Dungeon Crawl Stone Soup version 0.29-a0-266-gf56f883ddd (webtiles) character file. Game seed: 5185582009811951946 8 Morbidden the Skirmisher (level 2, 12/24 HPs) Began as a Demonspawn Fighter on Mar 6, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (168 turns). Morbidden the Skirmisher (Demonspawn Fighter) Turns: 168, Time: 00:00:17 Health: 12/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 9 God: Gold: 17 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: * Level 3.1 Fighting * Level 2.0 Long Blades + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You kill the jackal! You slash the kobold! You kill the kobold! You slash the jackal! You kill the jackal! Your Long Blades skill increases to level 2! Things that are here: a +0 club; a jackal corpse; a jackal corpse Unknown command. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The goblin shouts! A goblin is nearby! A goblin is nearby! The goblin hits you with a +0 club. You see here a +0 whip. You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....................## .....##....†.#......... ..........####......... ...##..............## .# #.#####.#####.... #. #.# #.# #..## '#.##.##.# #.+ #.... ..>...)..# .#.# #..## ..##.#@.##'##.#####..## .. #..)............## #.# #..#####.##'##..## . #..#...#.#...#..## #..#.<.'.#.>.#.... #..#...#.#...#..## ...#####.#####..# ...$. ... ...# .... .... .... There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 jackals (D:1) A goblin (D:1) 3 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 168 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, ebering_ecumenical_altar_sacrificial, grunt_decor_junction Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Long sword || 20 Armor: Scale mail || 14 Dodge: Dodged || 10 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 134 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 134 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts