Morbidden Level 1 of the Dungeon (3, -45, D:1) a +0 quarterstaff (5, -28, D:1) a +1 antimagic hand axe (13, -4, D:1) a +0 whip (20, -49, D:1) a +3 short sword of draining (35, -33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 halberd (5, 18, D:2) a +0 dagger (6, 17, D:2) a +0 scythe a +0 robe (10, 15, D:2) a +2 helmet (18, 8, D:2) 23 stones (21, -6, D:2) a +0 robe (22, -2, D:2) a +0 whip (24, 3, D:2) a +0 mace (24, 5, D:2) a +0 mace (25, 4, D:2) a +0 mace (25, 6, D:2) a +0 mace (25, 7, D:2) a +0 mace (25, 10, D:2) a +0 mace (25, 11, D:2) a +0 mace (25, 12, D:2) a +0 mace (26, 8, D:2) a +0 mace (26, 10, D:2) the +8 mace "Fetobiac" {spect, rElec Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (26, 11, D:2) a +0 mace (27, 10, D:2) a +1 vorpal mace (27, 11, D:2) a +0 mace (27, 12, D:2) a +0 mace (30, -2, D:2) a +0 club (33, 26, D:2) a +0 club (41, 25, D:2) a +0 chain mail (43, -6, D:2) a +0 robe (43, 6, D:2) 3 stones a +0 dagger (45, -7, D:2) a +0 short sword (47, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (0, 19, D:3) a +0 dagger a +0 club (1, 7, D:3) a +0 dagger (3, 20, D:3) a +0 hand axe (9, 31, D:3) a +0 hunting sling a +0 club a +0 ring mail (11, 28, D:3) a +0 club (20, 16, D:3) a +0 dagger (23, 13, D:3) a +0 dagger (25, 23, D:3) a +0 dagger 2 stones (26, 43, D:3) a +0 spear (30, 15, D:3) a +0 club a +0 scale mail (30, 16, D:3) a +0 dagger (30, 17, D:3) a +0 flail a +0 chain mail (33, 16, D:3) a +0 hunting sling (35, 30, D:3) a +0 ring mail (38, 32, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -7, D:4) a +0 hand axe a +0 dagger (8, -7, D:4) a +0 dagger a +0 leather armour (9, -7, D:4) a +0 flail a +0 leather armour a +0 dagger (15, -4, D:4) a +0 halberd (16, -1, D:4) a +0 whip (17, -3, D:4) a +0 spear (17, -2, D:4) a +0 club (18, 17, D:4) 18 gold pieces (still there?) 14 gold pieces (still there?) (19, -16, D:4) a +0 hand axe (19, -15, D:4) a +0 trident a +0 scale mail (19, 18, D:4) a scroll of teleportation (20, -15, D:4) a +0 dagger a +0 leather armour (20, 19, D:4) 15 gold pieces (20, 23, D:4) a +0 dagger (21, -15, D:4) a +0 flail a +0 leather armour (23, -27, D:4) a +0 club (23, -10, D:4) a +0 club (27, 4, D:4) a +0 club a +0 ring mail (28, 24, D:4) a +0 leather armour (28, 30, D:4) 12 stones (30, -17, D:4) a +0 robe (31, 23, D:4) a +0 short sword (35, 28, D:4) a +0 mace (37, 17, D:4) 15 stones (38, -18, D:4) the +7 mace of Superiority {pain, Int+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). SInv: It lets you see invisible. (42, -8, D:4) a +0 long sword a +0 robe (44, 1, D:4) a +0 club 6 poisoned darts a +0 leather armour (48, 1, D:4) a +0 short sword (50, 2, D:4) a +0 robe (51, 2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (3, -4, D:5) a +0 club (5, -9, D:5) a +0 short sword (15, -12, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -13, D:5) a +0 dagger (29, -20, D:5) a +1 war axe of freezing (40, 0, D:5) 29 stones Level 6 of the Dungeon (0, 0, D:6) a +5 falchion a +0 robe (0, 1, D:6) a +0 short sword a +3 great sword of freezing a +0 robe (1, 1, D:6) a +0 short sword (2, 1, D:6) a +3 short sword of freezing a +0 whip 6 stones (2, 2, D:6) a +0 mace 5 stones (3, 10, D:6) 19 stones (4, 4, D:6) a +0 short sword 4 stones (9, -13, D:6) a +0 giant club (10, -14, D:6) a +0 ring mail (10, 26, D:6) a +0 shortbow (16, -5, D:6) a scroll of vulnerability (20, 17, D:6) a +0 short sword a +0 leather armour (21, 16, D:6) a +0 dagger (still there?) a +0 robe (still there?) (22, -14, D:6) 26 stones (25, -7, D:6) a +0 quarterstaff (26, -9, D:6) a +0 robe (26, 6, D:6) 19 stones (27, 8, D:6) a +0 short sword (35, 3, D:6) 16 gold pieces (36, -6, D:6) 8 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (11, -6, D:7) a +0 trident (13, 32, D:7) a +0 short sword a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (15, 4, D:7) a +1 mace of pain a +0 flail a +0 chain mail of cold resistance (16, 3, D:7) a +0 dagger a +0 leather armour (21, 26, D:7) 12 stones (22, 26, D:7) 14 stones (24, -4, D:7) a +0 flail a +0 ring mail (24, -2, D:7) a +0 hand axe a +0 leather armour (24, 1, D:7) a +0 dagger (25, -2, D:7) a +0 war axe a +0 leather armour (30, 25, D:7) 15 stones (33, -2, D:7) a +0 hunting sling (44, -18, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 14 stones (10, 2, D:8) a staff of cold (23, -19, D:8) a +0 short sword (23, -18, D:8) a +0 dagger (24, -19, D:8) a +0 short sword 4 stones (24, 2, D:8) a +0 hand axe a +0 ring mail (25, 2, D:8) a +0 war axe a +0 shortbow (27, -15, D:8) a +0 dagger a +0 dagger 5 stones a +0 shortbow (28, -15, D:8) a +0 short sword Level 9 of the Dungeon (2, -3, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (11, -10, D:9) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (12, -11, D:9) a +0 spear a gnoll corpse (skeletalised by now) (12, -10, D:9) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) (14, 0, D:9) a +0 short sword 2 stones a kobold corpse (14, 6, D:9) a +0 dagger (17, 1, D:9) a +0 club 3 stones a +0 robe a kobold corpse (17, 14, D:9) a +0 shortbow a centaur skeleton (22, 8, D:9) a +0 whip (still there?) a +0 dagger (still there?) a +0 robe (still there?) 7 gold pieces (still there?) (24, 22, D:9) a +3 short sword of freezing a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 robe a +4 trident of freezing a +0 robe (25, 5, D:9) a +0 dagger (27, 20, D:9) a +0 shortbow the Ecumenical Temple