Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 17835210780508803974 1639 Morbidden the Conjurer (level 8, -7/64 HPs) Began as a Minotaur Conjurer on Apr 7, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 6 of the Dungeon. The game lasted 00:10:03 (9169 turns). Morbidden the Conjurer (Minotaur Conjurer) Turns: 9169, Time: 00:10:03 Health: -7/64 AC: 6 Str: 14 XL: 8 Next: 66% Magic: 1/12 EV: 13 Int: 17 God: Gold: 295 SH: 0 Dex: 11 Spells: 7/14 levels left rFire . . . SeeInvis . h - +5 mace of the Apocalypse {vorpal, rElec rCorr} rCold . . . Faith . (no shield) rNeg . . . Spirit . t - +1 leather armour "Juraobro" {Str+2 Dex+2 Stlth+} rPois . Reflect . (helmet restricted) rElec + Harm . v - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt, screaming 1, shaggy fur 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 295 gold pieces. Inventory: Hand Weapons g - a +0 executioner's axe h - the +5 mace of the Apocalypse (weapon) {vorpal, rElec rCorr} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. w - a +1 war axe of venom Missiles i - 6 boomerangs r - 5 silver javelins (quivered) Armour t - the +1 leather armour "Juraobro" (worn) {Str+2 Dex+2 Stlth+} (You found it in a sewer) Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. v - a +0 cloak (worn) Jewellery e - a ring of ice Scrolls a - a scroll of acquirement {unknown} f - a scroll of enchant armour {unknown} j - 7 scrolls of teleportation k - 2 scrolls of amnesia l - 2 scrolls of vulnerability s - 6 scrolls of identify Potions b - a potion of magic d - a potion of mutation m - a potion of invisibility {unknown} n - a potion of ambrosia {unknown} o - 2 potions of heal wounds {unknown} p - 3 potions of might q - a potion of brilliance u - a potion of attraction {unknown} Skills: * Level 3.6 Fighting * Level 1.1(3.3) Axes * Level 5.0(5.1) Maces & Flails + Level 0.8 Throwing + Level 2.0 Armour * Level 4.7 Dodging + Level 2.3 Stealth + Level 0.6 Unarmed Combat * Level 3.6 Spellcasting * Level 5.2 Conjurations * Level 1.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Uskayaw Zin Shops: D:3 ( Annotations: D:5 3 runed translucent doors, Miritol's ghost, novice OpMo Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You occasionally shout uncontrollably at your foes. You are covered in fur. (AC +1) Message History The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! The searing ray misses the ogre. Unknown command. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club! Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is almost dead. Unknown command. Unknown command. The searing ray hits the ogre. You kill the ogre! Your base Axes skill increases to level 1! Your Maces & Flails skill increases to level 5! Your Armour skill increases to level 2! Unknown command. Unknown command. You start resting. An orc priest comes into view. It is wielding a +0 mace. An orc priest is nearby! An orc priest is nearby! s - 6 scrolls of identify (gained 2) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.# ... #.# ...#######.# .........#.# .#.#####.#<# #......<..# #..####.#.# # #.)# ...#.#.# # #.@#.##.#.#.# #.#....##.....# ###.#.#.#######.######### ......o.......#.#.†.....# ###.#.#.#####.#.#.#####.# #.#.# #.#.#.# #.# . ..# #.#.#.# #.# ##.### #.#...# #.# .. #.#########.# You could see an orc priest. Vanquished Creatures Eustachio (D:4) A water moccasin (D:6) A sky beast (D:5) An orc warrior (D:5) An ogre (D:6) A phantom (D:5) 2 bullfrogs (Sewer) 3 scorpions A necrophage (D:5) A jelly (D:6) 3 orc priests A hound (D:6) An iguana (D:5) Natasha (thrice) (D:2) 4 orc wizards 11 gnolls 7 adders A white imp (D:5) 3 ufetubi (D:5) 2 worms (D:2) A dart slug (D:3) 14 orcs 8 bats 7 endoplasms 12 giant cockroaches 5 goblins 4 hobgoblins 4 jackals (D:2) 10 quokkas 12 ball pythons 6 frilled lizards 3 kobolds A rat (D:1) 136 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 138 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Minotaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 483 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/3 657 | D:1 | You fall into a shaft and drop 1 floor! 783 | D:2 | Reached XP level 3. HP: 16/27 MP: 1/4 899 | D:2 | Found a glowing silver altar of Zin. 1004 | D:2 | Identified the +5 mace of the Apocalypse {vorpal, rElec | rCorr} 1061 | D:2 | Reached skill level 1 in Fighting 1214 | D:2 | Learned a level 2 spell: Searing Ray 1685 | D:2 | Noticed Natasha 1691 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 1691 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1693 | D:2 | Killed Natasha 1694 | D:2 | Reached XP level 4. HP: 9/35 MP: 5/5 1700 | D:2 | Noticed Natasha 1707 | D:2 | Killed Natasha 1708 | D:2 | Reached skill level 1 in Maces & Flails 2209 | D:2 | Noticed Natasha 2217 | D:2 | Killed Natasha 2218 | D:2 | Reached XP level 5. HP: 36/41 MP: 0/6 2721 | D:1 | Found a faded altar of an unknown god. 3765 | D:3 | Reached XP level 6. HP: 43/48 MP: 3/8 4051 | D:3 | Found Ticanab's Antique Weapon Shop. 4804 | D:4 | Found a hide-covered altar of Uskayaw. 4926 | D:4 | Noticed Eustachio 4946 | D:4 | Killed Eustachio 5167 | D:4 | Reached XP level 7. HP: 44/56 MP: 0/9 6007 | D:5 | Entered Level 5 of the Dungeon 6068 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6294 | D:5 | Found a glowing drain. 6303 | D:5 | Reached skill level 1 in Translocations 6312 | Sewer | Entered a sewer 7015 | Sewer | Reached skill level 1 in Armour 7015 | Sewer | Reached XP level 8. HP: 58/63 MP: 2/11 7380 | Sewer | Identified the +1 leather armour "Juraobro" {Str+2 Dex+2 | Stlth+} 8477 | D:5 | Reached skill level 5 in Conjurations 8644 | D:5 | Found a runed translucent gate. 8645 | D:5 | Found a runed translucent gate. 8646 | D:5 | Found a runed translucent gate. 8647 | D:5 | Noticed Miritol's ghost (novice OpMo) 9164 | D:6 | Reached skill level 1 in Axes 9164 | D:6 | Reached skill level 5 in Maces & Flails 9169 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_split_cup_small D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop D:4: layout_loops_corners, nicolae_uskayaw_dance_hall, uniq_eustachio D:5: layout_loops_corners, gammafunk_ghost_split, portal_sewer_entry_f D:6: layout_basic, minmay_temple_entry_glass, serial_undead, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_b, serial_undead_a, serial_undead_d, gammafunk_ghost_cemetery, grunt_tough_drop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 4 5 | 5.2 Fighting | 1 2 3 | 3.6 Maces & Flails | 1 2 4 5 | 5.0 Dodging | 3 4 | 4.7 Stealth | 2 | 2.3 Spellcasting | 2 3 | 3.6 Translocations | 1 | 1.7 Armour | 1 2 | 2.0 Axes | 1 | 1.1 Throwing | | 0.8 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 21 | | || 21 Headbutt | 11 | 3 | 6 || 20 Dagger | 9 | | || 9 Mace | 24 | 43 | 42 || 109 Punch | | 1 | || 1 Throw: Boomerang | | 7 | || 7 Javelin | | | 5 || 5 Throwing net | | | 1 || 1 Cast: Magic Dart | 24 | 69 | 119 || 212 Searing Ray | | 8 | 15 || 23 Use: Potion | 2 | 2 | 1 || 5 Scroll | | 1 | 7 || 8 Stab: Sleeping | | 1 | || 1 Armor: Robe | 13 | 13 | 2 || 28 Skin | | 4 | || 4 Ring mail | | | 12 || 12 Leather armour | | | 23 || 23 Dodge: Dodged | 38 | 38 | 53 || 129 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9299 | 9088 | 211 | 1158 | 6770 | 7 | 1328.4 | Dungeon | 7844 | 7633 | 211 | 704 | 5907 | 6 | 1307.3 | Sewer | 1454 | 1454 | 0 | 454 | 862 | 1 | 1454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2002 daAuts D:5: 1570 daAuts D:3: 1558 daAuts D:4: 1486 daAuts Sewer: 1454 daAuts D:1: 988 daAuts D:6: 237 daAuts