Dungeon Crawl Stone Soup version 0.28-a0-464-g0687ed57fd (webtiles) character file. Game seed: 1627909895822289414 77 Morbidden the Conjurer (level 3, -4/29 HPs) Began as a Demigod Conjurer on Sept 14, 2021. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:01 (2426 turns). Morbidden the Conjurer (Demigod Conjurer) Turns: 2426, Time: 00:03:01 Health: -4/29 AC: 4 Str: 6 XL: 3 Next: 91% Magic: 0/9 EV: 19 Int: 24 God: Gold: 89 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . j - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . f - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn d - +4 ring of evasion MPRegen 0.11/turn i - +4 ring of evasion @: flying A: high mp 1, forlorn, clumsy 1, robust 1, weak 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +0 lajatang j - a +2 dagger of venom (weapon) Armour f - a +0 pair of gloves (worn) g - a +0 leather armour (worn) Jewellery d - a +4 ring of evasion (left hand) i - a +4 ring of evasion (right hand) Scrolls c - a scroll of enchant weapon e - a scroll of teleportation {unknown} Skills: * Level 0.9 Fighting + Level 0.2 Staves + Level 2.1 Dodging + Level 1.8 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 b - Searing Ray Conj 62% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. You are clumsy. (Dex -2) You are robust. (+10% HP) You are weak. (Str -2) Your spells are a little harder to cast, but a little more powerful. Message History Unknown command. Unknown command. You finish channelling your searing ray. The water moccasin closely misses you. The water moccasin barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. The water moccasin closely misses you. Unknown command. Unknown command. Unknown command. The water moccasin closely misses you. The water moccasin closely misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. Unknown command. As you read the scroll labelled ZEBBEATTIA, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of venom glows red for a moment. The water moccasin bites you! You die... †............###...###..# ..................## #.## ...........#...##.####.# ............#.....##...# ...............#.....### ..........####.........# ...#.....##......#####.# #.#....#.. #..........# .......#.# #..##@####### .....#.. # #S# ........ #.# .....># #.# ......# #.# ......# #.........<.. ....#.# ##..)........ ....# # #..#........ <..## ............. You could see a water moccasin. Vanquished Creatures 3 adders A worm (D:2) 2 dart slugs 4 ball pythons 2 endoplasms A giant cockroach (D:3) A goblin (D:2) 3 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds 3 quokkas 8 bats 4 frilled lizards 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 572 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 776 | D:1 | Learned a level 2 spell: Searing Ray 796 | D:1 | Reached skill level 4 in Conjurations 1430 | D:2 | Reached XP level 3. HP: 19/27 MP: 2/8 2403 | D:3 | Noticed a water moccasin 2414 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2414 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 2414 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2414 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2426 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, basic_ecumenical_altar, minmay_fountain_box D:2: layout_loops_ring D:3: layout_rooms, gammafunk_temple_overflow_wave, minmay_joined_circles Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.3 Dodging | 2 | 2.1 Fighting | | 0.9 Staves | | 0.2 Stealth | | 1.8 Action || total -------------------------++------- Melee: Lajatang || 46 Dagger || 5 Cast: Magic Dart || 62 Searing Ray || 6 Use: Potion || 2 Scroll || 1 Armor: Robe || 11 Leather armour || 11 Dodge: Dodged || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2441 | 2354 | 87 | 0 | 2010 | 3 | 813.7 | Dungeon | 2441 | 2354 | 87 | 0 | 2010 | 3 | 813.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1188 daAuts D:2: 991 daAuts D:3: 261 daAuts