Morbidden Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 22, D:1) 19 stones (1, 27, D:1) a +0 club (12, 5, D:1) a +0 mace (14, -5, D:1) a +0 whip (27, -3, D:1) a +0 leather armour (28, 28, D:1) 11 stones (30, 6, D:1) 2 stones a +0 short sword a +0 club (31, 36, D:1) a +0 short sword 5 stones (35, 35, D:1) a +0 robe (36, 39, D:1) 16 stones (37, 46, D:1) a +0 leather armour (51, 37, D:1) a +0 leather armour (53, 10, D:1) 25 stones Level 2 of the Dungeon [Shop] Umoydit's Antique Weapon Emporium the +3 trident "Gahuem" {speed, rCorr Str+4} (1441 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +2 hunting sling of freezing (455 gold) a +3 war axe of venom (657 gold) a +0 dagger (62 gold) the +10 long sword "Histoloth" {vorpal, Dex+3} (2123 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). a +0 hunting sling (46 gold) the +12 great sword "Jithraetz" {venom, rElec SInv} (2666 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +5 spectral quarterstaff (1147 gold) (0, 0, D:2) a +0 flail a +0 leather armour (0, 1, D:2) a +0 whip a +0 whip (7, -6, D:2) a potion of curing (7, 10, D:2) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, 10, D:2) a bat corpse (skeletalised by now) (19, 7, D:2) 5 poisoned darts (35, -20, D:2) 8 gold pieces (35, 3, D:2) a +0 club (40, -17, D:2) a jackal corpse (40, -16, D:2) a ball python corpse (41, -19, D:2) 7 gold pieces (41, 17, D:2) a +0 buckler