Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 13221309216661522185 9 Morbidden the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 27, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (718 turns). Morbidden the Conjurer (Demonspawn Conjurer) Turns: 718, Time: 00:00:26 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 4/5 EV: 12 Int: 19 God: Gold: 16 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions b - a potion of magic Skills: * Level 0.2 Fighting * Level 1.7 Dodging + Level 1.7 Stealth * Level 2.0 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History c - 2 scrolls labelled FEUKOPL OWIF (gained 1) e - a scroll labelled GEIFOU FISYTAX Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 16 gold pieces. A quokka comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. A quokka is nearby! A quokka is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! x2 A kobold comes into view. It is wielding a +2 dagger of venom. The goblin moves out of view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 dagger of venom and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #+# .... .#. ##..# ...# #...# !.K. ...#..g # # ...#.. ###.#.#...# ......#...#.# #....@...# #####.##..# #.# ..# ##.##### . #..†...# #############..###.# #.......#...#..## #.#####.#.......# #.# #.#...#....... You could see a goblin and a kobold. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morbidden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 503 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 503 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 718 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_corners, minmay_circled_x Action || total -------------------------++------- Melee: Unarmed || 13 Dagger || 5 Cast: Magic Dart || 16 Armor: Robe || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 717 | 717 | 0 | 197 | 463 | 1 | 717.0 | Dungeon | 717 | 717 | 0 | 197 | 463 | 1 | 717.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 717 daAuts