Morbidden Level 1 of the Dungeon [Shop] Itaus's General Store 15 stones (18 gold) a scroll of enchant weapon (90 gold) a Trismegistus Codex (336 gold) 20 stones (24 gold) 2 datura-tipped darts (9 gold) 19 stones (22 gold) a potion of might (48 gold) (2, -11, D:1) a +0 club (14, 6, D:1) a +0 robe (17, -8, D:1) a +0 club (27, 41, D:1) a +0 leather armour (34, 1, D:1) a +0 dagger (54, 33, D:1) a +0 robe (59, 33, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, -42, D:2) a +0 club (12, -6, D:2) a +0 leather armour (13, 0, D:2) a +0 flail (14, -46, D:2) a +0 spear (19, -47, D:2) a +0 club (21, -48, D:2) a +0 dagger (23, -23, D:2) a +0 short sword (31, -3, D:2) a +0 whip (32, -3, D:2) a +0 whip (35, -7, D:2) a +0 club (35, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a staff of poison (0, 7, D:3) a +0 hunting sling (0, 12, D:3) a +0 hunting sling (1, 2, D:3) a +0 whip (5, -6, D:3) an orb of guile (6, 2, D:3) a +0 robe (27, 6, D:3) the +2 leather armour "Ipto Walo" {Rampage} Rampage: It bestows one free step when moving towards enemies. (29, -12, D:3) Sif Muna's Papyrus of Changing Spells Type Level a - Sting Transmutation/Poison 1 (34, -18, D:3) a +0 short sword (36, -14, D:3) a +0 whip (57, -9, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 5, D:4) a +2 dagger of holy wrath (11, -43, D:4) a +0 ring mail (27, 8, D:4) a +0 club (28, -30, D:4) a +0 club (28, 8, D:4) a manual of Staves (32, -4, D:4) a scroll of vulnerability (35, 19, D:4) a +0 spear (37, 7, D:4) a +0 scale mail (41, 1, D:4) a +0 plate armour (44, -16, D:4) a +0 club (54, -3, D:4) a +0 dagger (62, -19, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon [Shop] Enoheiw's Armour Shop the +1 pair of gloves "Viadu" {*Corrode Will+ Regen+} (198 gold) Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) (0, 0, D:5) a +0 pair of boots (7, 9, D:5) a +0 dagger a +0 ring mail (17, -4, D:5) a +0 club (18, -3, D:5) a +0 whip a +0 flail a +0 vorpal spear a +0 scale mail a +0 club (27, 6, D:5) a +0 hunting sling (27, 15, D:5) a +0 robe (30, 15, D:5) a +0 shortbow (40, -13, D:5) a +0 giant club (41, -4, D:5) a +0 scale mail (43, -3, D:5) a +2 leather armour of fire resistance a +2 rapier of protection (43, 13, D:5) a +0 robe a +0 whip of flaming (44, -3, D:5) a +0 scythe (44, -1, D:5) a +0 robe Level 6 of the Dungeon [Shop] Duraa's Book Shoppe the Compendium of the Birds and Necromancy (660 gold) Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Agony Necromancy 5 c - Death's Door Necromancy 9 a book of Hexes (540 gold) a book of Power (630 gold) a manual of Dodging (1200 gold) a book of the Earth (540 gold) a book of Flames (450 gold) a book of the Hunter (390 gold) a book of Lightning (540 gold) a book of Winter (510 gold) (0, 0, D:6) a +0 morningstar (1, -6, D:6) a +0 short sword (1, -3, D:6) a +2 war axe of draining (1, -2, D:6) a +0 robe a +0 dagger (11, 14, D:6) a +0 long sword (12, 9, D:6) a +0 giant spiked club (24, 26, D:6) a +0 quarterstaff (28, 34, D:6) a +0 ring mail (33, 20, D:6) a +0 robe a +0 dagger (34, 20, D:6) a +0 short sword a +0 hand axe (35, 21, D:6) a +0 scale mail a +0 club (45, 18, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (24, -1, D:7) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (33, -1, D:7) a +0 leather armour (34, -1, D:7) a potion of brilliance (38, 3, D:7) a +0 club a +0 robe a +0 dagger (38, 4, D:7) a +0 flail (39, -3, D:7) a +0 flail (39, -2, D:7) a +0 scale mail a +0 hand axe (40, -2, D:7) a +0 leather armour a +0 flail a +0 giant spiked club a +0 ring mail a +0 club (41, -2, D:7) a +0 leather armour a +0 club a +0 flail (42, -8, D:7) a staff of earth (43, -2, D:7) a +0 leather armour a +0 short sword a +0 flail a +0 club (44, -2, D:7) a +0 leather armour a +0 club a +0 spear (45, -2, D:7) a +0 ring mail a +0 trident a +2 kite shield a +0 scale mail a +0 spear (49, 19, D:7) a +0 chain mail (52, 12, D:7) a +6 ring of intelligence Level 8 of the Dungeon (2, -22, D:8) a +0 shortbow (13, 18, D:8) a +0 spear (29, 17, D:8) a +0 falchion (34, -12, D:8) a +0 ring mail (45, 23, D:8) a +0 helmet of see invisible (46, -10, D:8) a +0 halberd (46, -7, D:8) a +0 flail (46, -6, D:8) a +0 flail a +0 scale mail a +0 spear of distortion (46, -5, D:8) a +0 whip (46, 28, D:8) a +0 leather armour (46, 31, D:8) a +0 ring mail (48, 10, D:8) a +0 shortbow (50, -11, D:8) a +0 halberd (59, 14, D:8) 3 datura-tipped darts (61, -17, D:8) a +0 mace Level 9 of the Dungeon [Shop] Juakk's Armour Emporium a +0 robe (11 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 buckler (72 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (960 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 ring mail (64 gold) a +0 robe (11 gold) the +1 pair of boots of Lommuam {Rampage Will+ Int+4 SInv} (555 gold) Int: It affects your intelligence (+4). