Morbidden Level 1 of the Dungeon (3, 17, D:1) a +0 robe (12, 11, D:1) a +0 whip (12, 43, D:1) a +0 dagger (13, 42, D:1) a +0 club (28, 25, D:1) a +0 ring mail (29, 35, D:1) a +0 club (34, 31, D:1) a +0 pair of boots (47, 21, D:1) a +2 ring mail of positive energy (48, 21, D:1) a +0 short sword Level 2 of the Dungeon (14, 18, D:2) a +0 dagger (15, 23, D:2) a +0 robe (29, -3, D:2) 16 stones (31, 8, D:2) a +0 dagger (39, -11, D:2) a +0 dagger (40, -12, D:2) a +0 scale mail (56, -25, D:2) a +0 hand axe (58, -29, D:2) 23 stones (60, -28, D:2) a +0 short sword (63, -18, D:2) a +0 club 5 stones (63, 12, D:2) a +0 club Level 3 of the Dungeon [Shop] Repammuf's General Store a scroll of fog (24 gold) a +0 pair of gloves (54 gold) a scroll of amnesia (42 gold) a +0 rapier of venom (81 gold) a +0 mace (36 gold) a +0 pair of boots (54 gold) a potion of cancellation (96 gold) 20 stones (24 gold) 26 stones (31 gold) a +0 cloak (54 gold) [Shop] Qaurocal's Book Shoppe a book of Touch (312 gold) a Grand Grimoire (408 gold) a book of Geomancy (216 gold) a book of Displacement (288 gold) Isess's Almanac of Dark Secrets (336 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Haunt Necromancy/Summoning 7 a book of Air (264 gold) a book of the Wilderness (456 gold) the Reference Book on Icy Fire (432 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Sticky Flame Conjuration/Fire 4 c - Ignition Fire 8 [Shop] Dacacee's Antique Weapon Shoppe a +0 rapier (108 gold) a +0 flail (94 gold) the +3 trident of Death {vorpal, +Blink rCorr Str-5 Int+2} (904 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). Int: It affects your intelligence (+2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 club (27 gold) a +0 arbalest (121 gold) a +1 falchion of holy wrath (334 gold) a +0 war axe (94 gold) a +0 hunting sling (40 gold) a +0 spear (81 gold) [Shop] Meabloam's Jewellery Shoppe a ring of protection from cold (350 gold) an amulet of reflection (420 gold) a +4 ring of evasion (504 gold) a +4 ring of protection (504 gold) a ring of wizardry (420 gold) the amulet of the Suburbs {Acrobat rF+ Int+6 Dex-3} (704 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). rF: It protects you from fire. the ring of Ocyuq {rPois Dex+4} (495 gold) [ring of poison resistance] Dex: It affects your dexterity (+4). rPois: It protects you from poison. [Shop] Pegil Mehu's Assorted Antiques a potion of might (92 gold) a +0 chain mail (103 gold) a +0 plate armour (529 gold) a potion of curing (69 gold) a scroll of identify (46 gold) a +0 antimagic executioner's axe (736 gold) a +0 scale mail (92 gold) the +0 war axe of Xom's Righteous Anger {drain, rElec} (466 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. the +11 plutonium sword {Contam Stlth-} (2300 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 ring mail (92 gold) (0, 0, D:3) a +0 ring mail (1, 0, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (6, 23, D:3) a +0 hand axe (10, 25, D:3) a +0 whip a +0 dagger of flaming a +0 falchion a +0 leather armour (12, 20, D:3) a +0 morningstar (14, 35, D:3) a +0 dagger (24, 15, D:3) a quokka corpse (skeletalised by now) (29, 0, D:3) a +0 mace (31, 1, D:3) a +0 chain mail (32, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, 6, D:3) a quokka corpse (skeletalised by now) (43, 11, D:3) a +0 kite shield Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail of positive energy (2, -30, D:4) 16 stones (3, -15, D:4) a +0 leather armour (4, -32, D:4) 11 stones (6, -13, D:4) a scorpion corpse (12, -11, D:4) a +7 club a +0 leather armour (13, -25, D:4) a +0 hand axe (18, -22, D:4) a hound corpse (20, -29, D:4) a +0 club (21, 4, D:4) a +0 dagger (23, 1, D:4) a ball python corpse (skeletalised by now) (23, 4, D:4) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (1, 0, D:7) a poisoned dart (2, 0, D:7) a poisoned dart (3, 0, D:7) 2 poisoned darts (18, 16, D:7) a +0 short sword (29, 7, D:7) a +0 helmet