Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 9514351681882369522 24 Morbidden the Conjurer (level 2, 0/20 HPs) Began as a Demonspawn Conjurer on Apr 9, 2022. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (937 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 937, Time: 00:01:06 Health: 0/20 AC: 3 Str: 7 XL: 2 Next: 79% Magic: 3/5 EV: 12 Int: 19 God: Gold: 60 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Armour c - a +0 robe (worn) h - a +0 pair of boots (worn) Jewellery j - an amulet of faith Scrolls e - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} g - a potion of berserk rage {unknown} i - a potion of resistance {unknown} Skills: * Level 0.4 Fighting * Level 1.8 Dodging + Level 1.7 Stealth * Level 2.2 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Petrify Tmut/Erth 2% N/A 86% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Statue Form Tmut/Erth 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the worm. The worm looks as sick as possible! The worm is heavily wounded. The worm bites you. You hit the worm but do no damage. The worm looks as sick as possible! The worm is heavily wounded. The worm bites you. The hobgoblin hits you but does no damage. The hobgoblin attacks as you move away! The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You kill the worm! The hobgoblin hits you. Unknown command. A giant cockroach comes into view. You see here 8 gold pieces. You hit the hobgoblin but do no damage. The hobgoblin hits you. Unknown command. You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded, very poisoned, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, very poisoned, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You closely miss the quokka. The quokka closely misses you. Unknown command. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The quokka bites you. You die... ####### ....... #....## #.....# #.#@# #.#r## #######.#$5# #........#.# #........#.# ..#........#.. .......<...#... ..)........#.... ...........#..B.. You could see a quokka (ally target) and a friendly iron imp (summoned). Vanquished Creatures A worm (D:2) A bat (D:1) 2 endoplasms (D:1) 6 hobgoblins 3 kobolds (D:1) 2 quokkas (D:1) 2 goblins (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 262 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 861 | D:1 | Learned a level 2 spell: Searing Ray 937 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_rooms, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_wall_a, amcnicky_mini_rare_corridor_liquid, uniq_terence Action || total -------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 36 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 936 | 932 | 4 | 0 | 818 | 2 | 468.0 | Dungeon | 936 | 932 | 4 | 0 | 818 | 2 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts D:2: 19 daAuts