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. the +0 robe of Urcheq {Int+2 SInv} (257 gold) Int: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 cloak (72 gold) [Shop] Hoaniuz's Distillery a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of attraction (45 gold) a potion of lignification (45 gold) a potion of flight (45 gold) a potion of cancellation (120 gold) a potion of brilliance (60 gold) a potion of ambrosia (120 gold) 2 potions of heal wounds (150 gold) [Shop] Wenenn's General Store the Unrestrained Analects (572 gold) a scroll of teleportation (39 gold) a staff of cold (325 gold) 21 stones (27 gold) a +0 whip (32 gold) a box of beasts (520 gold) 16 stones (20 gold) the +2 Maxwell's thermic engine {flame, freeze} (572 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. 18 stones (23 gold) [Shop] Culuw's Jewellery Boutique a ring of willpower (325 gold) an amulet of regeneration (390 gold) a ring of magical power (260 gold) a +4 ring of protection (468 gold) a +6 ring of strength (760 gold) a ring of see invisible (195 gold) a ring of resist corrosion (260 gold) a ring of poison resistance (260 gold) a ring of willpower (325 gold) an amulet of the acrobat (390 gold) (0, 0, D:9) a +0 tower shield (8, 31, D:9) a +0 dagger (9, 31, D:9) a +0 morningstar (11, 33, D:9) a +0 whip a +0 dagger a +0 robe (12, 34, D:9) a +0 battleaxe a +0 plate armour (20, -4, D:9) a +0 mace a +0 robe (22, -4, D:9) a +0 demon whip of venom (23, -5, D:9) a +0 short sword a +0 robe (24, -6, D:9) a +6 great sword of freezing a +0 robe a +0 great sword a +0 robe (25, -7, D:9) a +0 long sword a +0 robe (25, 43, D:9) a +0 short sword (27, 35, D:9) a +0 club (28, 41, D:9) a +0 dagger of venom a +0 robe (43, -6, D:9) a +0 shortbow (51, 25, D:9) a +3 hand axe a +0 robe (51, 30, D:9) a +4 mace a +0 robe (53, 31, D:9) a +0 long sword a +0 robe (58, 11, D:9) a +0 flail (63, 35, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +2 flail of protection a +0 scale mail (14, 18, D:10) a +0 giant club a +0 giant club (17, -12, D:10) a +0 short sword a +0 dagger a +0 robe a +0 hand axe (20, -15, D:10) a +0 hand axe a +0 chain mail (22, -2, D:10) a +0 shortbow (24, -19, D:10) a +0 club (30, 22, D:10) a +0 flail (33, -21, D:10) a +0 dagger a +0 ring mail (34, 16, D:10) a +0 shortbow (37, -21, D:10) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (49, 25, D:10) a +0 club Level 11 of the Dungeon the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) 39 gold pieces (0, 13, Gauntlet) a ring of willpower (1, -13, Gauntlet) a scroll of silence (1, 0, Gauntlet) an amulet of magic regeneration (1, 13, Gauntlet) a +0 dagger (3, 13, Gauntlet) a ring of willpower (4, -13, Gauntlet) a potion of brilliance (8, 28, Gauntlet) a +0 chain mail (still there?) a +0 ring mail (still there?) a +2 ring mail of willpower (still there?) a staff of air (still there?) 35 gold pieces (still there?) the +2 helmet "Puczoqarue" {-Tele rElec rN+ MP+9} (still there?) rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. the Compendium of Supportive Flames (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Monstrous Menagerie Summoning 7 d - Fire Storm Conjuration/Fire 9 a ring of resist corrosion (still there?) a +3 scimitar of holy wrath (still there?) a scroll of enchant weapon (still there?) a wand of flame (3) (still there?) a +0 great sword (still there?) a wand of paralysis (3) (still there?) a +3 scale mail of poison resistance (still there?) a book of Transfigurations (still there?) (11, -17, Gauntlet) 2 potions of degeneration (13, 13, Gauntlet) a wand of charming (3) (15, 13, Gauntlet) the ring "Wubedalu" {Fly Str+3} [ring of flight] Str: It affects your strength (+3). Fly: It grants you flight.