Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 13641981122495062476 1537 Morbidden the Conjurer (level 8, -4/61 HPs) Began as a Barachi Conjurer on June 2, 2021. Slain by a hornet (6 damage) ... while paralysed by a hornet ... on level 6 of the Dungeon. The game lasted 00:06:48 (6349 turns). Morbidden the Conjurer (Barachi Conjurer) Turns: 6349, Time: 00:06:48 Health: -4/61 AC: 10 Str: 9 XL: 8 Next: 86% Magic: 9/15 EV: 2 Int: 22 God: Gold: 288 SH: 0 Dex: 14 Spells: 8/17 levels left rFire . . . SeeInvis . a - +2 falchion (elec) rCold + . . Faith . b - +0 buckler rNeg . . . Spirit . A - +0 scale mail of Rationality {Regen+ Dex+3} rPois . Reflect . (no helmet) rElec . Harm . c - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 1.20/turn t - ring "Dukhlip" {rC+ Int+2} MPRegen 0.14/turn x - ring of wizardry @: paralysed, lethally poisoned (-4 -> -5), slowed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 288 gold pieces. Inventory: Hand Weapons a - a +2 falchion of electrocution (weapon) e - a +1 short sword of protection Missiles k - 14 poisoned darts (quivered) Armour b - a +0 buckler (worn) c - a +2 cloak (worn) z - a +0 chain mail A - the +0 scale mail of Rationality (worn) {Regen+ Dex+3} (You found it on level 6 of the Dungeon) It affects your dexterity (+3). It increases your rate of health regeneration. Jewellery t - the ring "Dukhlip" (left hand) {rC+ Int+2} (You found it on level 4 of the Dungeon) [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. x - a ring of wizardry (right hand) Wands s - a wand of iceblast (8) Scrolls h - a scroll of noise {unknown} j - 6 scrolls of identify {unknown} l - 2 scrolls of teleportation {unknown} o - 2 scrolls of immolation {unknown} p - a scroll of enchant armour {unknown} r - 3 scrolls of brand weapon {unknown} v - 2 scrolls of fear {unknown} y - a scroll of torment {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} g - a potion of might i - 2 potions of curing {unknown} m - a potion of ambrosia {unknown} n - 3 potions of attraction {unknown} q - a potion of mutation {unknown} u - a potion of experience {unknown} w - a potion of haste {unknown} Skills: * Level 4.6 Fighting + Level 0.3(1.2) Short Blades + Level 2.1(2.2) Long Blades + Level 0.5 Staves + Level 0.1 Throwing + Level 4.2 Armour * Level 4.9 Dodging + Level 2.2 Stealth + Level 1.6 Shields * Level 5.1 Spellcasting * Level 7.3 Conjurations * Level 2.3 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 3d6 2% 2 c - Airstrike Air 7% N/A 78% 4 z - Static Discharge Conj/Air 26% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 5% 1 Dazzling Flash Conj/Hex 42% N/A 26% 3 Swiftness Air 15% N/A 38% 3 Fulminant Prism Conj/Hex 10% 3d9 61% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 61% 4 Confusing Touch Hex 5% N/A 71% 3 Gell's Gravitas Tloc 2% N/A 71% 3 Lightning Bolt Conj/Air 13% 1d26 78% 5 Petrify Tmut/Erth 5% N/A 97% 4 Metabolic Englaciation Hex/Ice 2% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The hornet is lightly wounded. The hornet stings you! You feel yourself slow down. The hornet stings you! You feel as though you will be slow longer. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (71% to hit) The searing ray misses the hornet. (Press . to maintain the ray.) The hornet stings you! You feel as though you will be slow longer. The hornet stings you. You are poisoned. You feel as though you will be slow longer. The searing ray hits the hornet! The hornet is moderately wounded. You feel very sick. The hornet stings you but does no damage. x2 Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hornet is struck by an arc of lightning! The hornet is heavily wounded. You are struck by an arc of lightning. The hornet is struck by an arc of lightning. The hornet is heavily wounded. The lightning grounds out. You feel very sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you. * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You feel sick. The hornet stings you. You die... .