaalit" {vorpal, Dex+2} (837 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 dagger (46 gold) a +0 whip (57 gold) a +0 short sword (69 gold) a +0 war axe (80 gold) a +0 rapier (92 gold) a +2 spectral quarterstaff (506 gold) a +5 shortbow of flaming (745 gold) a +2 lajatang of speed (1311 gold) the +1 halberd of Natae {elec, +Rage rCorr Int+3} (860 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+3). It lets you go berserk. It protects you from acid and corrosion. [Shop] Geyr's Distillery a potion of attraction (36 gold) a potion of might (48 gold) a potion of mutation (96 gold) a potion of degeneration (12 gold) a potion of attraction (36 gold) a potion of magic (96 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) 2 potions of heal wounds (120 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) [Shop] Zyty's Armour Shop a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +1 leather armour of fire resistance (196 gold) [Shop] Zuishif's General Store a +0 robe (8 gold) a +0 mace (36 gold) a +0 mace (36 gold) 20 stones (24 gold) a +0 robe (8 gold) a +1 hunting sling of flaming (116 gold) 25 arrows (60 gold) a potion of curing (36 gold) a scroll of enchant weapon (90 gold) 2 silver boomerangs (36 gold) [Shop] Ceadwaw's Weapon Shop the +7 glaive of the Vaults {drain, *Noise rF+ rN+ Int+4 Dex+2} (814 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It may make noises in combat. a +0 spear (33 gold) the +7 great sword "Reajenon" {venom, MP+9 Int+4} (848 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your magic capacity (+9). a +1 mace of protection (116 gold) 15 stones (16 gold) a +0 hunting sling (16 gold) a +0 falchion (33 gold) 14 stones (15 gold) a +4 arbalest of freezing (331 gold) a +0 short sword (33 gold) a +4 hand crossbow of freezing (311 gold) a +0 war axe (38 gold) (0, 0, D:1) a +0 flail (4, 24, D:1) a +0 club (6, 0, D:1) a +0 dagger (9, 7, D:1) 21 stones (13, 4, D:1) a +0 short sword (22, 9, D:1) 25 stones (31, 27, D:1) a +0 club (32, 2, D:1) a +0 leather armour (33, 5, D:1) 13 arrows (38, -8, D:1) 15 stones (41, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 bolts (7, 13, D:2) a +0 trident (9, -28, D:2) a +0 hunting sling (14, -7, D:2) a +0 club a +0 dagger (17, -24, D:2) a +0 club (28, -22, D:2) 4 poisoned darts (still there?) an adder corpse (still there?) (29, -22, D:2) 2 poisoned darts