Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, 25, D:1) a +0 club (13, 32, D:1) a +0 mace (23, 7, D:1) a +0 dagger (31, 33, D:1) a +0 dagger (32, 36, D:1) a +0 dagger (37, 40, D:1) a +0 club (43, -7, D:1) a +0 club (47, 22, D:1) a +0 ring mail (50, -7, D:1) a +0 hunting sling (50, 29, D:1) a +0 dagger (52, 26, D:1) a +0 spear (54, 25, D:1) a +2 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 34, D:2) a +0 short sword (4, -11, D:2) a +0 dagger (4, 19, D:2) a +0 robe (6, 23, D:2) a +0 dagger (8, 16, D:2) a +0 short sword (9, -5, D:2) a +0 ring mail (10, 26, D:2) a +0 dagger (19, 19, D:2) a +0 club a +0 dagger (21, 18, D:2) a +0 club (27, 9, D:2) a +0 dagger (28, 28, D:2) a +0 ring mail (32, 21, D:2) a +0 spear a +0 animal skin a +0 helmet (40, 21, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Waryd's General Store a +2 leather armour of cold resistance (209 gold) a wand of iceblast (14) (198 gold) a book of the Hunter (286 gold) the +10 quarterstaff of the Summoning Scorpion {flame, rN+} (752 gold) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. a scroll of identify (22 gold) a phantom mirror (440 gold) a potion of heal wounds (55 gold) a scroll of enchant weapon (82 gold) a +0 quarterstaff (44 gold) 24 stones (26 gold) (0, 0, D:3) an amulet of faith (2, -21, D:3) a +0 short sword (7, -32, D:3) a +0 short sword (11, 0, D:3) a +0 hand axe (20, -22, D:3) a +0 club a +0 leather armour (20, 4, D:3) a +0 dagger (23, -23, D:3) a +0 whip (26, -14, D:3) a +0 dagger (27, -20, D:3) a +0 hand axe (27, -14, D:3) a +0 mace a +0 ring mail (28, -14, D:3) a +0 dagger a +0 chain mail (29, -14, D:3) a +0 war axe a +0 dagger a +0 robe (31, 4, D:3) a staff of fire (34, 8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe of flaming (13, 2, D:4) a +0 dagger (15, -15, D:4) a +0 whip (24, 1, D:4) a +0 leather armour a +0 hand axe (27, -11, D:4) a +0 dagger (32, 9, D:4) a +0 dagger (33, 9, D:4) a +0 leather armour a +0 mace a +0 robe a +0 dagger (42, 10, D:4) a +0 quarterstaff (42, 16, D:4) a +0 battleaxe a +0 robe (46, -12, D:4) a +0 scimitar a +0 robe (47, -11, D:4) a +0 whip (49, -12, D:4) a +5 scimitar of freezing a +0 robe (50, -17, D:4) a +0 giant spiked club (51, -12, D:4) a +0 leather armour a +0 short sword a +0 short sword (51, -9, D:4) a +0 mace a +0 robe (52, -11, D:4) a +0 robe a +1 vampiric dagger (52, -10, D:4) a +4 morningstar a +1 robe of willpower Level 5 of the Dungeon (2, -9, D:5) a staff of death (9, -17, D:5) a +0 dagger a +0 leather armour (9, -16, D:5) the +5 trident of Ocraric {spect, MP+9 Int+5 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). (13, -7, D:5) a +0 halberd (16, -8, D:5) a staff of death (18, -6, D:5) a +0 flail a +0 spear (19, -6, D:5) a +0 club (20, 17, D:5) a +0 long sword (35, -17, D:5) a +0 war axe (39, -18, D:5) a +0 chain mail (45, 22, D:5) 4 atropa-tipped darts (54, -15, D:5) a +0 robe a +1 trident of protection (55, 22, D:5) a +0 flail (still there?) a +0 plate armour (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a +1 robe of willpower (9, -2, D:6) a +0 flail (14, 7, D:6) a +0 mace (14, 12, D:6) a +0 dagger a +0 robe (16, 8, D:6) a +0 robe a +0 dagger (22, 0, D:6) a +0 whip a +0 whip a +0 robe (23, 22, D:6) the +6 rapier of Bile {holy, Will- Dex+10 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+10). SInv: It lets you see invisible. Will: It decreases your willpower. (24, 0, D:6) a +0 club a +0 flail (26, 0, D:6) a +0 halberd (27, 6, D:6) a +0 spear (32, 35, D:6) a +0 mace (35, -23, D:6) an amulet of faith (36, -23, D:6) a +2 vorpal morningstar +0 steam dragon scales (39, 2, D:6) a +0 robe (45, 19, D:6) 2 potions of haste (45, 24, D:6) 20 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, 5, D:7) a +0 dagger (14, 11, D:7) a +0 falchion a +2 leather armour of fire resistance (20, -8, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 club an orc skeleton an orc skeleton (30, 5, D:7) a +0 short sword a +0 scale mail a kobold corpse (skeletalised by now) (30, 6, D:7) a +0 dagger a kobold corpse (skeletalised by now) (31, -11, D:7) a +0 short sword (31, -10, D:7) a +0 whip a +0 short sword a kobold corpse (skeletalised by now) (31, -7, D:7) a +0 short sword a kobold corpse (skeletalised by now) (33, -9, D:7) a +0 short sword (41, 10, D:7) a +0 whip a +0 leather armour (53, -7, D:7) a +0 dagger a +0 robe (54, -5, D:7) a +0 mace a +0 chain mail (56, -2, D:7) a +0 short sword a +1 leather armour of willpower Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (9, 4, D:8) a +0 mace (13, -11, D:8) a +0 spear (still there?) a +0 robe (still there?) 9 gold pieces (still there?) (14, -15, D:8) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 club (still there?) an orc corpse (still there?) (15, -16, D:8) a +0 mace (still there?) a +0 leather armour (still there?) (15, -15, D:8) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 morningstar (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (17, -18, D:8) a +0 short sword (still there?) an orc corpse (still there?) (17, -17, D:8) a +0 long sword (still there?) a +0 scale mail (still there?) (19, -19, D:8) a throwing net (19, -17, D:8) a +0 falchion (21, 17, D:8) a scroll of identify the Ecumenical Temple