Dungeon Crawl Stone Soup version 0.29-a0-355-g7276a9ff7f (webtiles) character file. Game seed: 844576472888031990 11 Morbidden the Skirmisher (level 2, 16/24 HPs) Began as a Demonspawn Fighter on Apr 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (137 turns). Morbidden the Skirmisher (Demonspawn Fighter) Turns: 137, Time: 00:00:10 Health: 16/24 AC: 6 Str: 16 XL: 2 Next: 13% Magic: 2/2 EV: 8 Int: 9 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of brand weapon {unknown} Potions d - a potion of might Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the jackal! You hit the jackal. You kill the jackal! You hit the quokka but do no damage. You hit the jackal. The jackal barely misses you. The quokka bites you but does no damage. The jackal bites you but does no damage. The quokka bites you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You closely miss the jackal. The jackal is severely wounded. You slash the quokka! You kill the quokka! The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. The hobgoblin closely misses you. You barely miss the jackal. The jackal is severely wounded. You hit the hobgoblin. The jackal bites you but does no damage. You block the hobgoblin's attack. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. You hit the hobgoblin. You kill the hobgoblin! The jackal barely misses you. The jackal bites you. Your Axes skill increases to level 2! You hit the jackal but do no damage. The jackal is heavily wounded. You block the jackal's attack. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .................#.#.## ###..##..........#.#.####... ............................ ###..##.#........###.####... ........#........###.# ###.....##.......+...# ........ #.#.....##..# ###.### #.#[....##..###.# ......h@.......... ......†.....###.#. ............$... #.......#........ #.#####.#........ # #.#..###..# #.#..# $.# ..#.## .# You could see a jackal. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 131 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 131 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 137 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.0 Fighting | | 3.2 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 18 Armor: Scale mail || 13 Dodge: Dodged || 12 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 97 | 1 | 144.0 | Dungeon | 144 | 144 | 0 | 0 | 97 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts