Morbidden Level 1 of the Dungeon [Shop] Doqaps's Jewellery Boutique a +6 ring of dexterity (702 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) the ring "Aqueh" {Will+ Int+7} (560 gold) [ring of willpower] Int: It affects your intelligence (+7). Will: It increases your willpower. a ring of protection from cold (300 gold) a ring of willpower (300 gold) a ring of willpower (300 gold) a +6 ring of strength (702 gold) (0, 0, D:1) a +0 dagger (3, 34, D:1) a +0 mace (4, 19, D:1) a +0 club (9, 6, D:1) 27 arrows (11, 0, D:1) a +0 dagger (11, 52, D:1) 21 bolts (13, 45, D:1) a +0 club (23, 9, D:1) a +0 club a +0 mace (27, 26, D:1) a +0 robe (31, 22, D:1) a +0 club (32, 9, D:1) a +0 whip (35, 18, D:1) a +0 dagger (46, 45, D:1) a +0 club Level 2 of the Dungeon [Shop] Zas Onenoco's Antique Armour Emporium a +0 plate armour (621 gold) a +0 tower shield (121 gold) a +0 ring mail (108 gold) the +5 ring mail of the Watchman {rElec} (1161 gold) rElec: It insulates you from electricity. the +1 leather armour of Masochism {Int+4} (604 gold) Int: It affects your intelligence (+4). a +3 chain mail of cold resistance (715 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) (0, 0, D:2) a +2 dagger of venom a +0 robe (0, 1, D:2) a +0 club (7, -6, D:2) a +0 leather armour (17, -4, D:2) a +0 short sword (33, -4, D:2) a +0 robe (33, 20, D:2) a +0 short sword (37, 2, D:2) a +0 club a +0 hunting sling (38, 18, D:2) 6 poisoned darts (42, 23, D:2) a +0 dagger (43, -5, D:2) a +0 leather armour (44, 0, D:2) a +0 club (48, 12, D:2) 10 arrows (51, 25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -10, D:3) the +11 spear "Zump" {vorpal, *Corrode rPois rC+ rN+++} It inflicts extra damage upon your enemies. rC: It protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (2, -10, D:3) a +0 leather armour a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (1, -2, D:6) a +0 plate armour a +0 hand axe (2, -16, D:6) a +0 trident of flaming (still there?) a +0 scale mail (still there?) a gnoll corpse (still there?) (8, 7, D:6) 14 arrows (20, 0, D:6) 2 potions of degeneration (30, -11, D:6) the +4 hand axe of Blood {venom, *Noise Fly Will+ SInv} It poisons the flesh of those it strikes. SInv: It lets you see invisible. Fly: It grants you flight. *Noise: It may make noises in combat. Will: It increases your willpower.