Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +0 hunting sling (2, -5, D:1) a +0 dagger (3, 0, D:1) a +0 hand axe (3, 24, D:1) a +0 short sword (5, 18, D:1) a +0 plate armour (13, 4, D:1) 3 stones (17, -1, D:1) a +0 leather armour (19, 22, D:1) a +0 leather armour (21, -10, D:1) a +0 dagger (21, 12, D:1) 13 stones (25, 28, D:1) a +0 club (26, 25, D:1) 26 stones (29, 27, D:1) 19 stones (30, -9, D:1) 18 stones (45, 27, D:1) 16 stones Level 2 of the Dungeon [Shop] Botwem's Jewellery Emporium the ring "Hirohool" {+Blink Str+6 Dex+2} (1073 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+2). +Blink: It lets you blink. a ring of protection from fire (350 gold) a +6 ring of strength (819 gold) a ring of protection from fire (350 gold) an amulet of guardian spirit (420 gold) an amulet of magic regeneration (420 gold) an amulet of magic regeneration (420 gold) [Shop] Caidgh's Assorted Antiques a potion of curing (66 gold) a scroll of amnesia (77 gold) a potion of curing (66 gold) a +0 trident (77 gold) a scroll of identify (44 gold) a +0 robe (15 gold) a potion of heal wounds (110 gold) [Shop] Qoba's General Store a scroll of brand weapon (260 gold) a +1 vorpal trident (158 gold) a +6 ring of dexterity (760 gold) 29 stones (37 gold) a scroll of teleportation (39 gold) a +0 whip (32 gold) a +0 whip (32 gold) [Shop] Loebuloz's Assorted Antiques a +0 dagger (46 gold) a +0 long sword (80 gold) a +0 leather armour (46 gold) a potion of berserk rage (115 gold) a +0 short sword (69 gold) a potion of lignification (69 gold) a potion of cancellation (184 gold) a scroll of blinking (172 gold) (0, 0, D:2) a +0 leather armour (5, -12, D:2) a +0 club (5, -10, D:2) a +0 club (5, -9, D:2) a +0 dagger (6, -6, D:2) the +3 leather armour of Purpose {*Corrode Int+5 Stlth+} Int: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (6, -4, D:2) a +0 club (8, -4, D:2) a +2 helmet a +0 animal skin a +0 spear (11, -5, D:2) a +0 club (11, -4, D:2) a +0 dagger (13, 29, D:2) the +1 robe of the Slightly Bent {rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (14, 5, D:2) a +0 dagger (22, 8, D:2) 4 stones a +0 dagger (24, 8, D:2) a +0 short sword (38, -9, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 stones (2, 12, D:3) a book of Storms (41, 24, D:3) a +0 club (42, 24, D:3) a +0 spear (43, 13, D:3) 13 stones (43, 24, D:3) a +0 club (45, -4, D:3) 20 stones (48, 13, D:3) 12 stones (49, 24, D:3) a +0 spear (56, 17, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +2 whip of electrocution a +2 robe of fire resistance (4, 6, D:4) a +0 dagger a +0 leather armour (6, -1, D:4) a +1 dagger of speed (11, -9, D:4) an amulet of guardian spirit (12, -12, D:4) a +0 whip (12, -10, D:4) a +0 club (23, -22, D:4) a +0 flail (27, -14, D:4) a +0 club (29, -15, D:4) a +0 dagger (29, -13, D:4) a +0 leather armour a +0 short sword a +0 short sword (31, -17, D:4) a +0 dagger (31, -10, D:4) a +0 robe a +0 dagger (41, -2, D:4) a +0 club a +0 robe a +0 dagger (42, -2, D:4) a +0 robe a +0 dagger a +0 robe a +2 dagger of draining (42, 13, D:4) a +0 short sword a +0 giant club (46, 27, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 halberd (2, -18, D:5) a +0 flail (3, -18, D:5) a +0 falchion (6, -17, D:5) a +0 short sword (7, -17, D:5) a +0 plate armour a +0 dire flail (11, -3, D:5) a +0 pair of boots (12, -22, D:5) a +0 flail (14, 9, D:5) a +0 giant club (15, -9, D:5) a +0 halberd (28, -17, D:5) a +0 dagger a +0 chain mail (28, -16, D:5) a +0 dagger a +0 robe (29, -16, D:5) a +2 dagger of venom (33, -44, D:5) a +0 chain mail (34, -17, D:5) a +0 giant spiked club (36, -12, D:5) the +11 short sword of Crusades {pain, rElec rF- Str+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+7). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (42, -30, D:5) a +0 dagger (49, -22, D:5) a +0 shortbow a +0 halberd a +0 spear of venom (49, -21, D:5) a +0 spear (54, -27, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (3, -9, D:6) a +0 leather armour (3, 6, D:6) a +0 whip (4, -18, D:6) a +0 giant club (4, 1, D:6) a ring of wizardry (7, -1, D:6) a +0 club the +7 whip of Xaqehesm {vorpal, Fly rCorr Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (8, 5, D:6) +0 swamp dragon scales a +0 morningstar (14, 15, D:6) a +0 ring mail (21, 6, D:6) a +0 chain mail a +0 hand axe (22, -12, D:6) 9 stones (22, 6, D:6) a +0 ring mail a +0 trident (24, 5, D:6) a +0 leather armour a +0 hand axe (25, 5, D:6) a +0 ring mail a +0 short sword (31, -2, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (13, 41, D:7) a +0 whip a +0 hand crossbow (14, 5, D:7) a +1 robe of willpower a +0 dagger a +0 robe a +0 dagger (16, 7, D:7) a +0 pair of boots (16, 40, D:7) a +0 dagger (17, 39, D:7) a +0 dagger a +1 vampiric dagger (18, 7, D:7) a +0 robe a +0 dagger (19, -4, D:7) a +0 leather armour (20, 25, D:7) a +0 dagger a +0 robe (21, 25, D:7) a +0 dagger a +0 robe (21, 26, D:7) a +0 dagger a +0 robe (23, 36, D:7) a +0 mace (24, 32, D:7) a +0 leather armour (25, 6, D:7) 24 stones (26, -2, D:7) the +9 hand axe "Mocvoemnuddu" {protect, Str+5} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). (37, 24, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (43, -11, D:7) a +0 club (44, 1, D:7) a +0 dagger (45, -11, D:7) a +0 spear (45, -10, D:7) a +0 halberd (47, -4, D:7) 17 stones (48, 28, D:7) a +0 giant spiked club (49, -5, D:7) a +0 robe (50, 36, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 scale mail (1, -2, D:8) a +0 robe (2, -2, D:8) a +0 dagger a +0 robe (3, -1, D:8) a +0 hand axe (3, 3, D:8) a +0 mace a +0 leather armour (18, -29, D:8) a +0 war axe a +0 leather armour (18, -2, D:8) 23 stones (20, -31, D:8) a +0 club a +0 chain mail a +0 giant club a +0 war axe a +0 club a +0 short sword a +0 scale mail a +0 scimitar a +0 chain mail (21, -30, D:8) a +0 short sword (22, -1, D:8) a +0 hand axe a +0 leather armour (24, -25, D:8) a +0 flail (25, -27, D:8) a +0 hand axe a +0 chain mail a +0 hand axe (26, -23, D:8) a +0 mace a +0 hand axe a +0 ring mail a +0 hand axe a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 leather armour (26, -22, D:8) a +0 whip a +0 war axe a +0 club a +0 club a +0 flail a +0 short sword a +1 leather armour of willpower a +0 hand axe a +0 long sword a +0 plate armour (31, 10, D:8) 29 stones (31, 27, D:8) a +2 short sword of venom (33, -7, D:8) a +0 dagger (36, -25, D:8) a +0 scale mail (43, -8, D:8) a +0 mace (43, 3, D:8) a +0 dagger a +0 robe (44, 3, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe (44, 4, D:8) a +0 short sword a +0 leather armour a +0 falchion a +0 scale mail (45, 8, D:8) a +0 short sword (46, -4, D:8) 