Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 19, D:1) a +0 dagger (9, 46, D:1) a +0 short sword (13, 0, D:1) a +0 dagger (28, 24, D:1) a +0 scale mail (39, 10, D:1) a +0 club (41, 18, D:1) 13 arrows (53, 39, D:1) a +0 club (55, 19, D:1) a +0 robe Level 2 of the Dungeon [Shop] Uteyzeg's Antique Armour Shoppe a +0 chain mail (117 gold) a +0 pair of boots (117 gold) a +2 plate armour of poison resistance (962 gold) a +0 pair of boots (117 gold) a +0 robe (18 gold) a +0 scale mail of poison resistance (208 gold) a +0 cloak (117 gold) a +0 scale mail (104 gold) (8, -10, D:2) a +0 leather armour (8, -9, D:2) 11 arrows (9, -10, D:2) a +0 dagger (19, 16, D:2) a +0 club a +0 hunting sling (31, 3, D:2) a +0 dagger (31, 5, D:2) a +1 dagger of venom (34, -28, D:2) a +0 robe (35, -21, D:2) a +0 helmet (35, -19, D:2) a +0 whip (43, 11, D:2) a +0 dagger (45, -23, D:2) a +0 short sword (48, 1, D:2) a +0 robe (51, 3, D:2) a +0 long sword Level 3 of the Dungeon (6, -30, D:3) a +0 ring mail (16, -21, D:3) 15 arrows (25, -33, D:3) a +0 dagger (27, -24, D:3) a +0 scale mail a +1 vorpal falchion (31, -7, D:3) a +0 robe (32, -1, D:3) 25 bolts (43, 0, D:3) a +0 trident (47, 2, D:3) a +0 club (52, -11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 7, D:4) a +0 buckler (15, -32, D:4) a +0 club a +0 buckler (15, -22, D:4) a +0 robe (16, -13, D:4) a +0 hand axe (19, -23, D:4) a +0 whip (27, -27, D:4) a +0 robe (28, -22, D:4) a +0 leather armour a +0 war axe a +0 dagger (29, -18, D:4) a +0 ring mail (36, -45, D:4) a +0 whip (38, -39, D:4) a +0 whip (47, -41, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -16, D:5) a +0 robe (6, 4, D:5) a +0 great sword (11, 8, D:5) a +0 quarterstaff (22, -11, D:5) a +0 chain mail (26, 25, D:5) the +10 spear of Excruciating Pain {flame, Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It makes you more stealthy. (35, -16, D:5) a +0 robe (36, -10, D:5) a +0 ring mail (39, -18, D:5) a +0 mace (42, -17, D:5) a +2 quarterstaff of chaos (46, -6, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 triple sword (3, -7, D:6) a +2 scimitar a +0 robe (4, -7, D:6) a +0 club (10, -4, D:6) a +0 giant club (14, 4, D:6) a +0 long sword (16, -2, D:6) a +0 shortbow (16, 4, D:6) a +0 robe (29, 14, D:6) a +0 robe (39, -17, D:6) a +0 scale mail (43, 12, D:6) a +0 dagger (43, 13, D:6) a +0 robe a +0 dagger (44, 13, D:6) a +0 hand axe (45, 14, D:6) a +0 mace (47, 24, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 1, D:7) a +2 scimitar a +0 robe (1, -1, D:7) a +0 spear (1, 0, D:7) a +3 dagger a +0 robe (1, 1, D:7) a +0 hand axe a +0 robe a +0 halberd (2, 0, D:7) a +0 halberd (6, 15, D:7) a +0 halberd (7, 14, D:7) a +0 spear a +0 spear (8, 1, D:7) 14 bolts (8, 12, D:7) a +0 club a +0 robe (8, 14, D:7) a +4 spear (9, 14, D:7) a +0 giant club a +0 giant club (10, 17, D:7) a +0 hunting sling a +2 spectral quarterstaff a +3 ring mail of cold resistance (14, 20, D:7) a +0 whip of freezing a +0 robe (14, 27, D:7) an amulet of the acrobat (22, -9, D:7) a +0 robe (22, 4, D:7) a potion of degeneration (23, 25, D:7) a +0 rapier (29, 15, D:7) a +0 ring mail (30, 6, D:7) a +0 mace (40, -7, D:7) a +0 robe a +4 dagger of electrocution (41, -9, D:7) a +0 leather armour a +0 hand axe (41, -7, D:7) a +0 leather armour a +0 hand axe (42, -10, D:7) a +0 club (48, -10, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (17, -20, D:8) a +0 ring mail (19, 11, D:8) a +0 long sword a potion of degeneration (26, 17, D:8) a +0 dagger (27, 0, D:8) a +0 dagger (32, -20, D:8) a +0 mace (37, 11, D:8) a +0 flail (37, 15, D:8) a +0 whip a +0 robe (38, 11, D:8) a +0 club a +0 robe (39, -8, D:8) the +8 war axe "Roluihum" {freeze, Fragile +Rage Str+7 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It lets you see invisible. It lets you go berserk. It will be destroyed if unequipped. (39, -6, D:8) a +0 dagger a +0 robe (39, 11, D:8) a +0 flail a +0 leather armour (40, -6, D:8) a +0 dagger a +0 robe (40, -5, D:8) a +0 dagger a +0 robe (44, -13, D:8) a +0 flail (47, 4, D:8) a +0 club a +0 whip a +0 leather armour (47, 5, D:8) a +0 flail (47, 13, D:8) a +0 whip (48, -7, D:8) a +0 mace (48, -6, D:8) a +0 war axe a +0 dagger a +0 robe a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (8, 15, D:9) a +0 plate armour (8, 23, D:9) a +0 falchion (10, 9, D:9) a scroll of vulnerability (17, 6, D:9) a +0 morningstar a +0 plate armour (17, 7, D:9) a +0 short sword (17, 8, D:9) a +0 dagger a +0 robe (19, 21, D:9) a +0 rapier (22, -4, D:9) a +0 flail (27, 12, D:9) a +0 short sword a +0 whip a +0 short sword (28, 4, D:9) a +0 leather armour (28, 10, D:9) a +0 robe (29, 10, D:9) a +0 robe a +0 dagger (30, -4, D:9) 33 bolts (31, -5, D:9) a +0 whip (31, 15, D:9) a +0 ring mail a +0 hand axe of electrocution (32, -8, D:9) a +0 short sword (36, -6, D:9) a +0 short sword (39, 11, D:9) a +0 dagger (40, 11, D:9) a +0 short sword (40, 12, D:9) a +0 short sword (47, -23, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe a +0 plate armour (1, -21, D:10) a +0 leather armour (1, -1, D:10) a +0 dagger (2, 0, D:10) a +0 whip (3, 0, D:10) a +0 trident (8, 0, D:10) a +0 scale mail (20, 27, D:10) a +0 mace (25, -12, D:10) a scroll of vulnerability (26, 0, D:10) a +0 scimitar of flaming (37, 4, D:10) a +2 robe of fire resistance a +0 dagger (51, -18, D:10) a -2 spear a +0 animal skin Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (1, 27, D:11) a +0 hunting sling (1, 28, D:11) a +0 club (still there?) 3 poisoned darts (still there?) (2, 27, D:11) a +0 short sword (2, 28, D:11) a +0 short sword a +0 whip (3, 26, D:11) a +0 dagger (3, 28, D:11) a +0 dagger (still there?) a +0 robe (still there?) (25, -4, D:11) 10 bolts (28, -5, D:11) a +0 giant club a +0 giant club a +0 mace (28, -4, D:11) a +0 dagger (29, -6, D:11) a +0 club (still there?) a +0 whip (still there?) (29, -4, D:11) a +0 flail (still there?) a +0 chain mail (still there?) the Ecumenical Temple a Gauntlet (10, -4, Gauntlet) a tin of tremorstones (2/2) (10, 1, Gauntlet) a scroll of teleportation (24, -2, Gauntlet) a scroll of teleportation (24, -1, Gauntlet) 20 stones (24, 2, Gauntlet) an amulet of guardian spirit (24, 15, Gauntlet) a +1 pair of boots of rampaging (24, 18, Gauntlet) a potion of mutation (38, -2, Gauntlet) the amulet "Moss" {Acrobat Dex+4} [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your dexterity (+4). (38, 1, Gauntlet) 23 stones (38, 2, Gauntlet) 3 potions of heal wounds (38, 12, Gauntlet) a +0 dagger (38, 13, Gauntlet) the +0 pair of gloves of Dithmenos's Hope {Dex+4} It affects your dexterity (+4). (38, 15, Gauntlet) a +0 robe