# ####.## ..... ... #.# ##### ###.## ##...## ##....## #.##.####.###.###.#....## #.....y@## ##.#.###..... ...#.....# #.##.#....## #####.# ##.###....## ##.###.....#..## #....###.###.## #.......## ##.# ########.###.## ##.#.## ##.## You could see a hornet. Vanquished Creatures Grinder (D:6) An orc warrior (D:6) 2 ogres A bullfrog (D:6) 2 wyvern skeletons (D:6) 3 water moccasin zombies A wyvern zombie (D:6) A howler monkey (D:5) A centaur zombie (D:6) 5 bullfrog zombies (D:6) 3 hounds 2 jellies Terence (D:2) 2 iguanas An orc wizard (D:4) 4 howler monkey zombies (D:6) 8 adders 2 white imps 2 worms (D:4) 2 dart slugs 7 orcs 4 ball pythons 4 endoplasms 3 giant cockroaches 2 goblins 7 hobgoblins 3 jackals (D:4) 2 quokkas 4 bats 2 frilled lizards 4 kobolds 6 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 678 | D:1 | Found a faded altar of an unknown god. 794 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 985 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Reached skill level 5 in Conjurations 1281 | D:2 | Noticed Terence 1287 | D:2 | Killed Terence 1288 | D:2 | Reached skill level 1 in Fighting 1288 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 2050 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/7 3300 | D:4 | Noticed an ogre 3392 | D:4 | Reached XP level 5. HP: 37/38 MP: 0/9 3604 | D:4 | Killed an ogre 3605 | D:4 | Reached skill level 6 in Conjurations 3605 | D:4 | Reached XP level 6. HP: 22/47 MP: 3/11 3994 | D:4 | Identified the ring "Dukhlip" {rC+ Int+2} 4019 | D:4 | Found a staircase to the Ecumenical Temple. 4177 | D:5 | Entered Level 5 of the Dungeon 4347 | D:5 | Reached XP level 7. HP: 53/53 MP: 3/13 4490 | D:5 | Reached skill level 1 in Armour 4576 | D:5 | Learned a level 4 spell: Airstrike 4579 | D:5 | Learned a level 2 spell: Static Discharge 5314 | D:6 | Reached skill level 1 in Shields 5335 | D:6 | Reached XP level 8. HP: 11/60 MP: 4/15 5683 | D:6 | Reached skill level 1 in Air Magic 5687 | D:6 | Reached skill level 1 in Long Blades 5833 | D:6 | Reached skill level 7 in Conjurations 5938 | D:6 | Reached skill level 5 in Spellcasting 6066 | D:6 | Noticed Grinder 6073 | D:6 | Killed Grinder 6206 | D:6 | Identified the +0 scale mail of Rationality {Regen+ Dex+3} 6343 | D:6 | Noticed a hornet 6348 | D:6 | Paralysed by a hornet for 3 turns 6348 | D:6 | HP: 2/61 [hornet (10)] 6349 | D:6 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, chequers_ecumenical_altar_twisty, minmay_misc_feat_iff, minmay_tetromino_i2 D:2: layout_basic, corexii_corridor_pit, small_statue_intersection, uniq_terence D:3: layout_loops_corners D:4: layout_cave_pools, minmay_temple_entry_mini_moons D:5: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, grunt_decor_mini_mirrors D:6: layout_loops_ring, zin_purify, serial_undead, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_b, corner_web_ring, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.3 Fighting | 1 2 3 4 | 4.6 Spellcasting | 3 4 5 | 5.1 Stealth | 2 | 2.2 Dodging | 3 4 | 4.9 Armour | 3 4 | 4.2 Shields | 1 | 1.6 Air Magic | 2 | 2.3 Long Blades | 2 | 2.1 Short Blades | | 0.3 Staves | | 0.5 Throwing | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 2 | | || 2 Quarterstaff | | 14 | 11 || 25 Falchion | | | 31 || 31 Throw: Dart | 2 | 2 | || 4 Cast: Magic Dart | 46 | 90 | 33 || 169 Searing Ray | 1 | 5 | 17 || 23 Static Discharge | | | 4 || 4 Evoke: Wand | | | 1 || 1 Use: Potion | | | 1 || 1 Armor: Robe | 1 | | || 1 Ring mail | | 8 | 48 || 56 Scale mail | | | 3 || 3 Dodge: Dodged | 3 | 13 | 50 || 66 Block: Buckler | | | 10 || 10 Rpst.: Falchion | | | 13 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6969 | 6798 | 171 | 465 | 5670 | 6 | 1161.5 | Dungeon | 6969 | 6798 | 171 | 465 | 5670 | 6 | 1161.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1511 daAuts D:6: 1294 daAuts D:1: 1184 daAuts D:5: 1057 daAuts D:2: 1016 daAuts D:4: 903 daAuts