Morbidden Level 1 of the Dungeon (0, 0, D:1) a +2 whip of electrocution (13, 5, D:1) a +0 hand axe (17, 10, D:1) a +0 leather armour (20, 22, D:1) a +0 dagger (22, 37, D:1) 24 stones (23, 20, D:1) a +0 dagger (23, 24, D:1) a +0 club (28, 21, D:1) 2 stones a +0 dagger (28, 40, D:1) 27 arrows (31, 31, D:1) a +0 robe (40, 0, D:1) a +0 hunting sling (40, 40, D:1) 50 stones Level 2 of the Dungeon [Shop] Osineas's Weapon Shop 15 stones (18 gold) 23 sling bullets (138 gold) 20 stones (24 gold) 18 stones (21 gold) a +4 scythe of venom (307 gold) the +6 quarterstaff of Barchuotz {flame, rF- rC+ rN+++} (782 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from cold. It renders you almost immune to negative energy. 26 stones (31 gold) 11 arrows (26 gold) a +0 long sword (42 gold) a +2 vorpal trident (206 gold) a +3 hand axe of venom (247 gold) a +0 hunting sling (18 gold) a +0 short sword (36 gold) (2, 16, D:2) a +0 club a +0 club (4, 17, D:2) a +0 club (6, -9, D:2) 15 stones (21, 17, D:2) a +0 robe a +0 trident (21, 18, D:2) a +0 club a +0 club a +0 dagger (22, 16, D:2) a +0 club (23, 16, D:2) a +0 dagger (26, 10, D:2) a +0 dagger (31, 16, D:2) a +0 club (52, 1, D:2) a +0 dagger 21 stones a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 5, D:3) a +0 chain mail (6, 11, D:3) a +0 dagger (6, 30, D:3) a +0 dagger (12, 8, D:3) a +0 mace (31, 18, D:3) a +0 falchion (61, 33, D:3) a +2 dagger (64, 8, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (64, 9, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 9 stones (4, -1, D:4) 17 sling bullets (6, 1, D:4) 3 javelins (10, -8, D:4) a +0 dagger