Dungeon Crawl Stone Soup version 0.27-a0-1555-g0e7b3fb1d2 (webtiles) character file. Game seed: 1292158060931499745 24 Morbidden the Conjurer (level 2, -2/19 HPs) Began as a Demonspawn Conjurer on July 15, 2021. Slain by Terence (21 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1014 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 1014, Time: 00:00:37 Health: -2/19 AC: 3 Str: 7 XL: 2 Next: 79% Magic: 1/5 EV: 12 Int: 19 God: Gold: 47 SH: 4 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery d - a +4 ring of protection e - a ring of poison resistance Scrolls c - a scroll of blinking {unknown} Potions b - a potion of mutation {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading down. There are no items here. There are no items here. You see here a +0 helmet. f - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. You open the door. Terence the Incautious comes into view. He is wielding a +2 hand axe of distortion. Found a stone staircase leading up. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 hand axe of distortion and wearing a +0 scale mail (asleep, 100% to hit) The searing ray hits Terence! Terence is moderately wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence. Terence is severely wounded. Terence hits you but does no damage. Space warps horribly around you!! Ouch! That really hurt! You die... #.####.############# #.#................. ##..############## #............#.... #...##....##.#.### #....+....'....... #..###....##.#.##. #........<##.#... #@#######.##.##### ........@# #+#... ...<....... ### ............. ............... ............... ..............# .........###### You could see Terence. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins 2 kobolds (D:1) A quokka (D:2) 2 ball pythons (D:1) 6 frilled lizards (D:1) 21 creatures vanquished. Vanquished Creatures (others) 9 plants (D:1) 9 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 318 | D:1 | Learned a level 2 spell: Searing Ray 485 | D:1 | Found a faded altar of an unknown god. 933 | D:2 | Found Beinen's Antique Armour Shoppe. 1011 | D:2 | Noticed Terence 1014 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_lizard_king D:2: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total -------------------------++------- Cast: Magic Dart || 26 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1013 | 999 | 14 | 0 | 908 | 2 | 506.5 | Dungeon | 1013 | 999 | 14 | 0 | 908 | 2 | 506.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:2: 186 daAuts