2 potions of haste (47, 9, D:8) a +0 mace a +0 chain mail (48, 11, D:8) a +0 club a +0 leather armour a +0 dagger (49, 11, D:8) a +2 dagger of pain a +0 club (50, 11, D:8) a +2 short sword of draining a +0 leather armour a +0 short sword a +0 war axe a +0 leather armour (51, 11, D:8) a +0 trident a +0 plate armour (52, 11, D:8) a +0 trident of distortion a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 5 poisoned darts (2, 2, D:9) a +0 morningstar (2, 11, D:9) a +0 hand crossbow (8, 7, D:9) a +0 giant club a +2 dire flail of holy wrath (9, 0, D:9) 19 stones (11, 2, D:9) 18 stones (13, 7, D:9) a +0 trident (16, -5, D:9) a +1 halberd a +0 animal skin (18, -2, D:9) a potion of haste (18, 9, D:9) a +0 dagger (still there?) a +0 robe (still there?) (19, 9, D:9) 3 poisoned darts (20, 8, D:9) a poisoned dart (21, 8, D:9) 3 poisoned darts (22, -5, D:9) an orb of guile (22, 7, D:9) a poisoned dart (24, 1, D:9) 4 gold pieces (25, 8, D:9) a poisoned dart (26, -4, D:9) a potion of magic the Ecumenical Temple Level 1 of the Lair of Beasts (7, -11, Lair:1) a +0 mace a Gauntlet (0, 0, Gauntlet) the ring "Juph" {rElec Will+} [ring of willpower] rElec: It insulates you from electricity. Will: It increases your willpower. (1, 0, Gauntlet) a potion of heal wounds (3, 0, Gauntlet) the Papyrus of Attacks Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Irradiate Conjuration/Transmutation 5 (16, -16, Gauntlet) a staff of cold (20, -18, Gauntlet) a +1 halberd a +0 ring mail (20, -7, Gauntlet) 3 potions of degeneration 2 potions of attraction (24, 0, Gauntlet) a +3 plate armour of willpower (25, 0, Gauntlet) a potion of magic (27, 0, Gauntlet) the amulet "Acwupeh" {Reflect +Blink Int+2 Dex+3 SH+5 Stlth-} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). +Blink: It lets you blink. SH: It affects your SH (+5). Stlth: It makes you less stealthy. (28, 14, Gauntlet) a curare-tipped dart (29, 12, Gauntlet) a curare-tipped dart (31, 16, Gauntlet) a +2 kite shield of reflection (still there?) a +1 war axe of freezing (still there?) a +2 pair of boots of stealth (still there?) +0 ice dragon scales (still there?) a dwarf skeleton (still there?) (31, 18, Gauntlet) a ring of see invisible (still there?) an octopode corpse (still there?) (33, 16, Gauntlet) a +0 chain mail (still there?) an orc skeleton (still there?) (33, 18, Gauntlet) a manual of Transmutations (still there?) a book of Transfigurations (still there?) a felid skeleton (still there?) (36, 0, Gauntlet) Ereshkigal's Almanac of Arcane Weapons Spells Type Level a - Searing Ray Conjuration 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Orb of Destruction Conjuration 7 (37, 0, Gauntlet) the ring "Efooseeh" {Fire Int+3 Stlth+} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (40, 0, Gauntlet) 4 atropa-tipped darts (46, 0, Gauntlet) 20 stones (48, -17, Gauntlet) a scroll of enchant weapon (48, -16, Gauntlet) 28 gold pieces (49, 0, Gauntlet) Fybougat's Incunabulum of Creation Spells Type Level a - Call Imp Summoning 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 (54, 0, Gauntlet) the ring "Tysel" {Wiz rF+ rCorr} [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (60, 0, Gauntlet) a +1 pair of boots of rampaging (63, 0, Gauntlet) a scroll of enchant weapon (64, 0, Gauntlet) a +0 chain mail