Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 8418673056159427445 18 Morbidden the Grave Robber (level 2, 0/22 HPs) Began as a Deep Dwarf Necromancer on May 29, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (965 turns). Morbidden the Grave Robber (Deep Dwarf Necromancer) Turns: 965, Time: 00:01:39 Health: 0/22 AC: 2 Str: 11 XL: 2 Next: 51% Magic: 0/5 EV: 12 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 2.3 Dodging + Level 2.5 Stealth * Level 2.0 Spellcasting * Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 32% N/A 3% 1 Vampiric Draining Necr 8% 2d7 9% 3 Animate Dead Necr 8% N/A 28% 4 Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal is pulled toward you! The jackal is pulled toward you! x2 The jackal is pulled toward you! The jackal bites you but does no damage. The jackal is pulled toward you! The jackal barely misses you. The jackal is pulled toward you! The jackal is pulled toward you! The jackal bites you but does no damage. The jackal barely misses you. The jackal is pulled toward you! x2; You feel less attractive to monsters. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 87%) The jackal writhes in agony. You kill the jackal! Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 87%) The jackal writhes in agony. You kill the jackal! The jackal closely misses you. Unknown command. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, chance to affect: 87%) The jackal writhes in agony. The jackal bites you. You die... , #.....#...###...####. ,, #####.#........## ## ###########..........#, # #.........#.#........## ,## #....####...#...###...####. #....######.#..## ##....... #....#......#..## ##....... #....#.####h#...###........ #....#.#..@.#.............# ######....#......#.............. #.........###....############### #.#####........#...............# #.# #....###.........######... #.# #.....#..........# #... #.# #########........# #... #.# ##P....###..(.....# #... #.# #.....P.##........######... You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 446 | D:1 | Reached XP level 2. HP: 8/22 MP: 1/4 958 | D:1 | HP: 1/22 [jackal (2)] 965 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_corridor_2, aquarium_window_1, aquarium_window_2, aquarium_window_2, aquarium_view_2g, aquarium_view_2g, aquarium_balcony_double_3, aquarium_pool_1, kennysheep_minor_cross, minmay_tromino_i2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | | 2.3 Stealth | | 2.5 Necromancy | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Pain || 33 Use: Potion || 2 Armor: Robe || 10 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 965 | 965 | 0 | 336 | 461 | 1 | 965.0 | Dungeon | 965 | 965 | 0 | 336 | 461 | 1 | 965.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts