Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. Game seed: 17665906393116686625 42 Morbidden the Conjurer (level 3, 0/26 HPs) Began as a Demonspawn Conjurer on Apr 24, 2022. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1772 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 1772, Time: 00:01:20 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 35% Magic: 2/6 EV: 12 Int: 21 God: Gold: 105 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - 2 potions of magic e - a potion of lignification {unknown} Skills: * Level 1.2 Fighting + Level 0.4 Short Blades * Level 1.7 Dodging + Level 1.9 Stealth * Level 2.0 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A gnoll comes into view. It is wielding a +0 spear. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll shouts! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. Unknown command. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the gnoll. The gnoll hits you with a +0 club. Unknown command. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club! The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Unknown command. Unknown command. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. Your Fighting skill increases to level 1! Unknown command. You see here a +0 spear. There is a stone staircase leading up here. The gnoll hits you from afar with a +0 spear. You die... ### ### ################.# #<# ..).)............# #.# ################.# #.# ........#.# #.# #########.#g# #.# #.#..#......#.### #.# #............@..# #.# #########.####.....###.####### #............#.....#.........# #.#######.##.#.....#.........# #.# #.##.#.....#.........# #.# #.##.#.....###'####### #.# #.##.#.............# #.# #.##.#.........###.# #.# #.##.#.....##### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) A ball python (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 kobolds A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 400 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 457 | D:1 | Learned a level 2 spell: Searing Ray 1689 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/6 1755 | D:2 | Reached skill level 1 in Fighting 1772 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, chequers_serial_rivers_micro_c, minmay_stone_trees_medium, minivault_27, hangedman_decor_lopped D:2: kennysheep_big_flooded_room, layout_basic, ebering_ecumenical_altar_rust Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Short Blades | | 0.4 Dodging | | 1.7 Stealth | | 1.9 Spellcasting | | 2.0 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 21 Short sword || 18 Cast: Magic Dart || 45 Searing Ray || 1 Armor: Robe || 6 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1773 | 1750 | 23 | 329 | 1187 | 2 | 886.5 | Dungeon | 1773 | 1750 | 23 | 329 | 1187 | 2 | 886.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1315 daAuts D:2: 457 daAuts