Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 0, D:1) a +0 club (13, -14, D:1) a +0 dagger (32, 21, D:1) (unseen) (32, 32, D:1) a +0 club (34, -2, D:1) a +0 short sword a +0 club (36, 18, D:1) (unseen) (36, 33, D:1) a +0 falchion 3 stones (38, -1, D:1) a +0 pair of gloves (44, -20, D:1) a +0 robe (45, 16, D:1) 238 sling bullets (48, -16, D:1) a +0 dagger (53, -7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 76 stones (16, 35, D:2) a +0 ring mail (17, 23, D:2) a +0 whip 2 stones (18, 35, D:2) 188 stones (20, 37, D:2) 151 stones (22, 5, D:2) a +0 dagger (31, 5, D:2) 70 stones (35, 30, D:2) 116 stones (37, -7, D:2) a +0 flail (41, 15, D:2) a +0 ring mail (44, 9, D:2) a +0 ring mail (45, 28, D:2) a +0 club (47, 26, D:2) a +0 club (49, 34, D:2) a +0 scale mail (54, 24, D:2) a +0 dagger (55, 30, D:2) a +0 club a +0 buckler Level 3 of the Dungeon (12, 28, D:3) a +0 rapier (13, 5, D:3) a +0 blowgun a +0 club 39 poisoned needles (22, 31, D:3) a +0 club (23, 2, D:3) 240 sling bullets (30, 23, D:3) a +0 pair of gloves (31, 25, D:3) 67 poisoned needles (31, 26, D:3) a cursed -3 hunting sling (33, -7, D:3) a +0 chain mail (34, -6, D:3) a +0 ring mail (34, 2, D:3) a +0 hunting sling (34, 4, D:3) 84 bolts (37, -4, D:3) a +0 dagger a +0 leather armour (38, -13, D:3) (unseen) (39, 16, D:3) a +0 dagger (44, 14, D:3) 65 poisoned needles (45, 19, D:3) a +0 chain mail (53, 32, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 125 stones (16, 6, D:4) a +0 short sword (18, -23, D:4) a +0 ring mail (18, -19, D:4) a +2 pair of gloves (27, 2, D:4) 195 sling bullets (29, 12, D:4) a +0 mace (31, 17, D:4) a +0 dagger a +0 robe (39, 25, D:4) a +0 robe (40, 31, D:4) a +0 hand axe (46, 32, D:4) a +0 giant spiked club (49, 4, D:4) (unseen) (49, 20, D:4) a +0 robe (51, -20, D:4) the cursed ring of Moral Flaws {Fire Str+3 Dex+2 Slay-3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. a +0 giant spiked club (60, 13, D:4) a -2 ring of intelligence Level 5 of the Dungeon (0, 4, D:5) a +0 shortbow (10, 16, D:5) a +0 giant club (12, 16, D:5) a +0 robe (16, 6, D:5) a +0 whip a cursed +0 chain mail (16, 7, D:5) a +0 leather armour (17, 5, D:5) a +0 dagger a +0 robe (17, 7, D:5) a +0 club (18, -7, D:5) 118 bolts (23, -37, D:5) 101 stones (23, -26, D:5) a +0 ring mail (29, -40, D:5) a +0 robe (32, -23, D:5) a +0 giant club (40, -6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 glaive a +0 chain mail (0, 1, D:6) a +0 short sword (0, 3, D:6) 163 stones (1, 2, D:6) a +0 morningstar (13, -9, D:6) a +0 rapier (18, -19, D:6) a +0 halberd (19, -19, D:6) a +0 spear a +0 dagger of draining (20, -6, D:6) a +0 leather armour (27, 1, D:6) 127 bolts (30, -18, D:6) a +0 leather armour (35, -12, D:6) a +0 falchion (42, 5, D:6) a +1 dire flail of protection a +0 leather armour (48, -22, D:6) a +0 shortbow (48, -4, D:6) a +0 scale mail (54, -4, D:6) a +0 leather armour (60, -21, D:6) a +0 robe (60, -19, D:6) 161 stones Level 7 of the Dungeon (2, 45, D:7) a +0 whip a +0 whip 2 stones a +0 dagger a +0 blowgun 24 poisoned needles (2, 46, D:7) a +0 short sword a cursed -3 mace 2 stones (2, 47, D:7) a +0 falchion a stone (4, 19, D:7) a +0 hand axe a +0 flail a +0 chain mail (5, 19, D:7) a +0 dagger a +0 robe (6, 53, D:7) a +0 falchion (9, 35, D:7) a +0 troll leather armour (12, 3, D:7) a +0 short sword a +0 leather armour (12, 4, D:7) a +0 dagger a +0 robe (14, 4, D:7) a +0 dagger a +0 robe (14, 24, D:7) 108 stones (15, 32, D:7) a +0 leather armour a +0 club (19, 21, D:7) a +0 dagger a +1 robe of magic recovery (20, 23, D:7) a +0 dagger a +0 chain mail a +0 ring mail a +0 short sword (20, 24, D:7) a +0 club a +0 robe a +0 dagger (26, -3, D:7) 184 sling bullets (28, -2, D:7) a +0 dagger (32, 45, D:7) a +3 leather armour (33, 55, D:7) a +0 ring mail (34, -4, D:7) the amulet "Xoijom" {Inacc *Slow Str+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+5). It may slow you when you take damage. the +2 hunting sling of the Vulture {freeze, Int+7} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+7). (34, 25, D:7) a +0 giant club (36, 32, D:7) the ring of Amits {Fire Dex+3} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. the +2 whip of Neeph {slash, rElec rF+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. It insulates you from electricity. (36, 40, D:7) a +0 dagger a +0 falchion a cursed -3 whip a cursed -3 dagger a +0 whip of pain 3 stones (37, 40, D:7) a +0 club a +0 rapier 3 stones (52, 33, D:7) a +0 dagger a +0 robe (64, 20, D:7) 147 stones Level 8 of the Dungeon (0, 0, D:8) 4 potions of berserk rage 4 potions of haste 2 potions of degeneration (0, 1, D:8) a +0 war axe a +0 chain mail (0, 2, D:8) a +0 war axe 166 stones a +0 chain mail (4, -2, D:8) an uncursed staff of fire (13, -13, D:8) a +0 war axe a +0 chain mail (15, 21, D:8) a +0 ring mail 116 stones (16, 0, D:8) a +0 spear (17, 7, D:8) 98 bolts (17, 14, D:8) 64 needles of confusion (19, -9, D:8) a cursed +0 club (19, 24, D:8) a +0 dagger (20, -1, D:8) a +0 giant spiked club (21, -5, D:8) a +0 halberd a +0 plate armour (22, -5, D:8) a cursed ring of fire (23, -1, D:8) a +0 whip a +1 robe (27, -5, D:8) a +0 war axe a +0 chain mail (27, 11, D:8) a +0 club a +0 robe (28, -11, D:8) a +0 quarterstaff (28, 7, D:8) a +0 short sword (31, 19, D:8) (unseen) (33, -4, D:8) a +0 ring mail a +0 short sword a +0 leather armour a cursed -3 falchion a +0 club a +0 troll leather armour a +0 battleaxe a +0 plate armour (33, 2, D:8) 175 stones (41, 11, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 14, D:9) 127 stones (5, -6, D:9) a +0 ring mail (7, -23, D:9) a +2 hand axe of chopping a +0 chain mail a +0 club an orc skeleton an orc skeleton (8, -23, D:9) a +4 flail of protection an orc skeleton (9, 21, D:9) a +0 dagger a +0 leather armour (10, -4, D:9) a +0 hand axe a +0 plate armour (17, 19, D:9) a +0 robe (27, -14, D:9) a +0 whip a +0 robe an ogre corpse (30, 5, D:9) a +0 giant club a +0 war axe a +0 leather armour (30, 9, D:9) a cursed +0 leather armour (42, -20, D:9) a +0 leather armour the Ecumenical Temple (13, 13, Temple) (unseen) (13, 25, Temple) (unseen)