Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 1768464840116063972 29 Morbidden the Conjurer (level 3, 21/24 HPs) Began as a Demonspawn Conjurer on Feb 20, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (1368 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 1368, Time: 00:00:59 Health: 21/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 6/6 EV: 12 Int: 21 God: Gold: 49 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . g - +1 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: antennae 1, icy blue scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons g - a +1 short sword of draining (weapon) Missiles b - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery h - a +6 ring of intelligence Scrolls f - a scroll of torment {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of degeneration {unknown} e - a potion of resistance {unknown} Skills: * Level 0.2 Fighting + Level 1.8 Dodging + Level 1.8 Stealth * Level 2.2 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in icy blue scales. (AC +2) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Done exploring. Okay, then. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 19 arrows. There is a stone staircase leading up here. There are monsters nearby! The goblin shouts! The endoplasm quivers. You hear an angry hiss. The goblin misses you. There are monsters nearby! You barely miss the goblin. A ball python comes into view. The goblin hits you with a +0 dagger. There are monsters nearby! You hit the endoplasm. The endoplasm is heavily wounded. The goblin barely misses you. The quokka twitches its whiskers. The endoplasm completely misses you. There are monsters nearby! You hit the endoplasm. You kill the endoplasm! The goblin hits you with a +0 dagger. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### .......g..#### ......r@.....## .......<....... ...S........### ............# ............# ............# ...(.......## ..........## ####...##.# You could see a quokka, a goblin and a ball python. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1324 | D:1 | Learned a level 2 spell: Searing Ray 1368 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1368 | D:2 | Reached XP level 3. HP: 21/24 MP: 6/6 1368 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, minmay_misc_feat_enclosed D:2: layout_rooms, nicolae_ecumenical_lake_church, kennysheep_generic_room_11 Action || total -------------------------++------- Melee: Unarmed || 6 Short sword || 6 Punch || 1 Throw: Dart || 3 Cast: Magic Dart || 36 Armor: Robe || 2 Dodge: Dodged || 6