Dungeon Crawl Stone Soup version bcrawl-1.32 (webtiles) character file. Game seed: 1945128110653152971 32736 Morbidden the Ducker (level 1, 6/16 HPs) Began as a Djinni Archaeologist on June 26, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (25 turns). Morbidden the Ducker (Djinni Archaeologist) Turns: 25, Time: 00:00:13 Health: 6/16 AC: 4 Str: 13 XL: 1 Next: 8% Magic: 1/1 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . k - -2 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +1 robe rPois . Spirit . d - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: berserk cooldown, flying, slowed, very slow A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 whip b - a +0 blowgun k - a cursed -2 hand axe (weapon) Missiles f - 6 curare-tipped needles Armour c - a +1 robe (worn) d - a +1 hat (worn) i - a +1 robe Scrolls g - a scroll of magic mapping Potions j - a potion of haste {unknown} Miscellaneous h - a dusty tome Comestibles e - a ration {!d} Skills: + Level 1.1 Fighting + Level 1.0 Maces & Flails + Level 3.0 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History The frilled lizard hisses angrily. The hobgoblin hits you. You barely miss the hobgoblin. A kobold comes into view. It is wielding a +0 club. The hobgoblin misses you. A leopard gecko comes into view. The hobgoblin barely misses you. The leopard gecko hisses angrily. The kobold shouts! You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. The hobgoblin barely misses you. x2; The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! No path to travel! Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! k - a cursed -2 hand axe (weapon) You feel a little less clever now. The hobgoblin misses you. The hobgoblin hits you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##......≈... #.....# #.......≈≈≈. #.....###........... +..<..'.#.......#..# #.....#..........# #.....###.#....l.# ####### #........#. #####..gg......# .......@l##..### ##..#.##g....... ....#.##.....### ##. #.#..K...# . #. ?.....# .♣♣.### .# ## You could see a leopard gecko, 3 hobgoblins, a kobold and a frilled lizard. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Djinni Archaeologist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:1 | Quit the game Action || total -------------------------++------- Melee: Whip || 10 Armor: Robe || 1 Dodge: Dodged || 10